Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
BFs Kento
Xbalanque
Level 44
God Stats
28W - 20L
1,670 SR
Queue Stats
55W - 52L
1,568 Elo+
Party 1
Hachiman
Hachiman
Darktaniks
Hachiman
Level 133
God Stats
1W - 2L
1,717 SR
Queue Stats
500W - 484L
1,549 Elo+
Party 1
Vulcan
Vulcan
SdrimertZM
Vulcan
Level 149
God Stats
1W - 2L
1,522 SR
Queue Stats
136W - 113L
1,539 Elo+
Party 1
Khepri
Khepri
secretlygay
Khepri
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 119L
1,489 Elo+
Party 3
Team Averages
Level 102
1,582 SR
1,529 Elo+

VS

Team Averages
Level 99
1,563 SR
1,589 Elo+
Mercury
Mercury
Carajit0
Mercury
Level 26
God Stats
2W - 0L
1,801 SR
Queue Stats
2W - 0L
1,668 Elo+
Party 2
King Arthur
King Arthur
Carlosliendo
King Arthur
Level 160
God Stats
2W - 1L
1,555 SR
Queue Stats
57W - 46L
1,622 Elo+
Party 2
Anhur
Anhur
DqbillosPC
Anhur
Level 159
God Stats
1W - 0L
1,280 SR
Queue Stats
46W - 44L
1,582 Elo+
Party 2
Agni
Agni
Exodo SDL
Agni
Level 104
God Stats
3W - 3L
1,657 SR
Queue Stats
123W - 106L
1,543 Elo+
Solo
Ares
Ares
LawLess90
Ares
Level 48
God Stats
5W - 4L
1,521 SR
Queue Stats
58W - 68L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 0 / 0
5,964
542
5,329
9,782
4,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
BFs Kento
Xbalanque
8
0 / 2 / 1
4,901
446
2,188
5,470
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Darktaniks
Hachiman
9
1 / 1 / 0
5,850
532
3,422
7,142
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
SdrimertZM
Vulcan
11
2 / 1 / 0
6,511
592
5,281
3,965
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
8
0 / 1 / 2
5,562
506
2,700
7,331
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carajit0
Mercury
9
0 / 1 / 1
5,246
477
3,055
9,161
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Carlosliendo
King Arthur
10
0 / 0 / 1
6,146
559
6,526
8,327
5,487
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
11
3 / 0 / 1
6,473
588
6,937
6,730
2,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
10
2 / 2 / 1
5,648
513
1,499
4,880
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
9
0 / 1 / 3
5,786
526
3,751
8,229
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
5
5
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
0
0
1
L
Xbalanque
BFs Kento
Xbalanque
0
2
1
0.25
W
Mercury
Carajit0
Mercury
0
1
1
0.5
W
King Arthur
Carlosliendo
King Arthur
0
0
1
0.5
L
Hachiman
Darktaniks
Hachiman
1
1
0
1
W
Anhur
3
0
1
3.5
W
Agni
2
2
1
1.25
W
Ares
0
1
3
1.5
L
Vulcan
SdrimertZM
Vulcan
2
1
0
2
L
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,920
Damage
21,768
33,690
Taken
37,327
13,077
Mitigated
17,812
8,532
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,329
1,071
0
3,698
9,782
4,095
0
1,069
8,713
0
36,059
L
Xbalanque
BFs Kento
Xbalanque
2,188
833
0
1,235
5,470
1,177
0
706
4,764
0
23,526
W
Mercury
Carajit0
Mercury
3,055
2,404
0
500
9,161
2,933
0
1,513
7,606
0
36,673
W
King Arthur
Carlosliendo
King Arthur
6,526
696
0
1,830
8,327
5,487
0
566
7,761
0
42,669
L
Hachiman
Darktaniks
Hachiman
3,422
1,590
0
1,355
7,142
2,036
0
1,007
6,135
0
36,898
W
Anhur
6,937
3,467
0
2,581
6,730
2,238
408
896
5,800
0
45,386
W
Agni
1,499
148
0
1,395
4,880
1,538
0
2,199
2,538
28,737
0
W
Ares
3,751
113
0
1,761
8,229
5,616
0
2,502
5,641
17,787
0
L
Vulcan
SdrimertZM
Vulcan
5,281
1,376
0
714
3,965
1,416
588
1,277
2,688
51,149
0
L
Khepri
2,700
472
0
1,530
7,331
4,353
0
1,191
6,140
15,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
29,299
280
Minions Killed
266
0
Camps Cleared
0
1,032,232
Distance Traveled
1,123,526
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,964
542
61
6
0
245,896
3
L
Xbalanque
4,901
446
36
3
0
159,117
2
W
Mercury
5,246
477
53
5
0
279,731
0
W
King Arthur
6,146
559
72
7
0
228,999
4
L
Hachiman
5,850
532
63
6
0
217,447
1
W
Anhur
6,473
588
79
7
0
197,760
2
W
Agni
5,648
513
41
4
0
194,711
1
W
Ares
5,786
526
21
2
0
222,325
2
L
Vulcan
6,511
592
94
9
0
215,393
2
L
Khepri
5,562
506
26
2
0
194,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role