Player Matchup

Merlin
Merlin
Fabrixz19
Merlin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,552 Elo+
Solo
Cthulhu
Cthulhu
FlooperBoy
Cthulhu
Level 126
God Stats
2W - 3L
1,549 SR
Queue Stats
254W - 259L
1,472 Elo+
Solo
Neith
Neith
Lovible
Neith
Level 88
God Stats
0W - 1L
1,690 SR
Queue Stats
66W - 64L
1,536 Elo+
Solo
Chiron
Chiron
Stynbjorn
Chiron
Level 109
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
räsvelgr
Set
Level 141
God Stats
0W - 1L
1,623 SR
Queue Stats
2W - 10L
1,304 Elo+
Party 2
Team Averages
Level 115
1,543 SR
1,473 Elo+

VS

Team Averages
Level 101
1,488 SR
1,540 Elo+
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KogaHimura
Fenrir
Level 85
God Stats
2W - 0L
1,739 SR
Queue Stats
232W - 241L
1,560 Elo+
Party 1
Ares
Ares
PalaNin
Ares
Level 56
God Stats
4W - 1L
1,525 SR
Queue Stats
143W - 140L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Slayston
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 146L
1,523 Elo+
Solo
Kukulkan
Kukulkan
yetislayer12
Kukulkan
Level 143
God Stats
5W - 3L
1,177 SR
Queue Stats
262W - 280L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fabrixz19
Merlin
19
2 / 6 / 7
11,733
559
20,596
16,337
7,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
FlooperBoy
Cthulhu
20
0 / 7 / 10
11,897
567
18,090
46,800
48,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Lovible
Neith
20
6 / 3 / 6
13,855
660
28,973
18,421
11,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Stynbjorn
Chiron
19
3 / 7 / 5
11,810
562
15,091
24,156
12,860
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 9 / 6
12,027
573
18,394
35,973
34,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
12 / 2 / 11
14,395
685
31,681
22,542
14,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
KogaHimura
Fenrir
20
5 / 4 / 18
13,897
662
17,885
24,193
26,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
PalaNin
Ares
20
1 / 4 / 20
13,008
619
20,871
32,271
45,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Slayston
Ah Muzen Cab
20
6 / 3 / 16
14,391
685
30,710
21,541
13,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
yetislayer12
Kukulkan
20
7 / 2 / 17
14,772
703
23,717
17,405
10,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
15
Kills
31
32
Deaths
15
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
11
8.75
L
Merlin
Fabrixz19
Merlin
2
6
7
0.92
L
Cthulhu
FlooperBoy
Cthulhu
0
7
10
0.71
W
Fenrir
KogaHimura
Fenrir
5
4
18
3.5
L
Neith
Lovible
Neith
6
3
6
3
W
Ares
PalaNin
Ares
1
4
20
2.75
W
Ah Muzen Cab
Slayston
Ah Muzen Cab
6
3
16
4.67
L
Chiron
Stynbjorn
Chiron
3
7
5
0.79
L
4
9
6
0.78
W
Kukulkan
yetislayer12
Kukulkan
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,144
Damage
124,864
141,687
Taken
117,952
115,668
Mitigated
109,923
44,413
Healing
51,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
31,681
5,358
2,188
18,414
22,542
14,427
561
7,070
15,472
0
44,132
L
Merlin
Fabrixz19
Merlin
20,596
1,955
176
1,686
16,337
7,772
755
4,378
11,959
35,236
0
L
Cthulhu
FlooperBoy
Cthulhu
18,090
1,261
3,468
14,242
46,800
48,861
0
15,583
31,217
33,840
0
W
Fenrir
KogaHimura
Fenrir
17,885
2,951
1,145
1,249
24,193
26,502
2,269
6,639
17,554
0
26,918
L
Neith
Lovible
Neith
28,973
5,358
646
6,749
18,421
11,651
208
4,929
13,492
0
68,224
W
Ares
PalaNin
Ares
20,871
491
3,772
3,433
32,271
45,092
175
11,728
20,543
31,137
0
W
Ah Muzen Cab
Slayston
Ah Muzen Cab
30,710
10,162
2,980
6,090
21,541
13,047
3,514
7,183
14,358
0
58,570
L
Chiron
Stynbjorn
Chiron
15,091
4,483
2,296
4,368
24,156
12,860
774
9,834
14,299
0
29,623
L
18,394
7,262
2,486
8,296
35,973
34,524
450
9,864
26,109
0
28,949
W
Kukulkan
yetislayer12
Kukulkan
23,717
476
8,959
3,230
17,405
10,855
1,588
6,066
11,339
79,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,322
Gold Earned
70,463
266
Minions Killed
233
0
Camps Cleared
0
1,649,832
Distance Traveled
2,122,962
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,395
685
25
1
0
474,757
0
L
Merlin
11,733
559
50
2
0
326,026
4
L
Cthulhu
11,897
567
53
3
0
346,488
5
W
Fenrir
13,897
662
13
1
0
398,024
1
L
Neith
13,855
660
101
5
0
367,235
0
W
Ares
13,008
619
16
1
0
422,006
0
W
Ah Muzen Cab
14,391
685
54
3
0
390,946
0
L
Chiron
11,810
562
38
2
0
274,701
0
L
Set
12,027
573
24
1
0
335,382
1
W
Kukulkan
14,772
703
125
6
0
437,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role