Player Matchup

Ymir
Ymir
Brotherwolf7979
Ymir
Level 100
God Stats
14W - 19L
1,443 SR
Queue Stats
135W - 167L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
abax104
Ao Kuang
Level 131
God Stats
0W - 1L
1,346 SR
Queue Stats
18W - 21L
1,547 Elo+
Solo
Neith
Neith
daz61
Neith
Level 137
God Stats
738W - 819L
1,474 SR
Queue Stats
758W - 843L
1,443 Elo+
Solo
Izanami
Izanami
nirecat
Izanami
Level 98
God Stats
98W - 120L
1,516 SR
Queue Stats
116W - 137L
1,463 Elo+
Party 2
Scylla
Scylla
wintrader
Scylla
Level 69
God Stats
1W - 1L
1,876 SR
Queue Stats
23W - 21L
1,505 Elo+
Solo
Team Averages
Level 107
1,531 SR
1,482 Elo+

VS

Team Averages
Level 88
1,712 SR
1,582 Elo+
Arachne
Arachne
Aigis___03
Arachne
Level 126
God Stats
6W - 5L
1,861 SR
Queue Stats
367W - 253L
1,573 Elo+
Party 1
King Arthur
King Arthur
Darker_world
King Arthur
Level 88
God Stats
39W - 28L
1,684 SR
Queue Stats
308W - 215L
1,592 Elo+
Party 1
Cupid
Cupid
Depth Spicee
Cupid
Level 102
God Stats
6W - 3L
1,808 SR
Queue Stats
52W - 31L
1,551 Elo+
Solo
Sol
Sol
golden-_-hawk
Sol
Level 43
God Stats
28W - 21L
1,546 SR
Queue Stats
251W - 171L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
sonicmarioshadow
Cthulhu
Level 80
God Stats
68W - 33L
1,657 SR
Queue Stats
418W - 294L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,486
949
6,197
19,149
15,540
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
abax104
Ao Kuang
15
5 / 10 / 2
10,864
1,086
14,847
26,038
15,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
daz61
Neith
15
0 / 2 / 3
9,015
902
10,415
9,777
4,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
nirecat
Izanami
15
1 / 6 / 4
9,528
953
5,631
15,021
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
wintrader
Scylla
15
2 / 3 / 2
10,005
1,001
14,425
9,928
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

151

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aigis___03
Arachne
17
14 / 2 / 7
12,266
1,227
15,517
13,429
9,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Darker_world
King Arthur
16
5 / 1 / 10
10,696
1,070
13,090
14,574
16,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 3 / 17
11,408
1,141
15,540
9,325
5,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 0 / 15
10,358
1,036
14,823
7,275
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 15
10,827
1,083
17,778
10,579
4,870
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
8
Kills
26
26
Deaths
8
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aigis___03
Arachne
14
2
7
8.75
L
0
5
5
0.5
W
King Arthur
Darker_world
King Arthur
5
1
10
10
W
2
3
17
3.5
L
Ao Kuang
abax104
Ao Kuang
5
10
2
0.6
L
Neith
daz61
Neith
0
2
3
0.75
W
2
0
15
9.5
L
Izanami
nirecat
Izanami
1
6
4
0.5
W
3
2
15
5.25
L
Scylla
wintrader
Scylla
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,515
Damage
76,748
79,913
Taken
55,182
46,192
Mitigated
38,970
11,911
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aigis___03
Arachne
15,517
9,087
0
2,976
13,429
9,199
0
8,419
5,010
0
17,277
L
6,197
1,523
385
1,898
19,149
15,540
0
8,828
10,001
13,939
0
W
King Arthur
Darker_world
King Arthur
13,090
977
0
533
14,574
16,267
0
8,254
6,320
0
27,357
W
15,540
9,307
490
1,508
9,325
5,034
0
7,296
2,029
0
44,427
L
Ao Kuang
abax104
Ao Kuang
14,847
3,618
0
6,969
26,038
15,154
0
8,976
16,808
28,777
2,165
L
Neith
daz61
Neith
10,415
5,511
0
1,024
9,777
4,219
0
3,661
6,012
0
22,416
W
14,823
6,457
0
1,417
7,275
3,600
0
4,239
3,036
27,976
0
L
Izanami
nirecat
Izanami
5,631
3,913
198
409
15,021
7,238
0
6,238
8,597
0
23,755
W
17,778
1,825
652
2,392
10,579
4,870
0
5,904
4,675
31,543
0
L
Scylla
wintrader
Scylla
14,425
1,087
78
950
9,928
4,041
0
3,978
5,894
38,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,898
Gold Earned
55,555
185
Minions Killed
193
3
Camps Cleared
10
863,406
Distance Traveled
932,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,266
1,227
1
0
1
195,221
0
L
Ymir
9,486
949
11
1
0
156,371
0
W
King Arthur
10,696
1,070
25
3
1
186,073
0
W
Cupid
11,408
1,141
76
8
5
176,394
0
L
Ao Kuang
10,864
1,086
45
5
2
177,873
0
L
Neith
9,015
902
27
3
1
168,743
0
W
Sol
10,358
1,036
47
5
1
185,880
0
L
Izanami
9,528
953
28
3
0
156,933
0
W
Cthulhu
10,827
1,083
44
4
2
189,122
0
L
Scylla
10,005
1,001
74
7
0
203,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role