Player Matchup

Eset
Eset
Peachyyyyy
Eset
Level 24
God Stats
10W - 7L
1,509 SR
Queue Stats
374W - 308L
1,558 Elo+
Party 2
Sol
Sol
Testsubject1993
Sol
Level 154
God Stats
3W - 0L
1,290 SR
Queue Stats
369W - 339L
1,610 Elo+
Party 2
Fafnir
Fafnir
ThePotatoeMage
Fafnir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,364 Elo+
Solo
Yu Huang
Yu Huang
jswifty23
Yu Huang
Level 93
God Stats
3W - 3L
1,340 SR
Queue Stats
269W - 244L
1,532 Elo+
Party 2
Thor
Thor
killerelite155
Thor
Level 160
God Stats
15W - 12L
1,676 SR
Queue Stats
440W - 312L
1,690 Elo+
Party 2
Team Averages
Level 93
1,463 SR
1,551 Elo+

VS

Team Averages
Level 99
1,548 SR
1,590 Elo+
Ullr
Ullr
EvilTreeFish
Ullr
Level 13
God Stats
13W - 3L
1,810 SR
Queue Stats
106W - 21L
1,698 Elo+
Party 1
Ares
Ares
Frenchfrycannon
Ares
Level 41
God Stats
3W - 2L
1,685 SR
Queue Stats
27W - 37L
1,331 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingMoodles
Cu Chulainn
Level 151
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 79L
1,619 Elo+
Party 1
Anubis
Anubis
Su7P37
Anubis
Level 149
God Stats
0W - 2L
1,232 SR
Queue Stats
382W - 296L
1,639 Elo+
Party 1
Loki
Loki
WinterinFaze_
Loki
Level 140
God Stats
4W - 4L
1,513 SR
Queue Stats
263W - 234L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 10
7,536
502
4,449
8,733
5,213
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 4
8,956
597
12,196
10,434
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 3 / 3
8,067
538
7,642
12,311
10,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
jswifty23
Yu Huang
13
5 / 1 / 4
8,126
542
8,856
7,207
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 6
9,777
652
12,512
12,249
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,643
443
4,517
9,941
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 2
6,223
415
2,744
17,135
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
KingMoodles
Cu Chulainn
13
2 / 4 / 2
7,847
523
10,003
15,351
9,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Su7P37
Anubis
12
1 / 3 / 3
7,148
477
6,734
9,376
4,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 5 / 0
7,472
498
8,261
13,814
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
8
8
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
6
2
0.17
L
Cu Chulainn
KingMoodles
Cu Chulainn
2
4
2
0.75
W
0
3
10
1.67
L
Anubis
Su7P37
Anubis
1
3
3
0.83
W
5
1
4
7
W
3
3
3
1.5
L
3
5
0
0.6
W
Yu Huang
jswifty23
Yu Huang
5
1
4
7
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,655
Damage
32,259
50,934
Taken
65,617
27,971
Mitigated
33,133
17,700
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,517
879
0
920
9,941
3,949
0
4,717
5,198
0
50,048
L
2,744
148
0
2,502
17,135
9,688
0
12,559
4,526
10,941
0
L
Cu Chulainn
KingMoodles
Cu Chulainn
10,003
3,185
0
2,386
15,351
9,586
117
5,026
9,989
0
54,243
W
4,449
252
869
1,773
8,733
5,213
182
3,349
5,174
19,660
0
L
Anubis
Su7P37
Anubis
6,734
47
0
4,027
9,376
4,788
0
3,318
6,020
58,832
0
W
12,196
5,515
0
6,186
10,434
4,131
3,539
1,338
8,490
61,248
10,250
W
7,642
2,233
0
2,866
12,311
10,459
1,062
1,066
11,245
32,689
0
L
8,261
2,028
1
4,346
13,814
5,122
0
5,114
8,624
0
55,028
W
Yu Huang
jswifty23
Yu Huang
8,856
918
0
1,250
7,207
2,715
270
2,181
5,026
53,354
0
W
12,512
4,985
0
4,756
12,249
5,453
0
1,544
10,705
0
73,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
35,333
404
Minions Killed
378
0
Camps Cleared
0
1,408,204
Distance Traveled
1,447,273
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,643
443
81
5
0
270,650
1
L
Ares
6,223
415
9
1
0
306,851
0
L
Cu Chulainn
7,847
523
103
7
0
267,669
5
W
Eset
7,536
502
35
2
0
289,311
0
L
Anubis
7,148
477
94
6
0
287,427
4
W
Sol
8,956
597
100
7
0
263,158
4
W
Fafnir
8,067
538
59
4
0
247,050
0
L
Loki
7,472
498
91
6
0
314,676
3
W
Yu Huang
8,126
542
95
6
0
293,878
4
W
Thor
9,777
652
115
8
0
314,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role