Player Matchup

Neith
Neith
CheddarCrusader
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
I-NooB-X
Discordia
Level 89
God Stats
17W - 7L
1,720 SR
Queue Stats
239W - 241L
1,396 Elo+
Party 1
Yemoja
Yemoja
MericanHunter
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,550 Elo+
Party 1
Chaac
Chaac
THExTRIXTER
Chaac
Level 45
God Stats
2W - 0L
1,713 SR
Queue Stats
3W - 1L
1,639 Elo+
Party 3
Arachne
Arachne
mantis479
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,639 Elo+
Party 3
Team Averages
Level 40
1,587 SR
1,545 Elo+

VS

Team Averages
Level 43
1,474 SR
1,297 Elo+
Guan Yu
Guan Yu
GGGamer614
Guan Yu
Level 54
God Stats
7W - 4L
1,276 SR
Queue Stats
46W - 59L
1,160 Elo+
Party 2
Atlas
Atlas
Leifeon
Atlas
Level 74
God Stats
5W - 8L
1,721 SR
Queue Stats
87W - 94L
1,355 Elo+
Party 2
Merlin
Merlin
PrinceOSpace
Merlin
Level 26
God Stats
7W - 4L
1,381 SR
Queue Stats
28W - 33L
1,334 Elo+
Party 2
Charybdis
Charybdis
TalusTulloch
Charybdis
Level 29
God Stats
18W - 27L
1,527 SR
Queue Stats
80W - 108L
1,331 Elo+
Party 2
Arachne
Arachne
cheetahrazor
Arachne
Level 32
God Stats
1W - 2L
1,465 SR
Queue Stats
68W - 77L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 7
9,055
477
10,501
8,462
3,512
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
I-NooB-X
Discordia
15
6 / 3 / 4
9,753
513
8,683
12,146
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 12
9,907
521
12,555
18,298
12,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
9 / 0 / 8
11,137
586
19,035
13,601
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
mantis479
Arachne
16
6 / 3 / 3
10,388
547
7,412
17,982
7,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GGGamer614
Guan Yu
8
0 / 11 / 2
6,051
318
2,641
15,073
7,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Leifeon
Atlas
14
2 / 4 / 3
9,201
484
7,878
15,887
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
13
2 / 4 / 6
8,283
436
10,596
13,516
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TalusTulloch
Charybdis
13
3 / 5 / 2
8,570
451
8,230
14,399
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
cheetahrazor
Arachne
11
3 / 8 / 3
8,041
423
7,813
16,876
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
32
Kills
10
10
Deaths
32
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
Guan Yu
GGGamer614
Guan Yu
0
11
2
0.09
W
Discordia
I-NooB-X
Discordia
6
3
4
2.67
L
Atlas
Leifeon
Atlas
2
4
3
0.88
W
4
1
12
10
L
Merlin
2
4
6
1.25
W
9
0
8
13
L
Charybdis
TalusTulloch
Charybdis
3
5
2
0.8
L
Arachne
cheetahrazor
Arachne
3
8
3
0.56
W
Arachne
mantis479
Arachne
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,186
Damage
37,158
70,489
Taken
75,751
42,755
Mitigated
36,881
26,475
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,501
5,095
0
1,647
8,462
3,512
876
1,740
6,722
0
47,456
L
Guan Yu
GGGamer614
Guan Yu
2,641
296
391
1,486
15,073
7,580
486
3,958
10,785
0
18,820
W
Discordia
I-NooB-X
Discordia
8,683
327
0
2,619
12,146
5,202
133
4,670
7,476
66,321
0
L
Atlas
Leifeon
Atlas
7,878
3,128
0
1,398
15,887
10,929
0
2,210
13,395
47,888
0
W
12,555
3,056
4,764
6,131
18,298
12,575
103
5,408
12,890
55,010
0
L
Merlin
10,596
537
0
320
13,516
5,393
0
4,834
8,171
45,276
0
W
19,035
4,219
0
6,259
13,601
13,751
2,072
3,132
10,469
0
84,067
L
Charybdis
TalusTulloch
Charybdis
8,230
4,298
0
4,920
14,399
5,922
1,734
3,777
10,457
0
61,864
L
Arachne
cheetahrazor
Arachne
7,813
5,373
0
3,136
16,876
7,057
0
5,553
10,973
0
36,660
W
Arachne
mantis479
Arachne
7,412
5,008
0
5,055
17,982
7,715
0
3,958
14,024
0
111,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
40,146
573
Minions Killed
345
0
Camps Cleared
0
1,764,625
Distance Traveled
1,713,890
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,055
477
90
5
0
326,836
1
L
Guan Yu
6,051
318
21
1
0
339,026
0
W
Discordia
9,753
513
121
6
0
375,691
3
L
Atlas
9,201
484
88
5
0
369,472
8
W
Yemoja
9,907
521
67
4
0
310,919
1
L
Merlin
8,283
436
73
4
0
322,449
4
W
Chaac
11,137
586
140
7
0
368,550
4
L
Charybdis
8,570
451
100
5
0
298,747
1
L
Arachne
8,041
423
63
3
0
384,196
0
W
Arachne
10,388
547
155
8
0
382,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role