Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
PabloHoneyII
Jormungandr
Level 27
God Stats
10W - 7L
1,432 SR
Queue Stats
95W - 184L
1,221 Elo+
Party 2
Fenrir
Fenrir
SPACED0G1
Fenrir
Level 60
God Stats
16W - 30L
1,388 SR
Queue Stats
105W - 204L
1,247 Elo+
Party 2
Team Averages
Level 58
1,440 SR
1,323 Elo+

VS

Team Averages
Level 71
1,434 SR
1,221 Elo+
Jing Wei
Jing Wei
AkumaRyuZaraki
Jing Wei
Level 89
God Stats
1W - 3L
1,531 SR
Queue Stats
81W - 113L
1,362 Elo+
Solo
Scylla
Scylla
Coolguyritehere
Scylla
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 36L
1,139 Elo+
Party 1
Achilles
Achilles
SuperSaiyanToo
Achilles
Level 61
God Stats
4W - 12L
1,270 SR
Queue Stats
15W - 48L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 5
9,118
651
8,617
7,173
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
PabloHoneyII
Jormungandr
14
4 / 0 / 4
9,497
678
10,897
8,827
8,705
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
SPACED0G1
Fenrir
14
2 / 1 / 4
9,010
644
7,528
6,459
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 3 / 1
8,423
602
5,633
11,371
5,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 2
8,099
579
3,394
8,133
3,860
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
14
3 / 0 / 1
9,729
695
6,988
14,008
16,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
4
4
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
5
1.5
L
Jing Wei
1
3
1
0.5
L
0
5
2
0.2
W
Jormungandr
PabloHoneyII
Jormungandr
4
0
4
6
W
Fenrir
SPACED0G1
Fenrir
2
1
4
4
L
Achilles
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
16,015
22,459
Taken
33,512
18,162
Mitigated
25,735
4,732
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,617
798
0
1,960
7,173
2,467
0
967
6,206
38,750
0
L
Jing Wei
5,633
4,607
617
1,749
11,371
5,128
0
6,335
4,660
0
39,956
L
3,394
768
646
622
8,133
3,860
0
5,676
2,194
21,682
0
W
Jormungandr
PabloHoneyII
Jormungandr
10,897
3,356
0
1,921
8,827
8,705
0
1,887
6,940
35,537
0
W
Fenrir
SPACED0G1
Fenrir
7,528
1,779
0
851
6,459
6,990
0
1,168
5,291
0
15,776
L
Achilles
6,988
2,010
359
5,507
14,008
16,747
0
7,496
6,027
0
19,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
26,251
152
Minions Killed
142
7
Camps Cleared
6
728,971
Distance Traveled
746,269
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,118
651
70
5
1
210,878
1
L
Jing Wei
8,423
602
67
5
3
242,995
3
L
Scylla
8,099
579
54
4
2
228,916
3
W
Jormungandr
9,497
678
53
4
2
243,986
0
W
Fenrir
9,010
644
29
2
4
274,107
0
L
Achilles
9,729
695
21
2
1
274,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role