Player Matchup

Izanami
Izanami
FlavorTovvn
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 137L
1,419 Elo+
Solo
He Bo
He Bo
MRBIGANDNASTY
He Bo
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 54L
1,346 Elo+
Solo
Tiamat
Tiamat
Pirosc
Tiamat
Level 143
God Stats
4W - 8L
1,326 SR
Queue Stats
386W - 405L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
achydrip
Sun Wukong
Level 154
God Stats
1W - 2L
1,322 SR
Queue Stats
67W - 62L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
copy_eye_ninja
Zhong Kui
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,339 Elo+
Solo
Team Averages
Level 110
1,430 SR
1,379 Elo+

VS

Team Averages
Level 26
1,500 SR
1,230 Elo+
Ratatoskr
Ratatoskr
ChugDaRanch
Ratatoskr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,257 Elo+
Solo
Da Ji
Da Ji
CoolthaKid_07
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 62L
1,237 Elo+
Party 1
Ah Puch
Ah Puch
DS CULPABLE
Ah Puch
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,215 Elo+
Solo
Rama
Rama
itzyopapi_rmi
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 64L
1,159 Elo+
Party 1
Tyr
Tyr
sensualmicky
Tyr
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 149L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlavorTovvn
Izanami
20
22 / 4 / 9
16,611
831
28,109
17,738
10,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 7 / 20
14,137
707
24,438
18,441
8,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Pirosc
Tiamat
20
3 / 5 / 22
13,594
680
18,066
21,084
17,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
achydrip
Sun Wukong
20
4 / 1 / 29
15,457
773
15,053
18,666
22,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
copy_eye_ninja
Zhong Kui
18
2 / 7 / 15
12,197
610
10,605
19,556
12,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChugDaRanch
Ratatoskr
18
2 / 9 / 8
11,422
571
11,971
20,745
14,293
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 7 / 4
13,653
683
10,626
22,038
12,763
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
DS CULPABLE
Ah Puch
20
3 / 6 / 14
14,242
712
27,711
21,213
11,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
8 / 6 / 5
13,757
688
14,411
19,624
10,391
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 10 / 11
10,804
540
5,245
22,510
24,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
66
38
Kills
24
24
Deaths
38
95
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ChugDaRanch
Ratatoskr
2
9
8
0.67
L
11
7
4
1.86
L
Ah Puch
DS CULPABLE
Ah Puch
3
6
14
1.67
W
Izanami
FlavorTovvn
Izanami
22
4
9
6.63
W
7
7
20
2.43
W
Tiamat
Pirosc
Tiamat
3
5
22
2.8
W
Sun Wukong
achydrip
Sun Wukong
4
1
29
18.5
W
Zhong Kui
copy_eye_ninja
Zhong Kui
2
7
15
1.36
L
8
6
5
1.75
L
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,271
Damage
69,964
95,485
Taken
106,130
71,776
Mitigated
74,133
40,600
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ChugDaRanch
Ratatoskr
11,971
1,769
3,083
3,326
20,745
14,293
0
7,925
12,672
0
23,447
L
10,626
1,364
1,043
1,885
22,038
12,763
0
11,671
10,117
0
23,154
L
Ah Puch
DS CULPABLE
Ah Puch
27,711
1,076
1,647
7,099
21,213
11,967
312
12,433
8,714
81,039
0
W
Izanami
FlavorTovvn
Izanami
28,109
16,139
2,460
4,736
17,738
10,323
2,947
5,903
11,835
0
53,349
W
24,438
250
1,740
2,361
18,441
8,571
1,206
5,012
13,429
51,356
0
W
Tiamat
Pirosc
Tiamat
18,066
1,182
2,113
7,514
21,084
17,529
632
8,616
12,468
41,192
0
W
Sun Wukong
achydrip
Sun Wukong
15,053
2,137
4,915
9,942
18,666
22,669
1,557
2,784
15,882
253
28,297
W
Zhong Kui
copy_eye_ninja
Zhong Kui
10,605
1,132
211
4,608
19,556
12,684
2,216
5,396
14,160
23,111
0
L
14,411
11,803
649
3,341
19,624
10,391
472
9,228
10,243
0
31,436
L
5,245
1,427
1,943
1,904
22,510
24,719
30
11,165
11,065
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,996
Gold Earned
63,878
227
Minions Killed
210
0
Camps Cleared
0
1,807,945
Distance Traveled
1,693,529
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,422
571
23
1
0
357,224
0
L
Da Ji
13,653
683
26
1
0
396,125
0
L
Ah Puch
14,242
712
106
5
0
338,399
5
W
Izanami
16,611
831
70
4
0
314,658
0
W
He Bo
14,137
707
50
3
0
356,635
2
W
Tiamat
13,594
680
42
2
0
358,281
1
W
Sun Wukong
15,457
773
31
2
0
478,206
4
W
Zhong Kui
12,197
610
34
2
0
300,165
0
L
Rama
13,757
688
32
2
0
276,110
0
L
Tyr
10,804
540
23
1
0
325,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role