Player Matchup

Vamana
Vamana
Platinum II
DidntAskNoob
Vamana
Platinum II
Level 127
God Stats
2W - 3L
1,786 SR
Queue Stats
48W - 30L
2,136 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,786 SR
2,136 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,596 SR
2,128 MMR
Anhur
Anhur
Platinum III
Ullur
Anhur
Platinum III
Level 110
God Stats
6W - 5L
1,596 SR
Queue Stats
15W - 9L
2,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
2 / 0 / 0
11,987
999
8,908
12,434
10,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
BakasuraKaliSkadiBellonaUllr

VS

Bans
PoseidonHou YiChronosIzanamiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ullur
Anhur
14
0 / 2 / 0
9,296
775
9,143
11,672
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
0
0
2
L
Anhur
Ullur
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,908
Damage
9,143
12,434
Taken
11,672
10,319
Mitigated
6,249
7,134
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
8,908
5,760
0
7,134
12,434
10,319
2,087
600
11,834
0
86,684
L
Anhur
Ullur
Anhur
9,143
6,436
0
2,704
11,672
6,249
174
114
11,558
0
45,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,987
Gold Earned
9,296
166
Minions Killed
98
10
Camps Cleared
2
239,355
Distance Traveled
177,168
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,987
999
166
14
10
239,355
3
L
Anhur
9,296
775
98
8
2
177,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role