Player Matchup

Sobek
Sobek
America Gangsta
Sobek
Level 149
God Stats
24W - 31L
1,475 SR
Queue Stats
225W - 228L
1,484 Elo+
Party 2
Zeus
Zeus
G4ME44
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,728 Elo+
Solo
Danzaburou
Danzaburou
KTAKyle
Danzaburou
Level 112
God Stats
10W - 3L
1,702 SR
Queue Stats
126W - 117L
1,528 Elo+
Party 2
Lancelot
Lancelot
VicksVaperuB
Lancelot
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 176L
1,479 Elo+
Party 2
Tyr
Tyr
sobemoji
Tyr
Level 156
God Stats
28W - 27L
1,328 SR
Queue Stats
301W - 302L
1,518 Elo+
Party 2
Team Averages
Level 106
1,501 SR
1,547 Elo+

VS

Team Averages
Level 88
1,480 SR
1,342 Elo+
Ganesha
Ganesha
BestowalFoot37
Ganesha
Level 66
God Stats
1W - 1L
1,684 SR
Queue Stats
10W - 23L
1,268 Elo+
Party 1
Cupid
Cupid
KiNGBUDDAH305
Cupid
Level 20
God Stats
0W - 2L
1,467 SR
Queue Stats
1W - 7L
1,249 Elo+
Party 1
Geb
Geb
TankRatatoskr
Geb
Level 154
God Stats
3W - 6L
1,640 SR
Queue Stats
69W - 91L
1,403 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UL Husky
Kumbhakarna
Level 133
God Stats
1W - 2L
1,376 SR
Queue Stats
11W - 24L
1,382 Elo+
Party 1
Ra
Ra
iCamiikase
Ra
Level 67
God Stats
0W - 1L
1,234 SR
Queue Stats
11W - 20L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 14
7,157
716
4,796
8,822
9,364
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
G4ME44
Zeus
15
3 / 2 / 6
8,202
820
8,465
6,585
3,393
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
KTAKyle
Danzaburou
14
5 / 2 / 6
8,274
827
9,543
11,049
5,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
VicksVaperuB
Lancelot
13
4 / 1 / 9
7,790
779
5,836
9,165
4,755
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 9
7,842
784
9,851
9,201
6,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
6,783
678
5,367
10,737
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 6 / 1
6,931
693
4,034
9,178
3,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 1 / 3
7,422
742
11,850
7,227
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
UL Husky
Kumbhakarna
12
0 / 4 / 2
6,738
674
4,592
8,170
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 3 / 1
8,607
861
7,411
11,080
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
18
Kills
7
7
Deaths
18
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
L
0
4
3
0.38
W
Zeus
G4ME44
Zeus
3
2
6
3
W
Danzaburou
KTAKyle
Danzaburou
5
2
6
4
L
1
6
1
0.25
L
1
1
3
2.5
L
Kumbhakarna
UL Husky
Kumbhakarna
0
4
2
0.25
W
Lancelot
VicksVaperuB
Lancelot
4
1
9
8.5
L
5
3
1
1.83
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
33,254
44,822
Taken
46,392
29,292
Mitigated
28,008
8,770
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,796
402
0
2,051
8,822
9,364
0
3,947
4,643
9,491
0
L
5,367
313
0
330
10,737
6,206
0
2,028
8,709
19,077
0
W
Zeus
G4ME44
Zeus
8,465
1,130
0
1,560
6,585
3,393
600
3,482
3,079
44,273
0
W
Danzaburou
KTAKyle
Danzaburou
9,543
5,100
0
2,324
11,049
5,553
206
6,275
4,618
0
28,997
L
4,034
2,470
0
591
9,178
3,830
0
2,428
6,750
0
9,193
L
11,850
519
0
788
7,227
7,554
0
2,202
5,025
25,535
0
L
Kumbhakarna
UL Husky
Kumbhakarna
4,592
1,240
0
126
8,170
5,089
0
2,267
5,903
7,358
1,342
W
Lancelot
VicksVaperuB
Lancelot
5,836
463
0
591
9,165
4,755
0
6,783
2,098
0
14,923
L
7,411
752
455
2,189
11,080
5,329
0
4,336
6,744
31,465
0
W
9,851
1,881
0
2,244
9,201
6,227
0
7,443
1,620
0
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
36,481
187
Minions Killed
154
0
Camps Cleared
0
982,343
Distance Traveled
896,932
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,157
716
9
1
0
200,111
1
L
Ganesha
6,783
678
10
1
0
196,305
0
W
Zeus
8,202
820
83
8
0
160,212
3
W
Danzaburou
8,274
827
49
5
0
176,917
1
L
Cupid
6,931
693
24
2
0
179,379
0
L
Geb
7,422
742
43
4
0
205,530
0
L
Kumbhakarna
6,738
674
19
2
0
124,519
0
W
Lancelot
7,790
779
24
2
0
225,966
0
L
Ra
8,607
861
58
6
0
191,199
0
W
Tyr
7,842
784
22
2
0
219,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role