Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AnimatedGuru
Heimdallr
Level 144
God Stats
1W - 4L
1,100 SR
Queue Stats
314W - 332L
1,590 Elo+
Solo
Sol
Sol
BMagneticFluid
Sol
Level 108
God Stats
10W - 8L
1,615 SR
Queue Stats
35W - 26L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
Jellow
Baron Samedi
Level 137
God Stats
9W - 2L
1,833 SR
Queue Stats
106W - 78L
1,594 Elo+
Party 1
Da Ji
Da Ji
McGuinnesss
Da Ji
Level 124
God Stats
3W - 4L
1,968 SR
Queue Stats
281W - 288L
1,530 Elo+
Solo
Team Averages
Level 119
1,603 SR
1,580 Elo+

VS

Team Averages
Level 87
1,525 SR
1,525 Elo+
Hera
Hera
Batmanzero
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,495 Elo+
Party 2
Anhur
Anhur
DarkMw12
Anhur
Level 146
God Stats
6W - 6L
1,818 SR
Queue Stats
449W - 330L
1,716 Elo+
Solo
Baron Samedi
Baron Samedi
FusingPlacebo
Baron Samedi
Level 141
God Stats
2W - 5L
1,570 SR
Queue Stats
125W - 130L
1,593 Elo+
Solo
Mulan
Mulan
Staaxz
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,327 Elo+
Party 2
Cliodhna
Cliodhna
cabooseo
Cliodhna
Level 76
God Stats
1W - 5L
1,237 SR
Queue Stats
2W - 5L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 5 / 4
10,056
838
8,505
19,022
15,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
AnimatedGuru
Heimdallr
17
2 / 4 / 4
9,921
827
12,198
16,685
8,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 1 / 4
9,119
760
8,578
10,232
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Jellow
Baron Samedi
15
0 / 3 / 3
8,457
705
10,938
11,004
8,164
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 2 / 4
9,200
767
9,891
10,930
5,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 8
7,732
644
4,660
9,547
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
DarkMw12
Anhur
17
6 / 2 / 4
9,084
757
15,744
17,539
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
FusingPlacebo
Baron Samedi
17
6 / 3 / 6
9,766
814
20,836
15,182
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Staaxz
Mulan
15
3 / 4 / 2
8,410
701
9,289
16,144
14,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
cabooseo
Cliodhna
10
0 / 1 / 0
6,644
554
242
1,211
387
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
13
Kills
15
15
Deaths
13
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
5
4
1.2
W
Heimdallr
AnimatedGuru
Heimdallr
2
4
4
1
W
2
1
4
4
L
0
3
8
1.33
L
Anhur
DarkMw12
Anhur
6
2
4
4
L
Baron Samedi
FusingPlacebo
Baron Samedi
6
3
6
3
W
Baron Samedi
Jellow
Baron Samedi
0
3
3
0.5
W
5
2
4
3.5
L
Mulan
Staaxz
Mulan
3
4
2
1
L
Cliodhna
cabooseo
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,110
Damage
50,771
67,873
Taken
59,623
41,686
Mitigated
35,969
19,743
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,505
1,276
1,470
3,578
19,022
15,755
132
4,899
14,123
0
26,592
W
Heimdallr
AnimatedGuru
Heimdallr
12,198
8,070
0
4,152
16,685
8,086
2,026
4,226
12,459
0
48,246
W
8,578
2,266
0
5,157
10,232
4,364
1,566
5,927
4,305
31,425
0
L
4,660
753
0
501
9,547
4,089
800
2,666
6,881
10,643
0
L
Anhur
DarkMw12
Anhur
15,744
9,933
0
5,243
17,539
7,970
585
5,835
11,704
0
41,072
L
Baron Samedi
FusingPlacebo
Baron Samedi
20,836
1,018
1,857
6,556
15,182
9,279
312
5,849
9,333
52,413
0
W
Baron Samedi
Jellow
Baron Samedi
10,938
1,379
1,311
3,609
11,004
8,164
72
5,882
5,122
36,936
0
W
9,891
2,273
0
466
10,930
5,317
0
4,562
6,368
0
20,467
L
Mulan
Staaxz
Mulan
9,289
559
0
2,391
16,144
14,244
377
4,683
11,454
0
23,499
L
Cliodhna
cabooseo
Cliodhna
242
0
0
150
1,211
387
0
483
728
0
242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
41,636
240
Minions Killed
171
0
Camps Cleared
0
1,177,712
Distance Traveled
994,217
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,056
838
27
2
0
243,565
3
W
Heimdallr
9,921
827
83
7
0
221,671
3
W
Sol
9,119
760
47
4
0
236,004
2
L
Hera
7,732
644
23
2
0
223,275
1
L
Anhur
9,084
757
46
4
0
237,393
3
L
Baron Samedi
9,766
814
70
6
0
234,032
2
W
Baron Samedi
8,457
705
58
5
0
227,993
3
W
Da Ji
9,200
767
25
2
0
248,479
1
L
Mulan
8,410
701
32
3
0
269,175
0
L
Cliodhna
6,644
554
0
0
0
30,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role