Player Matchup

Charybdis
Charybdis
Lumine
Charybdis
Level 119
God Stats
11W - 7L
1,547 SR
Queue Stats
45W - 36L
1,679 Elo+
Party 2
Ymir
Ymir
ShadowSpida
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
xSunSeekerx
Baron Samedi
Level 129
God Stats
5W - 3L
1,746 SR
Queue Stats
55W - 45L
1,704 Elo+
Party 2
Team Averages
Level 88
1,598 SR
1,628 Elo+

VS

Team Averages
Level 75
1,347 SR
1,378 Elo+
Chaac
Chaac
DMMoron
Chaac
Level 74
God Stats
4W - 8L
1,367 SR
Queue Stats
9W - 25L
1,292 Elo+
Party 1
Kuzenbo
Kuzenbo
HamShazam
Kuzenbo
Level 25
God Stats
0W - 1L
1,230 SR
Queue Stats
7W - 17L
1,300 Elo+
Party 1
Apollo
Apollo
MomentoCripi
Apollo
Level 125
God Stats
1W - 5L
1,444 SR
Queue Stats
91W - 112L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lumine
Charybdis
15
6 / 2 / 4
10,255
733
21,129
15,475
7,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 0 / 9
10,313
737
3,849
10,071
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
xSunSeekerx
Baron Samedi
16
4 / 0 / 6
10,431
745
24,981
14,625
9,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DMMoron
Chaac
12
0 / 5 / 1
7,836
560
10,012
20,616
13,519
Kuzenbo
HamShazam
Kuzenbo
13
0 / 1 / 2
8,909
636
6,895
18,927
24,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
14
2 / 4 / 0
9,037
646
6,898
15,354
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
DMMoron
Chaac
0
5
1
0.1
L
Kuzenbo
HamShazam
Kuzenbo
0
1
2
1
W
Charybdis
Lumine
Charybdis
6
2
4
4
L
Apollo
2
4
0
0.5
W
0
0
9
4.5
W
Baron Samedi
xSunSeekerx
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,959
Damage
23,805
40,171
Taken
54,897
29,798
Mitigated
46,058
18,785
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DMMoron
Chaac
10,012
813
0
3,496
20,616
13,519
0
10,266
10,350
0
32,228
L
Kuzenbo
HamShazam
Kuzenbo
6,895
2,130
545
5,349
18,927
24,448
0
9,255
9,672
14,368
0
W
Charybdis
Lumine
Charybdis
21,129
12,337
0
3,904
15,475
7,398
1,737
3,030
12,445
0
73,075
L
Apollo
6,898
3,309
0
468
15,354
8,091
0
9,602
5,752
0
34,846
W
3,849
664
0
2,109
10,071
12,806
96
2,132
7,939
13,658
0
W
Baron Samedi
xSunSeekerx
Baron Samedi
24,981
2,175
4,866
7,906
14,625
9,594
477
2,557
12,068
63,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
25,782
198
Minions Killed
129
8
Camps Cleared
4
760,118
Distance Traveled
777,783
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,836
560
36
3
0
245,100
9
L
Kuzenbo
8,909
636
18
1
0
275,678
1
W
Charybdis
10,255
733
88
6
3
240,537
1
L
Apollo
9,037
646
75
5
4
257,005
4
W
Ymir
10,313
737
24
2
0
247,472
0
W
Baron Samedi
10,431
745
86
6
5
272,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role