Player Matchup

Chaac
Chaac
 
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
RRRREEEEEEE
Thoth
Level 153
God Stats
1W - 0L
1,684 SR
Queue Stats
73W - 34L
1,594 Elo+
Party 1
Ymir
Ymir
TerryBeary
Ymir
Level 25
God Stats
10W - 1L
1,989 SR
Queue Stats
42W - 24L
1,463 Elo+
Party 1
Sol
Sol
VividDevil
Sol
Level 6
God Stats
22W - 9L
1,671 SR
Queue Stats
31W - 18L
1,398 Elo+
Party 1
Bellona
Bellona
trollnificent101
Bellona
Level 48
God Stats
45W - 52L
1,442 SR
Queue Stats
52W - 68L
1,381 Elo+
Solo
Team Averages
Level 50
1,657 SR
1,467 Elo+

VS

Team Averages
Level 48
1,467 SR
1,435 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
LordeHelixx
Loki
Level 80
God Stats
29W - 26L
1,555 SR
Queue Stats
190W - 219L
1,529 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OTM-_-Toesauce
Tsukuyomi
Level 29
God Stats
6W - 8L
1,239 SR
Queue Stats
13W - 12L
1,282 Elo+
Party 2
Pele
Pele
OTM-_-Turtletoes
Pele
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 61L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
ladyhelixx
Kukulkan
Level 59
God Stats
184W - 209L
1,542 SR
Queue Stats
191W - 223L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 2 / 7
9,907
991
8,557
11,989
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 0 / 8
10,720
1,072
16,263
3,704
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 9
11,220
1,122
5,178
12,318
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 3 / 7
10,466
1,047
10,437
12,595
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 0 / 9
9,714
971
6,260
12,978
8,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

258

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 1 / 0
9,271
927
6,535
7,963
3,564
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 2
9,686
969
9,627
9,179
3,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
OTM-_-Toesauce
Tsukuyomi
15
2 / 2 / 2
9,872
987
10,912
13,723
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 2
9,252
925
8,247
15,720
6,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ladyhelixx
Kukulkan
15
1 / 0 / 1
9,921
992
14,047
3,325
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
12
Kills
5
5
Deaths
12
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
7
2.75
L
Neith
 
Neith
1
1
0
1
L
1
2
2
1
L
Tsukuyomi
OTM-_-Toesauce
Tsukuyomi
2
2
2
1.5
L
0
7
2
0.14
W
4
0
8
8
W
3
0
9
7.5
W
3
3
7
2.17
L
Kukulkan
ladyhelixx
Kukulkan
1
0
1
1.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,695
Damage
49,368
53,584
Taken
49,910
43,062
Mitigated
23,163
14,028
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,557
1,167
0
2,433
11,989
12,300
0
4,374
7,615
0
17,836
L
Neith
 
Neith
6,535
3,243
0
760
7,963
3,564
0
3,430
4,310
0
15,863
L
9,627
642
31
346
9,179
3,851
0
6,994
2,156
0
25,445
L
Tsukuyomi
OTM-_-Toesauce
Tsukuyomi
10,912
1,641
0
343
13,723
7,648
0
8,472
5,220
0
25,302
L
8,247
619
0
194
15,720
6,518
0
9,879
5,562
0
17,037
W
16,263
539
0
1,823
3,704
1,370
0
351
3,353
53,261
0
W
5,178
1,337
0
1,800
12,318
15,381
0
3,159
9,159
11,559
0
W
10,437
2,886
0
2,846
12,595
5,925
0
3,080
9,515
25,637
2,162
L
Kukulkan
ladyhelixx
Kukulkan
14,047
159
635
216
3,325
1,582
0
2,372
953
51,244
0
W
6,260
726
0
5,126
12,978
8,086
0
3,083
9,895
0
21,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,027
Gold Earned
48,002
216
Minions Killed
208
8
Camps Cleared
4
1,006,323
Distance Traveled
1,027,470
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,907
991
27
3
0
194,846
0
L
Neith
9,271
927
40
4
2
185,830
0
L
Loki
9,686
969
49
5
1
213,952
0
L
Tsukuyomi
9,872
987
33
3
0
224,593
1
L
Pele
9,252
925
10
1
1
189,188
0
W
Thoth
10,720
1,072
99
10
2
204,333
0
W
Ymir
11,220
1,122
13
1
0
195,916
0
W
Sol
10,466
1,047
45
5
2
185,197
1
L
Kukulkan
9,921
992
76
8
0
213,907
1
W
Bellona
9,714
971
32
3
4
226,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role