Player Matchup

Baron Samedi
Baron Samedi
ALostProphecy
Baron Samedi
Level 59
God Stats
10W - 6L
1,503 SR
Queue Stats
25W - 26L
1,321 Elo+
Party 1
Neith
Neith
Pawsitivity-
Neith
Level 107
God Stats
4W - 4L
1,520 SR
Queue Stats
72W - 83L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
StillxPlug
Nu Wa
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,185 Elo+
Party 3
Hachiman
Hachiman
WenchFlower
Hachiman
Level 34
God Stats
18W - 30L
1,274 SR
Queue Stats
143W - 170L
1,232 Elo+
Solo
Loki
Loki
Yogi Slxme
Loki
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 106L
1,337 Elo+
Party 3
Team Averages
Level 52
1,459 SR
1,303 Elo+

VS

Team Averages
Level 117
1,744 SR
1,378 Elo+
Neith
Neith
AloneSkySniper4
Neith
Level 69
God Stats
18W - 14L
1,482 SR
Queue Stats
23W - 35L
1,331 Elo+
Party 2
Sol
Sol
AresOfLegend
Sol
Level 128
God Stats
1W - 0L
1,817 SR
Queue Stats
111W - 112L
1,309 Elo+
Solo
Yemoja
Yemoja
Ninjakaos8804
Yemoja
Level 89
God Stats
3W - 0L
1,942 SR
Queue Stats
90W - 87L
1,505 Elo+
Party 2
Kali
Kali
Trippietea
Kali
Level 140
God Stats
1W - 1L
1,750 SR
Queue Stats
24W - 31L
1,323 Elo+
Party 2
Vulcan
Vulcan
viche stratos
Vulcan
Level 160
God Stats
4W - 1L
1,729 SR
Queue Stats
15W - 16L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALostProphecy
Baron Samedi
11
1 / 4 / 0
5,933
371
7,014
11,920
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 1
6,678
417
5,005
9,484
4,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
11
1 / 6 / 2
7,284
455
5,016
11,236
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
WenchFlower
Hachiman
11
0 / 4 / 0
6,246
390
3,218
12,733
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 3 / 0
6,554
410
3,571
13,732
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,777
611
8,719
6,662
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 0 / 2
7,933
496
6,274
9,485
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 5
7,719
482
4,372
13,827
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
7 / 2 / 4
8,712
545
6,969
14,965
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 0 / 5
8,159
510
12,891
6,960
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
17
18
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALostProphecy
Baron Samedi
1
4
0
0.25
W
6
0
4
8
W
1
0
2
2
W
1
1
5
3.5
L
0
1
1
0.5
L
Nu Wa
1
6
2
0.33
W
7
2
4
4.5
L
Hachiman
WenchFlower
Hachiman
0
4
0
0
L
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
39,225
59,105
Taken
51,899
23,504
Mitigated
30,115
15,430
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALostProphecy
Baron Samedi
7,014
432
1,363
3,048
11,920
6,127
64
6,753
5,167
34,848
0
W
8,719
4,163
0
2,712
6,662
2,993
3,188
1,469
5,193
0
72,148
W
6,274
1,880
534
6,256
9,485
4,436
2,284
3,028
6,457
54,437
8,241
W
4,372
700
645
2,617
13,827
12,758
596
3,498
10,329
19,454
0
L
5,005
862
0
2,697
9,484
4,090
0
7,079
2,405
0
58,947
L
Nu Wa
5,016
368
0
564
11,236
3,583
215
2,011
9,225
39,068
0
W
6,969
4,368
0
3,273
14,965
6,730
0
2,851
12,114
0
44,180
L
Hachiman
WenchFlower
Hachiman
3,218
1,402
0
3,196
12,733
4,788
0
4,218
8,515
0
44,936
L
3,571
1,170
0
4,562
13,732
4,916
0
2,892
10,840
0
47,446
W
12,891
3,271
0
2,005
6,960
3,198
938
1,288
5,672
65,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
42,300
377
Minions Killed
434
0
Camps Cleared
0
1,343,069
Distance Traveled
1,472,318
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,933
371
54
3
0
262,672
6
W
Neith
9,777
611
125
8
0
295,744
4
W
Sol
7,933
496
102
6
0
294,874
7
W
Yemoja
7,719
482
21
1
0
262,837
1
L
Neith
6,678
417
119
7
0
281,759
5
L
Nu Wa
7,284
455
67
4
0
277,909
0
W
Kali
8,712
545
75
5
0
308,723
1
L
Hachiman
6,246
390
58
4
0
234,243
0
L
Loki
6,554
410
79
5
0
286,486
1
W
Vulcan
8,159
510
111
7
0
310,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role