Player Matchup

Cliodhna
Cliodhna
BerserkFr3ak
Cliodhna
Level 142
God Stats
1W - 0L
1,446 SR
Queue Stats
33W - 47L
1,559 Elo+
Solo
Charybdis
Charybdis
CORKSCREW16
Charybdis
Level 124
God Stats
33W - 39L
1,474 SR
Queue Stats
101W - 113L
1,515 Elo+
Solo
Chaac
Chaac
LovingPigeon374
Chaac
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 29L
1,374 Elo+
Solo
Eset
Eset
RyuZhaishen
Eset
Level 101
God Stats
8W - 3L
1,770 SR
Queue Stats
91W - 99L
1,473 Elo+
Solo
Tiamat
Tiamat
VolSkimmer
Tiamat
Level 124
God Stats
73W - 80L
1,530 SR
Queue Stats
325W - 346L
1,558 Elo+
Solo
Team Averages
Level 119
1,544 SR
1,496 Elo+

VS

Team Averages
Level 138
1,451 SR
1,493 Elo+
Ares
Ares
DarkTribal161
Ares
Level 126
God Stats
2W - 2L
1,486 SR
Queue Stats
32W - 38L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Gotaur
Gilgamesh
Level 123
God Stats
6W - 10L
1,400 SR
Queue Stats
147W - 175L
1,482 Elo+
Party 2
Da Ji
Da Ji
JayyShadow
Da Ji
Level 128
God Stats
2W - 6L
1,548 SR
Queue Stats
45W - 48L
1,477 Elo+
Party 1
Xbalanque
Xbalanque
SmittyXXphoenix
Xbalanque
Level 158
God Stats
9W - 10L
1,274 SR
Queue Stats
143W - 179L
1,474 Elo+
Solo
Thanatos
Thanatos
ZoomDaFlyOne
Thanatos
Level 154
God Stats
1W - 3L
1,549 SR
Queue Stats
65W - 80L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BerserkFr3ak
Cliodhna
20
10 / 7 / 7
12,746
850
15,195
21,380
10,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
CORKSCREW16
Charybdis
19
6 / 5 / 7
11,920
795
13,427
15,969
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 3 / 13
12,096
806
14,072
22,203
24,391
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 2 / 14
11,870
791
16,833
9,898
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
VolSkimmer
Tiamat
20
3 / 1 / 11
12,431
829
11,444
9,910
10,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
11,143
743
8,083
24,761
33,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
Gotaur
Gilgamesh
18
6 / 6 / 7
11,636
776
20,913
27,449
22,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
17
4 / 7 / 4
10,608
707
13,337
19,352
13,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
SmittyXXphoenix
Xbalanque
17
0 / 3 / 2
10,219
681
6,493
9,348
3,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ZoomDaFlyOne
Thanatos
17
5 / 7 / 2
10,567
704
4,805
14,926
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
28
Kills
17
18
Deaths
28
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BerserkFr3ak
Cliodhna
10
7
7
1.93
W
Charybdis
CORKSCREW16
Charybdis
6
5
7
1.9
L
2
5
9
1.3
L
Gilgamesh
Gotaur
Gilgamesh
6
6
7
1.58
L
Da Ji
4
7
4
0.86
W
5
3
13
3.83
W
4
2
14
5.5
L
Xbalanque
SmittyXXphoenix
Xbalanque
0
3
2
0.33
W
Tiamat
VolSkimmer
Tiamat
3
1
11
8.5
L
Thanatos
ZoomDaFlyOne
Thanatos
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,971
Damage
53,631
79,360
Taken
95,836
57,996
Mitigated
81,807
21,326
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BerserkFr3ak
Cliodhna
15,195
1,737
0
4,777
21,380
10,551
253
1,859
19,521
0
45,459
W
Charybdis
CORKSCREW16
Charybdis
13,427
7,828
0
3,477
15,969
8,001
2,684
1,654
14,315
0
42,433
L
8,083
525
0
884
24,761
33,946
69
7,295
16,763
18,447
0
L
Gilgamesh
Gotaur
Gilgamesh
20,913
6,730
0
1,883
27,449
22,920
0
7,641
19,178
0
38,939
L
Da Ji
13,337
4,048
0
432
19,352
13,393
359
5,762
13,006
0
29,553
W
14,072
1,938
0
6,152
22,203
24,391
314
3,013
19,190
49
35,995
W
16,833
1,599
972
2,239
9,898
4,136
1,638
659
9,239
39,569
0
L
Xbalanque
SmittyXXphoenix
Xbalanque
6,493
1,614
0
522
9,348
3,878
1,451
1,978
7,274
0
43,246
W
Tiamat
VolSkimmer
Tiamat
11,444
1,257
76
3,633
9,910
10,917
1,482
898
9,012
53,884
0
L
Thanatos
ZoomDaFlyOne
Thanatos
4,805
647
0
5,245
14,926
7,670
0
3,984
10,753
0
29,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,063
Gold Earned
54,173
283
Minions Killed
214
0
Camps Cleared
0
1,579,849
Distance Traveled
1,369,457
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,746
850
46
3
0
318,221
0
W
Charybdis
11,920
795
62
4
0
286,546
3
L
Ares
11,143
743
13
1
0
261,928
3
L
Gilgamesh
11,636
776
35
2
0
310,055
1
L
Da Ji
10,608
707
50
3
0
269,620
3
W
Chaac
12,096
806
39
3
0
332,077
0
W
Eset
11,870
791
53
4
0
330,826
1
L
Xbalanque
10,219
681
82
5
0
279,015
6
W
Tiamat
12,431
829
83
6
0
312,179
2
L
Thanatos
10,567
704
34
2
0
248,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role