Player Matchup

Loki
Loki
PercyへJackson
Loki
Level 69
God Stats
33W - 32L
1,542 SR
Queue Stats
34W - 36L
1,449 Elo+
Party 2
Scylla
Scylla
TTVDixieXNormous
Scylla
Level 119
God Stats
2W - 2L
1,502 SR
Queue Stats
54W - 71L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
Welgemin
Amaterasu
Level 128
God Stats
11W - 23L
1,307 SR
Queue Stats
84W - 119L
1,448 Elo+
Solo
Team Averages
Level 105
1,450 SR
1,448 Elo+

VS

Team Averages
Level 30
1,600 SR
1,603 Elo+
Bastet
Bastet
GrafZorall
Bastet
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 155L
1,554 Elo+
Party 1
Merlin
Merlin
Kakwinadoeli
Merlin
Level 40
God Stats
17W - 7L
1,801 SR
Queue Stats
289W - 185L
1,716 Elo+
Solo
Amaterasu
Amaterasu
woofwoofdaze
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 105L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,836
712
4,167
7,564
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 4
8,255
750
6,713
6,033
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Welgemin
Amaterasu
12
3 / 1 / 1
7,675
698
4,769
9,090
7,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GrafZorall
Bastet
10
1 / 3 / 3
6,879
625
4,503
6,200
2,234
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
12
3 / 1 / 1
7,647
695
7,046
3,571
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
woofwoofdaze
Amaterasu
11
0 / 2 / 4
6,913
628
2,737
9,040
7,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
4
4
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
GrafZorall
Bastet
1
3
3
0.83
L
Merlin
3
1
1
3.5
W
1
2
4
1.5
W
2
1
4
4
W
Amaterasu
Welgemin
Amaterasu
3
1
1
3.5
L
Amaterasu
woofwoofdaze
Amaterasu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,649
Damage
14,286
22,687
Taken
18,811
14,197
Mitigated
11,080
8,692
Healing
1,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
GrafZorall
Bastet
4,503
1,136
0
290
6,200
2,234
0
2,030
4,170
0
9,755
L
Merlin
7,046
750
0
789
3,571
1,155
0
1,062
2,509
35,226
0
W
4,167
1,033
430
3,134
7,564
4,171
26
3,107
4,457
0
29,865
W
6,713
496
0
1,655
6,033
2,080
508
1,346
4,687
32,927
0
W
Amaterasu
Welgemin
Amaterasu
4,769
2,254
172
3,301
9,090
7,946
484
3,139
5,951
0
16,175
L
Amaterasu
woofwoofdaze
Amaterasu
2,737
1,311
165
680
9,040
7,691
0
3,735
5,305
0
7,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,766
Gold Earned
21,439
141
Minions Killed
108
7
Camps Cleared
4
679,263
Distance Traveled
628,055
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,879
625
18
2
0
200,700
3
L
Merlin
7,647
695
66
6
4
202,814
4
W
Loki
7,836
712
46
4
3
231,580
7
W
Scylla
8,255
750
63
6
3
216,926
4
W
Amaterasu
7,675
698
32
3
1
230,757
2
L
Amaterasu
6,913
628
24
2
0
224,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role