Player Matchup

Jormungandr
Jormungandr
Antagonist7o7
Jormungandr
Level 90
God Stats
7W - 3L
1,500 SR
Queue Stats
173W - 197L
1,385 Elo+
Party 2
King Arthur
King Arthur
AsrieltheDark
King Arthur
Level 100
God Stats
8W - 5L
1,535 SR
Queue Stats
512W - 523L
1,404 Elo+
Solo
Chang'e
Chang'e
DOPPLEGANGER333
Chang'e
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 192L
1,398 Elo+
Party 2
Artemis
Artemis
Frostelic
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,045 Elo+
Solo
Nike
Nike
weednando
Nike
Level 88
God Stats
10W - 9L
1,470 SR
Queue Stats
457W - 438L
1,403 Elo+
Solo
Team Averages
Level 96
1,501 SR
1,327 Elo+

VS

Team Averages
Level 68
1,539 SR
1,344 Elo+
Arachne
Arachne
MOSHER TTV
Arachne
Level 129
God Stats
1W - 1L
1,670 SR
Queue Stats
20W - 34L
1,306 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sp0ofy
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,207 Elo+
Party 3
Ravana
Ravana
daboybenji69
Ravana
Level 23
God Stats
0W - 1L
1,454 SR
Queue Stats
18W - 18L
1,461 Elo+
Party 1
Ra
Ra
stygiandeath
Ra
Level 48
God Stats
0W - 1L
1,569 SR
Queue Stats
39W - 33L
1,419 Elo+
Party 1
Ne Zha
Ne Zha
xUniqueDreamz
Ne Zha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Antagonist7o7
Jormungandr
19
5 / 4 / 21
12,975
721
19,523
27,461
20,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
AsrieltheDark
King Arthur
20
6 / 4 / 20
13,145
730
23,653
30,176
36,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 3 / 18
13,571
754
15,643
21,126
10,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Frostelic
Artemis
18
7 / 7 / 17
12,631
702
24,203
23,854
10,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nike
19
6 / 4 / 16
12,246
680
15,032
24,022
20,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MOSHER TTV
Arachne
17
6 / 10 / 8
11,561
642
11,374
27,432
17,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Sp0ofy
Ah Muzen Cab
20
5 / 6 / 10
12,358
687
27,296
22,573
14,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
18
1 / 5 / 13
10,482
582
10,596
20,586
31,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 4 / 8
12,805
711
32,346
15,254
8,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 8 / 14
11,822
657
18,580
22,463
14,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
74
33
Kills
21
22
Deaths
33
92
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Antagonist7o7
Jormungandr
5
4
21
3.88
W
King Arthur
AsrieltheDark
King Arthur
6
4
20
4
W
9
3
18
6
W
Artemis
Frostelic
Artemis
7
7
17
2.21
L
Arachne
MOSHER TTV
Arachne
6
10
8
1
L
Ah Muzen Cab
Sp0ofy
Ah Muzen Cab
5
6
10
1.67
L
Ravana
1
5
13
1.5
L
6
4
8
2.5
W
Nike
6
4
16
3.5
L
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,054
Damage
100,192
126,639
Taken
108,308
97,396
Mitigated
87,271
62,792
Healing
31,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Antagonist7o7
Jormungandr
19,523
3,094
2,789
6,197
27,461
20,297
1,463
8,028
19,433
36,726
0
W
King Arthur
AsrieltheDark
King Arthur
23,653
723
1,537
1,587
30,176
36,872
556
6,114
24,062
6,800
39,674
W
15,643
587
25,011
10,599
21,126
10,116
1,211
5,467
15,659
45,195
0
W
Artemis
Frostelic
Artemis
24,203
9,114
2,814
2,909
23,854
10,016
5,276
6,133
17,721
0
44,132
L
Arachne
MOSHER TTV
Arachne
11,374
6,757
2,179
7,717
27,432
17,644
502
7,509
19,923
63
14,679
L
Ah Muzen Cab
Sp0ofy
Ah Muzen Cab
27,296
14,537
879
5,375
22,573
14,706
1,194
7,341
15,232
0
56,323
L
Ravana
10,596
2,207
104
2,629
20,586
31,079
0
8,786
11,800
0
19,107
L
32,346
137
4,549
4,246
15,254
8,847
0
6,498
8,756
63,681
0
W
Nike
15,032
2,036
6,195
3,154
24,022
20,095
1,140
6,667
17,355
0
26,625
L
18,580
4,379
1,004
3,151
22,463
14,995
850
7,701
14,762
0
29,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,568
Gold Earned
59,028
247
Minions Killed
167
0
Camps Cleared
0
1,628,994
Distance Traveled
1,542,607
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,975
721
39
2
0
275,989
0
W
King Arthur
13,145
730
51
3
0
351,066
2
W
Chang'e
13,571
754
83
5
0
364,156
1
W
Artemis
12,631
702
50
3
0
285,120
0
L
Arachne
11,561
642
9
1
0
300,467
0
L
Ah Muzen Cab
12,358
687
53
3
0
263,848
0
L
Ravana
10,482
582
11
1
0
301,203
0
L
Ra
12,805
711
80
4
0
378,113
3
W
Nike
12,246
680
24
1
0
352,663
0
L
Ne Zha
11,822
657
14
1
0
298,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role