Player Matchup

Cthulhu
Cthulhu
Arbiter4454
Cthulhu
Level 74
God Stats
14W - 14L
1,474 SR
Queue Stats
69W - 113L
1,312 Elo+
Party 1
Danzaburou
Danzaburou
MAGIXRubberDucke
Danzaburou
Level 36
God Stats
9W - 23L
1,420 SR
Queue Stats
62W - 103L
1,279 Elo+
Party 1
Ra
Ra
The Sk00n D
Ra
Level 43
God Stats
101W - 208L
1,331 SR
Queue Stats
142W - 334L
1,207 Elo+
Solo
Team Averages
Level 51
1,408 SR
1,266 Elo+

VS

Team Averages
Level 63
1,239 SR
1,344 Elo+
Terra
Terra
GamerManny-
Terra
Level 28
God Stats
0W - 3L
1,176 SR
Queue Stats
14W - 19L
1,344 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Karlituhh
Morgan Le Fay
Level 77
God Stats
1W - 5L
1,290 SR
Queue Stats
10W - 13L
1,309 Elo+
Party 2
Skadi
Skadi
keab0Ntruckin
Skadi
Level 84
God Stats
1W - 7L
1,250 SR
Queue Stats
40W - 53L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arbiter4454
Cthulhu
20
6 / 1 / 12
16,087
766
31,884
29,075
31,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
MAGIXRubberDucke
Danzaburou
20
12 / 1 / 4
16,927
806
41,559
30,343
14,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 6 / 1
10,290
490
0
4,946
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
13,269
632
7,211
39,933
64,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Karlituhh
Morgan Le Fay
17
3 / 7 / 4
13,160
627
21,346
27,022
14,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 5 / 1
13,370
637
26,056
27,983
14,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
8
8
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arbiter4454
Cthulhu
6
1
12
12
L
2
6
3
0.58
L
Morgan Le Fay
Karlituhh
Morgan Le Fay
3
7
4
0.71
W
Danzaburou
MAGIXRubberDucke
Danzaburou
12
1
4
14
W
0
6
1
0.08
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,443
Damage
54,613
64,364
Taken
94,938
48,277
Mitigated
93,331
24,480
Healing
33,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arbiter4454
Cthulhu
31,884
720
1,767
8,157
29,075
31,419
937
13,550
15,525
61,613
0
L
7,211
1,791
6,979
11,282
39,933
64,276
203
12,572
27,361
25,156
0
L
Morgan Le Fay
Karlituhh
Morgan Le Fay
21,346
5,778
533
8,124
27,022
14,713
60
10,711
16,311
57,043
0
W
Danzaburou
MAGIXRubberDucke
Danzaburou
41,559
14,586
1,008
13,548
30,343
14,995
2,922
11,510
18,833
0
120,527
W
0
0
0
0
4,946
1,863
0
3,540
1,406
0
0
L
26,056
15,911
13
6,651
27,983
14,342
1,117
10,586
17,397
0
85,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
39,799
193
Minions Killed
214
4
Camps Cleared
10
958,912
Distance Traveled
984,860
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,087
766
61
3
1
427,310
1
L
Terra
13,269
632
39
2
2
339,220
1
L
Morgan Le Fay
13,160
627
60
3
4
311,010
1
W
Danzaburou
16,927
806
132
6
3
407,541
1
W
Ra
10,290
490
0
0
0
124,061
0
L
Skadi
13,370
637
115
5
4
334,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role