Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GoAfkRez
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,462 Elo+
Party 1
Vulcan
Vulcan
Gregordee
Vulcan
Level 159
God Stats
0W - 2L
1,312 SR
Queue Stats
76W - 56L
1,542 Elo+
Party 1
Bakasura
Bakasura
brimsack
Bakasura
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Team Averages
Level 86
1,437 SR
1,412 Elo+

VS

Team Averages
Level 47
1,442 SR
1,448 Elo+
Skadi
Skadi
CameronAikens05
Skadi
Level 43
God Stats
10W - 14L
1,327 SR
Queue Stats
226W - 309L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GodisGone4455
Morgan Le Fay
Level 63
God Stats
5W - 6L
1,500 SR
Queue Stats
336W - 410L
1,368 Elo+
Party 2
Fenrir
Fenrir
ScaryTerryCarry
Fenrir
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoAfkRez
Ah Muzen Cab
11
1 / 4 / 2
7,040
640
5,881
8,436
3,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Gregordee
Vulcan
13
2 / 1 / 1
7,816
711
10,515
6,536
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
brimsack
Bakasura
9
0 / 5 / 1
6,237
567
2,899
8,153
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,483
680
4,236
6,835
2,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
GodisGone4455
Morgan Le Fay
13
5 / 0 / 5
8,071
734
9,039
5,081
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 5
8,589
781
6,822
13,612
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Ah Muzen Cab
GoAfkRez
Ah Muzen Cab
1
4
2
0.5
W
Morgan Le Fay
GodisGone4455
Morgan Le Fay
5
0
5
7.5
L
Vulcan
Gregordee
Vulcan
2
1
1
2.5
W
4
2
5
3.25
L
Bakasura
brimsack
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
20,097
23,125
Taken
25,528
11,831
Mitigated
17,044
1,732
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,236
1,925
0
0
6,835
2,860
418
3,330
3,475
0
21,997
L
Ah Muzen Cab
GoAfkRez
Ah Muzen Cab
5,881
2,063
0
765
8,436
3,798
295
3,167
5,269
0
16,070
W
Morgan Le Fay
GodisGone4455
Morgan Le Fay
9,039
730
125
1,609
5,081
2,241
46
2,431
2,640
37,591
0
L
Vulcan
Gregordee
Vulcan
10,515
4,107
0
500
6,536
2,968
0
2,618
3,918
41,897
0
W
6,822
975
329
4,797
13,612
11,943
0
5,044
8,413
0
16,960
L
Bakasura
brimsack
Bakasura
2,899
1,762
0
467
8,153
5,065
135
3,558
4,595
0
6,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,093
Gold Earned
24,143
114
Minions Killed
171
4
Camps Cleared
6
524,166
Distance Traveled
622,623
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,483
680
60
5
0
197,676
2
L
Ah Muzen Cab
7,040
640
23
2
0
148,269
1
W
Morgan Le Fay
8,071
734
86
8
5
209,782
3
L
Vulcan
7,816
711
80
7
3
228,359
4
W
Fenrir
8,589
781
25
2
1
215,165
5
L
Bakasura
6,237
567
11
1
1
147,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role