Player Matchup

Bastet
Bastet
 
Bastet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dawscow
Khepri
Level 60
God Stats
3W - 7L
1,200 SR
Queue Stats
14W - 21L
1,039 Elo+
Party 2
Agni
Agni
Dutch42
Agni
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,039 Elo+
Party 2
Odin
Odin
smitydude
Odin
Level 5
God Stats
5W - 16L
1,127 SR
Queue Stats
8W - 20L
1,039 Elo+
Party 2
Rama
Rama
vinchenzo09
Rama
Level 4
God Stats
12W - 16L
1,145 SR
Queue Stats
14W - 21L
1,039 Elo+
Party 2
Team Averages
Level 24
1,295 SR
1,131 Elo+

VS

Team Averages
Level 45
1,377 SR
1,305 Elo+
King Arthur
King Arthur
BonBeited
King Arthur
Level 28
God Stats
1W - 4L
1,276 SR
Queue Stats
104W - 122L
1,368 Elo+
Party 1
Anubis
Anubis
BonBerninq
Anubis
Level 32
God Stats
3W - 7L
1,364 SR
Queue Stats
82W - 94L
1,256 Elo+
Party 1
Cerberus
Cerberus
chriscool2457
Cerberus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,420 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
pacbittycray
Ah Muzen Cab
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 33L
1,115 Elo+
Party 1
Fenrir
Fenrir
skullcandyyyy
Fenrir
Level 94
God Stats
1W - 0L
1,242 SR
Queue Stats
26W - 43L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 3 / 1
6,653
391
3,491
8,600
2,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Dawscow
Khepri
10
0 / 4 / 2
6,852
403
4,088
12,016
7,441
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
Dutch42
Agni
10
0 / 7 / 2
6,630
390
5,717
11,371
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
11
0 / 6 / 0
5,948
350
1,576
11,445
7,256
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 1
6,913
407
8,493
11,600
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BonBeited
King Arthur
16
4 / 0 / 4
10,237
602
8,347
14,082
13,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
BonBerninq
Anubis
17
7 / 1 / 6
10,760
633
8,974
7,985
4,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
chriscool2457
Cerberus
13
3 / 0 / 9
9,230
543
5,733
13,081
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
pacbittycray
Ah Muzen Cab
14
3 / 2 / 7
8,642
508
9,456
6,958
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 3
10,671
628
9,164
15,131
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
24
24
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
1
1.17
W
King Arthur
BonBeited
King Arthur
4
0
4
6
W
Anubis
BonBerninq
Anubis
7
1
6
10
L
Khepri
Dawscow
Khepri
0
4
2
0.25
L
Agni
Dutch42
Agni
0
7
2
0.14
W
Cerberus
chriscool2457
Cerberus
3
0
9
7.5
W
Ah Muzen Cab
pacbittycray
Ah Muzen Cab
3
2
7
3.25
W
7
2
3
4.25
L
Odin
0
6
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
41,674
55,032
Taken
57,237
24,525
Mitigated
42,771
7,673
Healing
25,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,491
1,043
0
1,560
8,600
2,621
0
2,287
6,313
0
26,740
W
King Arthur
BonBeited
King Arthur
8,347
706
0
1,540
14,082
13,767
727
2,857
11,225
0
70,163
W
Anubis
BonBerninq
Anubis
8,974
365
0
5,963
7,985
4,536
4,175
1,435
6,550
81,868
0
L
Khepri
Dawscow
Khepri
4,088
271
1,646
1,871
12,016
7,441
0
4,255
7,761
20,295
0
L
Agni
Dutch42
Agni
5,717
629
0
506
11,371
3,808
0
2,848
8,523
42,255
0
W
Cerberus
chriscool2457
Cerberus
5,733
581
520
5,787
13,081
13,950
222
2,370
10,711
41,429
0
W
Ah Muzen Cab
pacbittycray
Ah Muzen Cab
9,456
4,406
0
2,115
6,958
2,965
2,386
1,873
5,085
0
44,095
W
9,164
2,156
0
9,446
15,131
7,553
976
1,270
13,861
0
97,963
L
Odin
1,576
393
0
250
11,445
7,256
0
2,357
9,088
0
19,164
L
8,493
7,297
0
1,840
11,600
3,399
0
2,960
8,640
0
43,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
49,540
239
Minions Killed
582
0
Camps Cleared
0
1,293,929
Distance Traveled
1,535,330
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,653
391
49
3
0
170,410
2
W
King Arthur
10,237
602
125
7
0
337,608
5
W
Anubis
10,760
633
132
8
0
265,436
10
L
Khepri
6,852
403
21
1
0
297,310
5
L
Agni
6,630
390
65
4
0
263,395
1
W
Cerberus
9,230
543
115
7
0
322,652
3
W
Ah Muzen Cab
8,642
508
69
4
0
273,501
1
W
Fenrir
10,671
628
141
8
0
336,133
1
L
Odin
5,948
350
26
2
0
280,403
0
L
Rama
6,913
407
78
5
0
282,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role