Player Matchup

Ah Puch
Ah Puch
IxGuyverxl
Ah Puch
Level 144
God Stats
11W - 3L
1,670 SR
Queue Stats
133W - 125L
1,436 Elo+
Party 1
Ganesha
Ganesha
Kirch10
Ganesha
Level 158
God Stats
4W - 1L
1,574 SR
Queue Stats
108W - 114L
1,416 Elo+
Party 1
Ares
Ares
LincolnSmokdWeed
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
XGN NINJA05
Erlang Shen
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zachmeoff608
Tsukuyomi
Level 128
God Stats
10W - 7L
1,616 SR
Queue Stats
231W - 212L
1,434 Elo+
Party 1
Team Averages
Level 116
1,572 SR
1,403 Elo+

VS

Team Averages
Level 96
1,393 SR
1,396 Elo+
Tiamat
Tiamat
EverydayJr
Tiamat
Level 98
God Stats
0W - 2L
1,245 SR
Queue Stats
72W - 100L
1,425 Elo+
Party 3
Hera
Hera
GRIFFINBLOOD125
Hera
Level 148
God Stats
0W - 1L
1,681 SR
Queue Stats
12W - 12L
1,452 Elo+
Party 2
Da Ji
Da Ji
KimmyHead4106
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,135 Elo+
Party 3
Thor
Thor
KingElvisF520
Thor
Level 66
God Stats
6W - 10L
1,254 SR
Queue Stats
1,119W - 1,208L
1,479 Elo+
Solo
Neith
Neith
laxalaus
Neith
Level 102
God Stats
0W - 1L
1,287 SR
Queue Stats
16W - 15L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IxGuyverxl
Ah Puch
15
4 / 1 / 12
8,529
853
15,307
5,986
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
Kirch10
Ganesha
14
1 / 2 / 18
8,545
855
9,775
10,935
15,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 4 / 12
8,072
807
3,579
15,237
17,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
XGN NINJA05
Erlang Shen
14
1 / 2 / 13
8,408
841
5,097
10,345
9,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Zachmeoff608
Tsukuyomi
17
12 / 1 / 5
10,060
1,006
13,633
11,345
6,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EverydayJr
Tiamat
14
3 / 5 / 6
8,430
843
10,848
10,188
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 4
7,949
795
12,386
7,381
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 6
7,373
737
5,249
10,997
4,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 6
8,162
816
4,295
14,951
6,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
laxalaus
Neith
12
0 / 4 / 6
6,993
699
3,735
7,499
2,887
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
19
Kills
10
10
Deaths
19
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EverydayJr
Tiamat
3
5
6
1.2
L
3
3
4
1.67
W
Ah Puch
IxGuyverxl
Ah Puch
4
1
12
10
L
1
6
6
0.67
L
3
1
6
6
W
Ganesha
Kirch10
Ganesha
1
2
18
5
W
1
4
12
1.75
W
Erlang Shen
XGN NINJA05
Erlang Shen
1
2
13
3.75
W
Tsukuyomi
Zachmeoff608
Tsukuyomi
12
1
5
14.5
L
Neith
laxalaus
Neith
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,391
Damage
36,513
53,848
Taken
51,016
52,769
Mitigated
24,531
15,704
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EverydayJr
Tiamat
10,848
681
981
2,186
10,188
7,663
0
5,902
4,048
17,505
0
L
12,386
2,684
216
1,555
7,381
2,517
241
2,729
4,466
25,621
0
W
Ah Puch
IxGuyverxl
Ah Puch
15,307
363
658
1,575
5,986
3,364
1,088
2,703
3,283
27,271
0
L
5,249
1,695
1,046
670
10,997
4,766
427
5,286
5,424
0
9,807
L
4,295
481
1,263
7,170
14,951
6,698
0
8,237
6,283
0
11,480
W
Ganesha
Kirch10
Ganesha
9,775
513
439
902
10,935
15,915
23
3,685
7,250
15,714
0
W
3,579
0
579
2,493
15,237
17,679
0
5,720
9,517
5,461
0
W
Erlang Shen
XGN NINJA05
Erlang Shen
5,097
2,446
1,605
2,525
10,345
9,421
1,207
5,665
4,680
0
10,023
W
Tsukuyomi
Zachmeoff608
Tsukuyomi
13,633
2,867
1,080
3,848
11,345
6,390
249
5,461
5,884
0
32,938
L
Neith
laxalaus
Neith
3,735
1,568
1,243
1,217
7,499
2,887
414
5,114
2,134
0
9,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,614
Gold Earned
38,907
91
Minions Killed
90
0
Camps Cleared
0
999,688
Distance Traveled
949,775
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,430
843
21
2
0
183,603
0
L
Hera
7,949
795
28
3
0
196,584
0
W
Ah Puch
8,529
853
30
3
0
182,466
0
L
Da Ji
7,373
737
9
1
0
185,163
3
L
Thor
8,162
816
19
2
0
212,028
1
W
Ganesha
8,545
855
0
0
0
186,903
0
W
Ares
8,072
807
10
1
0
194,862
3
W
Erlang Shen
8,408
841
12
1
0
192,304
0
W
Tsukuyomi
10,060
1,006
39
4
0
243,153
0
L
Neith
6,993
699
13
1
0
172,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role