Player Matchup

Chernobog
Chernobog
NB WinRuto
Chernobog
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 74L
1,481 Elo+
Solo
Thanatos
Thanatos
TaruTaru2008
Thanatos
Level 157
God Stats
5W - 3L
1,642 SR
Queue Stats
48W - 55L
1,512 Elo+
Solo
Sol
Sol
Urwu
Sol
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,562 Elo+
Solo
Nike
Nike
fafafafsasfa
Nike
Level 140
God Stats
24W - 16L
1,582 SR
Queue Stats
629W - 620L
1,578 Elo+
Solo
Sobek
Sobek
superbuster55
Sobek
Level 115
God Stats
3W - 3L
1,617 SR
Queue Stats
229W - 211L
1,569 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,540 Elo+

VS

Team Averages
Level 123
1,482 SR
1,569 Elo+
Danzaburou
Danzaburou
AbyKwon117
Danzaburou
Level 149
God Stats
2W - 1L
1,121 SR
Queue Stats
80W - 78L
1,594 Elo+
Solo
Cerberus
Cerberus
Elostatus
Cerberus
Level 160
God Stats
3W - 1L
1,617 SR
Queue Stats
243W - 254L
1,555 Elo+
Solo
Chaac
Chaac
Eman0n2099
Chaac
Level 99
God Stats
5W - 8L
1,350 SR
Queue Stats
24W - 28L
1,419 Elo+
Solo
Ullr
Ullr
Náwf
Ullr
Level 107
God Stats
207W - 98L
1,784 SR
Queue Stats
712W - 352L
1,702 Elo+
Party 1
Thanatos
Thanatos
korpzarmy
Thanatos
Level 101
God Stats
5W - 2L
1,539 SR
Queue Stats
42W - 13L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NB WinRuto
Chernobog
15
2 / 4 / 4
9,954
995
6,506
12,365
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
TaruTaru2008
Thanatos
14
1 / 3 / 4
8,928
893
3,391
6,446
4,665
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Urwu
Sol
15
2 / 5 / 3
9,991
999
11,852
13,503
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 2 / 6
9,496
950
8,297
17,079
10,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 4
9,771
977
9,802
24,261
16,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

176

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbyKwon117
Danzaburou
17
0 / 0 / 14
10,437
1,044
7,274
3,924
2,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Elostatus
Cerberus
17
6 / 1 / 12
12,130
1,213
17,417
7,161
6,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
16
0 / 5 / 10
9,569
957
9,751
16,641
10,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Náwf
Ullr
17
10 / 1 / 8
11,890
1,189
26,531
11,883
6,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
korpzarmy
Thanatos
15
4 / 0 / 6
10,045
1,005
8,382
5,502
2,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
7
Kills
20
20
Deaths
7
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbyKwon117
Danzaburou
0
0
14
7
W
Cerberus
Elostatus
Cerberus
6
1
12
12
W
Chaac
0
5
10
1
L
Chernobog
NB WinRuto
Chernobog
2
4
4
1
W
Ullr
Náwf
Ullr
10
1
8
14
L
Thanatos
TaruTaru2008
Thanatos
1
3
4
1
L
Sol
Urwu
Sol
2
5
3
0.7
L
1
2
6
2
W
Thanatos
korpzarmy
Thanatos
4
0
6
7
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,848
Damage
69,355
73,654
Taken
45,111
39,465
Mitigated
28,299
8,186
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbyKwon117
Danzaburou
7,274
3,293
272
1,444
3,924
2,259
0
2,449
1,475
0
34,906
W
Cerberus
Elostatus
Cerberus
17,417
137
0
998
7,161
6,506
0
3,272
3,889
29,766
0
W
Chaac
9,751
3,195
735
6,841
16,641
10,703
0
8,987
7,654
0
23,727
L
Chernobog
NB WinRuto
Chernobog
6,506
2,239
0
1,088
12,365
4,118
0
3,390
8,753
0
36,205
W
Ullr
Náwf
Ullr
26,531
15,713
0
448
11,883
6,112
0
5,841
6,042
0
45,404
L
Thanatos
TaruTaru2008
Thanatos
3,391
604
0
1,197
6,446
4,665
0
953
5,335
0
3,858
L
Sol
Urwu
Sol
11,852
5,204
0
2,915
13,503
4,080
0
3,543
9,685
38,398
0
L
8,297
962
0
1,052
17,079
10,517
0
4,188
12,587
1,605
21,781
W
Thanatos
korpzarmy
Thanatos
8,382
1,984
0
4,570
5,502
2,719
0
1,856
3,646
0
13,373
L
9,802
628
0
1,934
24,261
16,085
0
4,024
19,877
15,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,140
Gold Earned
54,071
188
Minions Killed
199
5
Camps Cleared
9
834,820
Distance Traveled
940,236
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,437
1,044
67
7
1
186,648
0
W
Cerberus
12,130
1,213
52
5
2
211,541
3
W
Chaac
9,569
957
29
3
2
197,088
1
L
Chernobog
9,954
995
68
7
1
153,343
3
W
Ullr
11,890
1,189
42
4
2
219,928
0
L
Thanatos
8,928
893
1
0
0
130,927
0
L
Sol
9,991
999
63
6
1
168,913
1
L
Nike
9,496
950
43
4
3
183,961
3
W
Thanatos
10,045
1,005
9
1
2
125,031
0
L
Sobek
9,771
977
13
1
0
197,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role