Player Matchup

Eset
Eset
CHOCLATERAIN206
Eset
Level 122
God Stats
4W - 3L
1,467 SR
Queue Stats
198W - 222L
1,447 Elo+
Party 1
Mulan
Mulan
GotHealz1
Mulan
Level 8
God Stats
6W - 4L
1,532 SR
Queue Stats
16W - 11L
1,428 Elo+
Party 1
Ravana
Ravana
WackoM
Ravana
Level 40
God Stats
4W - 5L
1,335 SR
Queue Stats
122W - 132L
1,427 Elo+
Party 1
Team Averages
Level 57
1,445 SR
1,434 Elo+

VS

Team Averages
Level 40
1,335 SR
1,358 Elo+
Chang'e
Chang'e
Doggyness
Chang'e
Level 79
God Stats
0W - 3L
1,194 SR
Queue Stats
14W - 33L
1,208 Elo+
Party 2
Anhur
Anhur
Faithlesss666
Anhur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,180 Elo+
Party 2
Bellona
Bellona
LazyRamen
Bellona
Level 10
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 2L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
10,444
746
14,703
10,563
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
GotHealz1
Mulan
15
4 / 1 / 8
10,216
730
14,912
12,686
16,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
WackoM
Ravana
15
4 / 4 / 8
10,086
720
10,195
14,287
14,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Doggyness
Chang'e
13
4 / 7 / 3
9,625
688
8,821
18,046
7,459
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 4
8,829
631
5,848
12,620
5,039
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LazyRamen
Bellona
14
3 / 2 / 6
10,663
762
11,004
17,239
19,061
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
8
9
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Chang'e
Doggyness
Chang'e
4
7
3
0.79
L
1
4
4
0.75
W
Mulan
GotHealz1
Mulan
4
1
8
8
L
Bellona
LazyRamen
Bellona
3
2
6
3
W
Ravana
WackoM
Ravana
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,810
Damage
25,673
37,536
Taken
47,905
35,984
Mitigated
31,559
6,828
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,703
894
932
1,041
10,563
5,036
729
3,315
7,248
57,945
0
L
Chang'e
Doggyness
Chang'e
8,821
374
2,518
3,001
18,046
7,459
0
5,604
12,066
27,943
0
L
5,848
3,189
0
805
12,620
5,039
144
5,125
7,312
0
23,045
W
Mulan
GotHealz1
Mulan
14,912
1,680
0
2,348
12,686
16,657
422
3,471
9,215
0
28,912
L
Bellona
LazyRamen
Bellona
11,004
3,540
525
730
17,239
19,061
288
4,385
12,477
0
29,866
W
Ravana
WackoM
Ravana
10,195
2,509
0
2,507
14,287
14,291
725
2,428
11,859
0
23,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,746
Gold Earned
29,117
146
Minions Killed
123
7
Camps Cleared
4
799,624
Distance Traveled
691,115
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,444
746
83
6
2
256,769
5
L
Chang'e
9,625
688
45
3
2
217,487
4
L
Anhur
8,829
631
46
3
1
239,799
1
W
Mulan
10,216
730
33
2
2
269,252
3
L
Bellona
10,663
762
32
2
1
233,829
2
W
Ravana
10,086
720
30
2
3
273,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role