Player Matchup

Kuzenbo
Kuzenbo
A BetR PlayR
Kuzenbo
Level 149
God Stats
12W - 13L
1,585 SR
Queue Stats
47W - 35L
1,647 Elo+
Solo
Olorun
Olorun
BobbyBottles1337
Olorun
Level 5
God Stats
1W - 1L
1,371 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
King Arthur
King Arthur
DragonBurrito
King Arthur
Level 13
God Stats
1W - 1L
1,560 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
SlaveOneD
Danzaburou
Level 87
God Stats
2W - 6L
1,282 SR
Queue Stats
136W - 135L
1,488 Elo+
Party 1
Janus
Janus
Wolf Nike
Janus
Level 94
God Stats
0W - 1L
1,287 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 1
Team Averages
Level 70
1,417 SR
1,488 Elo+

VS

Team Averages
Level 133
1,634 SR
1,533 Elo+
Zeus
Zeus
Arashaki
Zeus
Level 133
God Stats
4W - 0L
1,651 SR
Queue Stats
115W - 114L
1,509 Elo+
Party 2
Chang'e
Chang'e
Dbill1801
Chang'e
Level 160
God Stats
3W - 0L
1,832 SR
Queue Stats
169W - 161L
1,551 Elo+
Party 2
Charybdis
Charybdis
TexasRoadhouse4
Charybdis
Level 141
God Stats
5W - 5L
1,469 SR
Queue Stats
88W - 82L
1,565 Elo+
Party 2
Lancelot
Lancelot
ThinWhtDukeZero
Lancelot
Level 104
God Stats
41W - 31L
1,595 SR
Queue Stats
68W - 63L
1,509 Elo+
Solo
Atlas
Atlas
djv017
Atlas
Level 127
God Stats
6W - 6L
1,625 SR
Queue Stats
116W - 121L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A BetR PlayR
Kuzenbo
18
2 / 4 / 3
11,190
699
13,984
23,251
47,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 9 / 3
9,802
613
8,009
16,669
9,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DragonBurrito
King Arthur
18
3 / 8 / 3
11,108
694
10,133
26,648
28,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SlaveOneD
Danzaburou
17
1 / 3 / 4
11,062
691
9,689
16,913
9,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Wolf Nike
Janus
16
1 / 6 / 4
10,142
634
15,405
16,178
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
5 / 1 / 11
12,434
777
23,961
12,362
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
Dbill1801
Chang'e
18
7 / 1 / 14
12,105
757
15,602
15,904
8,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TexasRoadhouse4
Charybdis
20
11 / 2 / 13
13,058
816
17,583
12,984
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
19
5 / 1 / 15
12,726
795
21,508
22,101
12,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
djv017
Atlas
18
2 / 2 / 17
12,333
771
11,102
19,522
23,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
7
Kills
30
30
Deaths
7
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
A BetR PlayR
Kuzenbo
2
4
3
0.88
W
Zeus
5
1
11
10.5
L
0
9
3
0.17
W
Chang'e
Dbill1801
Chang'e
7
1
14
14
L
King Arthur
DragonBurrito
King Arthur
3
8
3
0.56
L
Danzaburou
SlaveOneD
Danzaburou
1
3
4
1
W
Charybdis
TexasRoadhouse4
Charybdis
11
2
13
8.75
W
Lancelot
5
1
15
12.5
L
Janus
Wolf Nike
Janus
1
6
4
0.5
W
Atlas
djv017
Atlas
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,220
Damage
89,756
99,659
Taken
82,873
102,616
Mitigated
58,210
5,318
Healing
38,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
A BetR PlayR
Kuzenbo
13,984
4,416
0
520
23,251
47,157
34
12,704
10,084
27,961
0
W
Zeus
23,961
3,344
0
5,535
12,362
6,330
3,007
7,462
4,900
71,004
0
L
8,009
5,685
365
1,460
16,669
9,389
0
8,102
8,437
28,258
0
W
Chang'e
Dbill1801
Chang'e
15,602
1,168
3,767
9,768
15,904
8,638
464
8,915
6,989
32,784
0
L
King Arthur
DragonBurrito
King Arthur
10,133
2,189
0
1,004
26,648
28,923
0
13,709
12,365
0
22,866
L
Danzaburou
SlaveOneD
Danzaburou
9,689
4,099
0
977
16,913
9,559
0
8,373
8,340
0
43,142
W
Charybdis
TexasRoadhouse4
Charybdis
17,583
9,994
0
4,165
12,984
6,935
6,192
6,218
6,766
0
47,309
W
Lancelot
21,508
5,074
0
8,982
22,101
12,565
0
6,450
15,651
0
69,256
L
Janus
Wolf Nike
Janus
15,405
214
100
892
16,178
7,588
44
6,435
9,554
43,043
0
W
Atlas
djv017
Atlas
11,102
2,915
606
5,548
19,522
23,742
963
8,353
11,169
25,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,304
Gold Earned
62,656
212
Minions Killed
303
0
Camps Cleared
0
1,460,204
Distance Traveled
1,616,833
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,190
699
16
1
0
299,932
0
W
Zeus
12,434
777
95
6
0
319,954
0
L
Olorun
9,802
613
48
3
0
251,460
0
W
Chang'e
12,105
757
43
3
0
309,654
0
L
King Arthur
11,108
694
21
1
0
298,268
0
L
Danzaburou
11,062
691
72
5
0
298,395
0
W
Charybdis
13,058
816
57
4
0
314,295
0
W
Lancelot
12,726
795
78
5
0
350,109
2
L
Janus
10,142
634
55
3
0
312,149
0
W
Atlas
12,333
771
30
2
0
322,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role