Player Matchup

Nike
Nike
Coralcwayla
Nike
Level 127
God Stats
36W - 23L
1,702 SR
Queue Stats
208W - 239L
1,556 Elo+
Party 1
Loki
Loki
Papagino10
Loki
Level 152
God Stats
8W - 3L
1,782 SR
Queue Stats
317W - 224L
1,669 Elo+
Party 1
Hun Batz
Hun Batz
RottenKing
Hun Batz
Level 129
God Stats
2W - 3L
1,704 SR
Queue Stats
364W - 328L
1,600 Elo+
Party 1
Geb
Geb
fat_boythegreat
Geb
Level 29
God Stats
8W - 7L
1,552 SR
Queue Stats
25W - 26L
1,482 Elo+
Party 1
He Bo
He Bo
szax
He Bo
Level 160
God Stats
1W - 3L
1,833 SR
Queue Stats
199W - 157L
1,632 Elo+
Party 1
Team Averages
Level 119
1,714 SR
1,588 Elo+

VS

Team Averages
Level 83
1,702 SR
1,542 Elo+
Anubis
Anubis
Blapit
Anubis
Level 84
God Stats
8W - 5L
1,620 SR
Queue Stats
271W - 251L
1,488 Elo+
Party 2
Fenrir
Fenrir
CMAN13
Fenrir
Level 105
God Stats
3W - 1L
1,752 SR
Queue Stats
98W - 83L
1,553 Elo+
Solo
Athena
Athena
Hairyjohnson91
Athena
Level 45
God Stats
16W - 6L
1,617 SR
Queue Stats
182W - 164L
1,500 Elo+
Party 2
Hel
Hel
Mundifari
Hel
Level 144
God Stats
17W - 8L
1,692 SR
Queue Stats
545W - 512L
1,553 Elo+
Solo
Medusa
Medusa
PaoloPablo
Medusa
Level 38
God Stats
4W - 2L
1,828 SR
Queue Stats
67W - 53L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,474
432
2,701
17,960
7,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 4 / 1
7,447
496
5,239
11,723
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
RottenKing
Hun Batz
11
1 / 4 / 1
6,971
465
5,972
13,648
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 3 / 0
6,600
440
3,209
8,912
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
szax
He Bo
12
3 / 7 / 0
7,516
501
9,651
12,083
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blapit
Anubis
15
8 / 1 / 3
9,743
650
16,568
10,628
5,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CMAN13
Fenrir
14
6 / 2 / 7
8,671
578
9,602
15,355
8,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 8
7,724
515
4,866
9,186
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 0 / 6
8,192
546
5,499
9,867
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
PaoloPablo
Medusa
15
7 / 1 / 2
9,360
624
9,956
10,309
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
5
Kills
25
25
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blapit
Anubis
8
1
3
9.5
W
Fenrir
CMAN13
Fenrir
6
2
7
4.75
L
0
7
0
0
W
2
1
8
6
W
2
0
6
5
W
Medusa
PaoloPablo
Medusa
7
1
2
8
L
1
4
1
0.38
L
Hun Batz
RottenKing
Hun Batz
1
4
1
0.38
L
0
3
0
0
L
He Bo
szax
He Bo
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
46,491
64,326
Taken
55,345
25,121
Mitigated
30,811
14,092
Healing
26,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blapit
Anubis
16,568
1,937
0
7,761
10,628
5,953
745
0
10,628
72,080
0
W
Fenrir
CMAN13
Fenrir
9,602
2,996
0
4,862
15,355
8,381
0
2,139
13,216
0
64,844
L
2,701
484
0
3,073
17,960
7,168
0
12,330
5,630
0
36,492
W
4,866
1,405
436
2,542
9,186
8,326
762
3,809
5,377
25,799
0
W
5,499
970
1,688
5,524
9,867
3,419
517
997
8,870
54,388
0
W
Medusa
PaoloPablo
Medusa
9,956
4,841
0
3,946
10,309
4,732
1,206
6,663
3,646
0
80,421
L
5,239
1,342
0
3,128
11,723
4,084
0
4,232
7,491
0
48,594
L
Hun Batz
RottenKing
Hun Batz
5,972
2,376
0
3,533
13,648
5,066
0
6,161
7,487
0
52,853
L
3,209
352
0
1,044
8,912
5,983
0
2,787
6,125
17,545
0
L
He Bo
szax
He Bo
9,651
900
0
3,314
12,083
2,820
0
1,423
10,660
55,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
43,690
377
Minions Killed
476
0
Camps Cleared
0
1,402,293
Distance Traveled
1,472,492
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,743
650
140
9
0
252,829
3
W
Fenrir
8,671
578
81
5
0
299,083
6
L
Nike
6,474
432
68
5
0
232,841
1
W
Athena
7,724
515
33
2
0
317,496
0
W
Hel
8,192
546
97
6
0
310,654
5
W
Medusa
9,360
624
125
8
0
292,430
4
L
Loki
7,447
496
87
6
0
300,803
5
L
Hun Batz
6,971
465
98
7
0
311,385
2
L
Geb
6,600
440
30
2
0
299,642
1
L
He Bo
7,516
501
94
6
0
257,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role