Player Matchup

Freya
Freya
Dino_Dad_
Freya
Level 23
God Stats
1W - 0L
1,872 SR
Queue Stats
3W - 22L
1,138 Elo+
Party 2
Lancelot
Lancelot
IISancoII
Lancelot
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 40L
1,235 Elo+
Party 2
King Arthur
King Arthur
ImOutsideTheBox
King Arthur
Level 30
God Stats
1W - 1L
1,316 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 2
Hera
Hera
TeaBagl-
Hera
Level 126
God Stats
2W - 2L
1,445 SR
Queue Stats
32W - 64L
1,307 Elo+
Party 2
Artio
Artio
Toacli
Artio
Level 110
God Stats
1W - 0L
1,329 SR
Queue Stats
17W - 32L
1,331 Elo+
Party 2
Team Averages
Level 64
1,492 SR
1,284 Elo+

VS

Team Averages
Level 30
1,362 SR
1,248 Elo+
Ares
Ares
I00Deez
Ares
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 8L
1,260 Elo+
Solo
Hou Yi
Hou Yi
bagboy1723
Hou Yi
Level 42
God Stats
2W - 2L
1,787 SR
Queue Stats
35W - 53L
1,412 Elo+
Party 1
Hades
Hades
thedirtypickle
Hades
Level 58
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Zeus
Zeus
tommygun216420
Zeus
Level 17
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 5L
1,189 Elo+
Party 1
Cthulhu
Cthulhu
wolfrunner91
Cthulhu
Level 4
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 5L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dino_Dad_
Freya
20
6 / 0 / 13
12,687
846
31,932
12,822
8,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
IISancoII
Lancelot
16
2 / 1 / 10
10,523
702
6,994
11,354
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ImOutsideTheBox
King Arthur
18
2 / 5 / 10
11,052
737
8,639
19,687
19,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
20
14 / 1 / 7
12,770
851
22,366
10,536
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Toacli
Artio
18
4 / 2 / 14
12,040
803
7,778
21,065
26,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
I00Deez
Ares
15
0 / 8 / 5
9,646
643
6,773
22,163
26,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
bagboy1723
Hou Yi
16
0 / 6 / 6
9,569
638
8,193
16,184
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 2 / 3
9,741
649
11,905
18,022
11,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 7 / 3
9,939
663
9,369
12,328
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
wolfrunner91
Cthulhu
16
2 / 5 / 4
9,682
645
9,774
21,250
25,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
28
Kills
9
9
Deaths
28
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
Dino_Dad_
Freya
6
0
13
12.5
L
Ares
I00Deez
Ares
0
8
5
0.31
W
Lancelot
IISancoII
Lancelot
2
1
10
7
W
King Arthur
ImOutsideTheBox
King Arthur
2
5
10
1.4
W
Hera
14
1
7
17.5
W
Artio
Toacli
Artio
4
2
14
5.5
L
Hou Yi
bagboy1723
Hou Yi
0
6
6
0.5
L
4
2
3
2.75
L
3
7
3
0.64
L
Cthulhu
wolfrunner91
Cthulhu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,709
Damage
46,014
75,464
Taken
89,947
65,656
Mitigated
77,067
17,539
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Dino_Dad_
Freya
31,932
11,581
0
6,731
12,822
8,168
4,981
7,367
5,186
72,389
5,068
L
Ares
I00Deez
Ares
6,773
676
439
1,330
22,163
26,117
0
14,138
8,025
13,108
0
W
Lancelot
IISancoII
Lancelot
6,994
965
0
106
11,354
6,204
1,811
5,670
5,421
0
25,031
W
King Arthur
ImOutsideTheBox
King Arthur
8,639
937
0
664
19,687
19,143
1,196
8,875
10,309
0
34,437
W
Hera
22,366
4,741
714
2,705
10,536
5,328
2,853
5,308
5,071
55,662
0
W
Artio
Toacli
Artio
7,778
1,270
1,932
4,687
21,065
26,813
478
8,816
11,656
15,579
0
L
Hou Yi
bagboy1723
Hou Yi
8,193
2,858
0
1,918
16,184
8,241
150
11,888
4,296
0
28,812
L
11,905
395
1,087
4,459
18,022
11,828
216
12,135
5,887
21,446
0
L
9,369
1,496
0
0
12,328
5,349
0
6,615
5,713
28,749
0
L
Cthulhu
wolfrunner91
Cthulhu
9,774
743
0
1,350
21,250
25,532
0
14,218
7,032
31,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,072
Gold Earned
48,577
271
Minions Killed
187
0
Camps Cleared
0
1,647,713
Distance Traveled
1,304,746
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,687
846
107
7
0
317,183
3
L
Ares
9,646
643
7
0
0
257,727
1
W
Lancelot
10,523
702
36
2
0
342,458
1
W
King Arthur
11,052
737
50
3
0
307,092
0
W
Hera
12,770
851
66
4
0
337,936
3
W
Artio
12,040
803
12
1
0
343,044
0
L
Hou Yi
9,569
638
63
4
0
249,635
0
L
Hades
9,741
649
23
2
0
275,824
0
L
Zeus
9,939
663
60
4
0
242,151
0
L
Cthulhu
9,682
645
34
2
0
279,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role