Player Matchup

Nemesis
Nemesis
Silver I
FaithAway96
Nemesis
Silver I
Level 141
God Stats
46W - 47L
1,551 SR
Queue Stats
348W - 345L
1,035 MMR
Solo
Horus
Horus
Silver III
Jurvssic
Horus
Silver III
Level 129
God Stats
9W - 19L
1,501 SR
Queue Stats
207W - 225L
921 MMR
Solo
Xing Tian
Xing Tian
Silver IV
MrAhPuch
Xing Tian
Silver IV
Level 123
God Stats
3W - 4L
1,673 SR
Queue Stats
50W - 62L
866 MMR
Party 1
Charybdis
Charybdis
Silver I
Silverwing2000
Charybdis
Silver I
Level 128
God Stats
12W - 13L
1,574 SR
Queue Stats
245W - 249L
1,196 MMR
Party 1
Kukulkan
Kukulkan
Silver V
T_Money916_
Kukulkan
Silver V
Level 114
God Stats
1W - 3L
1,316 SR
Queue Stats
94W - 113L
769 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,523 SR
957 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,533 SR
958 MMR
Hades
Hades
Silver II
II Kgbcme II
Hades
Silver II
Level 104
God Stats
4W - 1L
1,869 SR
Queue Stats
182W - 184L
969 MMR
Solo
Nox
Nox
Silver II
SNSKarmak
Nox
Silver II
Level 125
God Stats
6W - 4L
1,508 SR
Queue Stats
63W - 88L
1,092 MMR
Solo
Izanami
Izanami
Silver III
SpeedyDoomx
Izanami
Silver III
Level 60
God Stats
1W - 1L
1,316 SR
Queue Stats
95W - 91L
946 MMR
Solo
Cernunnos
Cernunnos
Silver V
There_is_HOPE969
Cernunnos
Silver V
Level 102
God Stats
87W - 86L
1,474 SR
Queue Stats
206W - 217L
1,005 MMR
Solo
Da Ji
Da Ji
Silver III
Unititee
Da Ji
Silver III
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 140L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FaithAway96
Nemesis
11
1 / 2 / 2
6,973
465
4,692
10,581
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
Jurvssic
Horus
14
3 / 1 / 0
8,816
588
10,656
13,472
9,674
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
MrAhPuch
Xing Tian
12
2 / 0 / 2
6,707
447
3,396
10,186
7,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Silverwing2000
Charybdis
13
2 / 2 / 1
7,428
495
7,300
10,908
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
T_Money916_
Kukulkan
13
1 / 2 / 2
7,371
491
5,473
6,455
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PoseidonNu WaZeus

VS

Bans
LokiKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,564
571
10,062
13,963
10,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 2 / 2
7,425
495
3,340
5,943
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SpeedyDoomx
Izanami
14
1 / 2 / 2
8,012
534
7,619
10,354
3,981
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
12
2 / 1 / 3
7,496
500
7,050
10,048
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Unititee
Da Ji
14
3 / 1 / 0
7,882
525
2,864
12,740
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
7
7
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FaithAway96
Nemesis
1
2
2
1
W
1
3
0
0.33
L
Horus
Jurvssic
Horus
3
1
0
3
L
Xing Tian
MrAhPuch
Xing Tian
2
0
2
3
W
0
2
2
0.5
L
Charybdis
Silverwing2000
Charybdis
2
2
1
1.25
W
Izanami
SpeedyDoomx
Izanami
1
2
2
1
L
Kukulkan
T_Money916_
Kukulkan
1
2
2
1
W
Cernunnos
2
1
3
3.5
W
Da Ji
Unititee
Da Ji
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,517
Damage
30,935
51,602
Taken
53,048
29,422
Mitigated
26,794
16,245
Healing
24,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FaithAway96
Nemesis
4,692
1,624
0
1,450
10,581
4,276
0
1,742
8,839
0
54,797
W
10,062
1,317
0
8,398
13,963
10,613
0
0
13,963
69,560
0
L
Horus
Jurvssic
Horus
10,656
5,193
56
4,918
13,472
9,674
0
9,582
3,890
0
68,169
L
Xing Tian
MrAhPuch
Xing Tian
3,396
686
176
3,354
10,186
7,790
0
993
9,193
26,273
0
W
3,340
273
0
0
5,943
2,711
0
3,694
2,249
51,780
0
L
Charybdis
Silverwing2000
Charybdis
7,300
3,722
0
5,261
10,908
4,508
0
0
10,908
0
65,801
W
Izanami
SpeedyDoomx
Izanami
7,619
5,402
0
4,793
10,354
3,981
183
777
9,577
0
83,154
L
Kukulkan
T_Money916_
Kukulkan
5,473
428
0
1,030
6,455
3,174
0
1,085
5,370
61,889
0
W
Cernunnos
7,050
3,822
0
4,013
10,048
3,970
393
3,428
6,620
0
43,882
W
Da Ji
Unititee
Da Ji
2,864
453
0
6,818
12,740
5,519
0
970
11,770
0
59,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
39,379
460
Minions Killed
536
0
Camps Cleared
0
1,335,836
Distance Traveled
1,378,081
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,973
465
97
6
0
235,945
2
W
Hades
8,564
571
132
9
0
238,458
0
L
Horus
8,816
588
132
9
0
279,641
3
L
Xing Tian
6,707
447
39
3
0
291,438
1
W
Nox
7,425
495
94
6
0
265,707
0
L
Charybdis
7,428
495
108
7
0
243,794
7
W
Izanami
8,012
534
134
9
0
252,531
0
L
Kukulkan
7,371
491
84
6
0
285,018
5
W
Cernunnos
7,496
500
84
6
0
284,915
6
W
Da Ji
7,882
525
92
6
0
336,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role