Player Matchup

Kukulkan
Kukulkan
Crimmothy
Kukulkan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 47L
1,513 Elo+
Party 2
Set
Set
Synacid17
Set
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,233 Elo+
Solo
Scylla
Scylla
TheTruthfulone
Scylla
Level 16
God Stats
2W - 1L
1,661 SR
Queue Stats
19W - 11L
1,444 Elo+
Party 2
Ymir
Ymir
Wagonballz12
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
Zojira
Heimdallr
Level 157
God Stats
3W - 0L
1,844 SR
Queue Stats
88W - 67L
1,639 Elo+
Party 2
Team Averages
Level 79
1,601 SR
1,455 Elo+

VS

Team Averages
Level 22
1,401 SR
1,423 Elo+
Sun Wukong
Sun Wukong
Archer1Shadow
Sun Wukong
Level 10
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CobbOfHelix
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 1
Bellona
Bellona
Shandiboo
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 1
Izanami
Izanami
Tartarxs
Izanami
Level 29
God Stats
22W - 37L
1,307 SR
Queue Stats
63W - 102L
1,340 Elo+
Solo
Eset
Eset
danielt25-daniel
Eset
Level 44
God Stats
16W - 23L
1,419 SR
Queue Stats
86W - 115L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crimmothy
Kukulkan
17
6 / 0 / 6
9,367
852
14,959
6,663
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 1
7,934
721
1,505
7,840
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 3 / 9
8,537
776
12,108
7,003
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 7
10,186
926
9,966
12,192
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Zojira
Heimdallr
17
10 / 0 / 8
9,789
890
15,657
8,817
4,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archer1Shadow
Sun Wukong
14
0 / 4 / 2
7,262
660
2,918
11,704
10,344
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
CobbOfHelix
Morgan Le Fay
15
5 / 6 / 0
8,164
742
11,185
10,938
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Shandiboo
Bellona
13
0 / 2 / 2
7,103
646
3,858
10,836
9,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Tartarxs
Izanami
13
0 / 4 / 0
7,231
657
3,710
15,868
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 7 / 1
7,380
671
3,390
11,917
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
23
Kills
5
5
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Archer1Shadow
Sun Wukong
0
4
2
0.25
L
Morgan Le Fay
CobbOfHelix
Morgan Le Fay
5
6
0
0.83
W
Kukulkan
Crimmothy
Kukulkan
6
0
6
9
L
Bellona
Shandiboo
Bellona
0
2
2
0.5
W
0
1
1
0.5
L
Izanami
Tartarxs
Izanami
0
4
0
0
W
2
3
9
2.17
W
5
1
7
8.5
W
Heimdallr
Zojira
Heimdallr
10
0
8
14
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,195
Damage
25,061
42,515
Taken
61,263
26,025
Mitigated
38,564
8,377
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Archer1Shadow
Sun Wukong
2,918
392
0
1,116
11,704
10,344
0
5,948
5,306
0
13,125
L
Morgan Le Fay
CobbOfHelix
Morgan Le Fay
11,185
1,017
0
824
10,938
5,461
0
4,801
5,951
27,870
0
W
Kukulkan
Crimmothy
Kukulkan
14,959
1,843
0
500
6,663
2,681
1,346
4,014
2,649
48,618
0
L
Bellona
Shandiboo
Bellona
3,858
719
0
789
10,836
9,527
0
7,025
3,662
0
12,243
W
1,505
683
0
1,891
7,840
3,900
0
2,284
5,556
0
21,006
L
Izanami
Tartarxs
Izanami
3,710
2,864
0
3,364
15,868
7,597
0
11,328
4,540
0
20,202
W
12,108
744
0
50
7,003
2,801
350
2,811
4,192
25,862
0
W
9,966
2,763
0
2,872
12,192
12,328
212
2,938
9,254
33,772
0
W
Heimdallr
Zojira
Heimdallr
15,657
7,395
0
3,064
8,817
4,315
558
2,528
6,289
0
40,193
L
3,390
159
0
541
11,917
5,635
0
7,058
4,760
15,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,813
Gold Earned
37,140
254
Minions Killed
139
0
Camps Cleared
0
1,074,376
Distance Traveled
1,120,889
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,262
660
29
3
0
260,200
0
L
Morgan Le Fay
8,164
742
21
2
0
225,538
0
W
Kukulkan
9,367
852
77
7
0
217,626
0
L
Bellona
7,103
646
19
2
0
218,858
0
W
Set
7,934
721
40
4
0
200,736
0
L
Izanami
7,231
657
35
3
0
191,376
0
W
Scylla
8,537
776
43
4
0
217,509
0
W
Ymir
10,186
926
42
4
0
216,357
1
W
Heimdallr
9,789
890
52
5
0
222,148
1
L
Eset
7,380
671
35
3
0
224,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role