Player Matchup

Zeus
Zeus
Boy-D-Tail
Zeus
Level 105
God Stats
24W - 47L
1,368 SR
Queue Stats
378W - 628L
1,220 Elo+
Solo
Apollo
Apollo
DarkSatoshi3626
Apollo
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
o0x7
Cthulhu
Level 6
God Stats
1W - 2L
1,743 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 1
Team Averages
Level 58
1,537 SR
1,292 Elo+

VS

Team Averages
Level 53
1,502 SR
1,357 Elo+
Yemoja
Yemoja
Artugon94
Yemoja
Level 15
God Stats
3W - 1L
1,676 SR
Queue Stats
9W - 11L
1,300 Elo+
Party 2
Persephone
Persephone
TheGreenTide
Persephone
Level 88
God Stats
9W - 9L
1,403 SR
Queue Stats
77W - 73L
1,485 Elo+
Solo
Medusa
Medusa
rey master 3000
Medusa
Level 57
God Stats
8W - 13L
1,426 SR
Queue Stats
11W - 16L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,603
634
8,906
6,345
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 1
8,829
736
7,491
12,143
5,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
o0x7
Cthulhu
12
1 / 3 / 1
8,024
669
7,302
13,716
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Artugon94
Yemoja
13
0 / 0 / 8
8,812
734
3,690
11,331
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
TheGreenTide
Persephone
14
5 / 1 / 5
9,517
793
13,014
8,770
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
5 / 4 / 4
9,039
753
9,823
8,120
4,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
10
10
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Artugon94
Yemoja
0
0
8
4
L
1
1
0
1
L
3
6
1
0.58
W
Persephone
TheGreenTide
Persephone
5
1
5
7.5
L
Cthulhu
o0x7
Cthulhu
1
3
1
0.5
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,699
Damage
26,527
32,204
Taken
28,221
23,986
Mitigated
18,986
3,709
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Artugon94
Yemoja
3,690
166
141
4,275
11,331
10,579
392
8,096
3,235
8,263
0
L
8,906
718
255
521
6,345
3,033
0
4,668
1,677
27,725
0
L
7,491
3,222
194
1,504
12,143
5,557
0
7,097
5,046
0
24,892
W
Persephone
TheGreenTide
Persephone
13,014
559
127
2,908
8,770
4,228
560
3,385
5,384
41,972
0
L
Cthulhu
o0x7
Cthulhu
7,302
879
115
1,120
13,716
15,396
0
5,575
8,141
21,719
0
W
9,823
4,179
803
869
8,120
4,179
663
5,114
3,006
0
28,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
27,368
114
Minions Killed
120
6
Camps Cleared
5
625,220
Distance Traveled
698,143
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,812
734
6
1
0
240,828
2
L
Zeus
7,603
634
54
5
2
188,698
0
L
Apollo
8,829
736
41
3
4
195,056
3
W
Persephone
9,517
793
67
6
4
216,071
1
L
Cthulhu
8,024
669
19
2
0
241,466
0
W
Medusa
9,039
753
47
4
1
241,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role