Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ZenHeartless
Arachne
Level 160
God Stats
4W - 0L
1,726 SR
Queue Stats
56W - 50L
1,527 Elo+
Party 1
Athena
Athena
gravescasa
Athena
Level 120
God Stats
2W - 0L
1,722 SR
Queue Stats
22W - 28L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
grizzybojango
Danzaburou
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,434 Elo+
Party 1
Team Averages
Level 126
1,590 SR
1,486 Elo+

VS

Team Averages
Level 108
1,612 SR
1,500 Elo+
Cupid
Cupid
CAMJAM1211
Cupid
Level 88
God Stats
1W - 1L
1,694 SR
Queue Stats
111W - 135L
1,476 Elo+
Solo
Ganesha
Ganesha
CallMeDooDLeZ
Ganesha
Level 139
God Stats
3W - 2L
1,824 SR
Queue Stats
322W - 323L
1,549 Elo+
Party 2
Thor
Thor
CleoWRLD
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,412 Elo+
Party 2
Charybdis
Charybdis
JakeStateFarm69
Charybdis
Level 144
God Stats
13W - 10L
1,518 SR
Queue Stats
185W - 183L
1,584 Elo+
Solo
Bacchus
Bacchus
YummyMiso
Bacchus
Level 85
God Stats
40W - 35L
1,525 SR
Queue Stats
150W - 164L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 5 / 3
7,729
644
8,588
11,616
5,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
 
Freya
12
2 / 2 / 1
6,845
570
3,805
8,785
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ZenHeartless
Arachne
12
8 / 0 / 4
8,052
671
9,050
9,939
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
gravescasa
Athena
11
1 / 1 / 5
7,011
584
4,692
10,144
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
grizzybojango
Danzaburou
12
1 / 0 / 4
7,061
588
5,523
4,630
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
6
0 / 3 / 0
4,726
394
2,079
5,128
1,297
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
11
3 / 4 / 3
6,665
555
7,097
14,337
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
10
2 / 5 / 1
6,218
518
4,138
11,129
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
JakeStateFarm69
Charybdis
12
2 / 3 / 0
6,989
582
6,121
10,066
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
YummyMiso
Bacchus
8
0 / 1 / 2
5,416
451
2,434
7,703
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
7
8
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
5
3
0.9
W
Freya
 
Freya
2
2
1
1.25
L
Cupid
0
3
0
0
L
Ganesha
3
4
3
1.13
L
Thor
2
5
1
0.5
L
Charybdis
JakeStateFarm69
Charybdis
2
3
0
0.67
L
Bacchus
YummyMiso
Bacchus
0
1
2
1
W
Arachne
ZenHeartless
Arachne
8
0
4
10
W
Athena
gravescasa
Athena
1
1
5
3.5
W
Danzaburou
grizzybojango
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
21,869
45,114
Taken
48,363
25,371
Mitigated
22,394
17,157
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,588
2,767
0
3,481
11,616
5,578
0
5,503
6,113
0
49,932
W
Freya
 
Freya
3,805
1,348
0
4,393
8,785
3,546
545
490
8,295
42,859
0
L
Cupid
2,079
816
0
1,788
5,128
1,297
0
1,062
4,066
0
19,389
L
Ganesha
7,097
2,303
0
5,252
14,337
6,974
334
1,415
12,922
38,493
0
L
Thor
4,138
1,220
0
3,691
11,129
4,098
494
885
10,244
0
36,367
L
Charybdis
JakeStateFarm69
Charybdis
6,121
2,910
0
2,894
10,066
4,235
346
3,684
6,382
0
54,414
L
Bacchus
YummyMiso
Bacchus
2,434
249
0
2,074
7,703
5,790
0
1,451
6,252
11,422
0
W
Arachne
ZenHeartless
Arachne
9,050
6,349
0
3,692
9,939
4,716
0
1,116
8,823
0
46,972
W
Athena
gravescasa
Athena
4,692
1,676
0
3,343
10,144
9,512
30
2,129
8,015
24,476
0
W
Danzaburou
grizzybojango
Danzaburou
5,523
2,421
0
2,248
4,630
2,019
2,035
293
4,337
0
44,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
30,014
347
Minions Killed
295
0
Camps Cleared
0
1,231,146
Distance Traveled
1,009,404
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,729
644
91
8
0
241,832
2
W
Freya
6,845
570
64
5
0
224,335
2
L
Cupid
4,726
394
39
3
0
116,241
2
L
Ganesha
6,665
555
43
4
0
217,122
5
L
Thor
6,218
518
99
8
0
236,162
2
L
Charybdis
6,989
582
99
8
0
198,758
5
L
Bacchus
5,416
451
15
1
0
241,121
4
W
Arachne
8,052
671
76
6
0
296,372
3
W
Athena
7,011
584
47
4
0
244,856
9
W
Danzaburou
7,061
588
69
6
0
223,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role