Player Matchup

Hun Batz
Hun Batz
HD609
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 57L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
HostPlant
Cthulhu
Level 49
God Stats
3W - 2L
1,636 SR
Queue Stats
10W - 6L
1,649 Elo+
Party 4
Artemis
Artemis
Nukeable98
Artemis
Level 7
God Stats
4W - 3L
1,468 SR
Queue Stats
6W - 6L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
awesomeKaleb
Gilgamesh
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 125L
1,426 Elo+
Party 1
Janus
Janus
theleaderofwolfs
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,655 Elo+
Party 4
Team Averages
Level 47
1,521 SR
1,494 Elo+

VS

Team Averages
Level 50
1,672 SR
1,467 Elo+
Agni
Agni
BigPeenPurv
Agni
Level 83
God Stats
12W - 19L
1,589 SR
Queue Stats
765W - 742L
1,513 Elo+
Solo
Hachiman
Hachiman
C00PTHULHU
Hachiman
Level 29
God Stats
9W - 10L
1,935 SR
Queue Stats
162W - 182L
1,412 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ChefBoyareZee
Kumbhakarna
Level 52
God Stats
1W - 3L
1,594 SR
Queue Stats
222W - 250L
1,399 Elo+
Party 3
Bellona
Bellona
Expth
Bellona
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 46L
1,505 Elo+
Party 2
Mercury
Mercury
Yují
Mercury
Level 69
God Stats
4W - 3L
1,742 SR
Queue Stats
107W - 112L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HD609
Hun Batz
20
8 / 7 / 8
14,090
542
19,019
26,300
15,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
HostPlant
Cthulhu
19
4 / 3 / 16
13,874
534
24,908
28,169
33,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Nukeable98
Artemis
15
0 / 12 / 8
10,316
397
13,935
24,340
12,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
awesomeKaleb
Gilgamesh
19
1 / 0 / 8
12,783
492
13,609
24,176
29,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
12 / 9 / 4
13,816
531
27,151
19,066
8,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 15
12,253
471
24,045
24,731
12,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
C00PTHULHU
Hachiman
17
4 / 7 / 11
12,192
469
13,085
25,097
12,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
ChefBoyareZee
Kumbhakarna
15
2 / 3 / 17
11,652
448
9,341
29,065
42,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Expth
Bellona
17
2 / 4 / 9
11,758
452
10,776
22,800
18,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mercury
Yují
Mercury
20
17 / 6 / 3
14,717
566
22,543
28,008
15,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
83
25
Kills
28
31
Deaths
27
44
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
7
15
1.5
L
Hachiman
C00PTHULHU
Hachiman
4
7
11
1.36
L
Kumbhakarna
ChefBoyareZee
Kumbhakarna
2
3
17
3.5
L
Bellona
Expth
Bellona
2
4
9
1.63
W
Hun Batz
HD609
Hun Batz
8
7
8
1.71
W
Cthulhu
HostPlant
Cthulhu
4
3
16
4
W
Artemis
Nukeable98
Artemis
0
12
8
0.33
L
Mercury
Yují
Mercury
17
6
3
3.08
W
Gilgamesh
awesomeKaleb
Gilgamesh
1
0
8
5
W
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,622
Damage
79,790
122,051
Taken
129,701
98,146
Mitigated
102,108
30,126
Healing
23,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,045
2,627
0
5,700
24,731
12,855
98
11,852
12,455
109,514
0
L
Hachiman
C00PTHULHU
Hachiman
13,085
8,160
121
8,222
25,097
12,639
64
11,454
13,417
0
72,482
L
Kumbhakarna
ChefBoyareZee
Kumbhakarna
9,341
1,232
900
3,294
29,065
42,329
150
10,782
17,960
24,324
0
L
Bellona
Expth
Bellona
10,776
2,219
237
2,495
22,800
18,382
768
10,449
12,151
0
58,400
W
Hun Batz
HD609
Hun Batz
19,019
4,983
0
6,063
26,300
15,104
5,256
7,606
18,694
0
114,975
W
Cthulhu
HostPlant
Cthulhu
24,908
1,737
2,476
6,861
28,169
33,010
46
5,997
22,172
74,391
0
W
Artemis
Nukeable98
Artemis
13,935
6,640
0
6,144
24,340
12,006
668
8,046
16,294
0
60,235
L
Mercury
Yují
Mercury
22,543
13,428
0
2,195
28,008
15,903
0
6,826
21,080
0
146,306
W
Gilgamesh
awesomeKaleb
Gilgamesh
13,609
3,390
0
5,215
24,176
29,722
1,202
5,867
18,309
0
97,102
W
27,151
1,387
444
2,923
19,066
8,304
0
5,972
13,094
91,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,879
Gold Earned
62,572
581
Minions Killed
541
0
Camps Cleared
0
2,341,968
Distance Traveled
2,501,775
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,253
471
148
6
0
481,349
2
L
Hachiman
12,192
469
91
4
0
430,734
1
L
Kumbhakarna
11,652
448
18
1
0
496,237
0
L
Bellona
11,758
452
118
5
0
516,990
10
W
Hun Batz
14,090
542
127
5
0
464,768
0
W
Cthulhu
13,874
534
102
4
0
486,887
0
W
Artemis
10,316
397
76
3
0
405,391
0
L
Mercury
14,717
566
166
6
0
576,465
8
W
Gilgamesh
12,783
492
154
6
0
458,329
0
W
Janus
13,816
531
122
5
0
526,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role