Player Matchup

Ares
Ares
BAPEFIEND
Ares
Level 17
God Stats
3W - 2L
1,819 SR
Queue Stats
20W - 21L
1,443 Elo+
Party 2
Arachne
Arachne
LittleLoliiita
Arachne
Level 100
God Stats
66W - 54L
1,556 SR
Queue Stats
184W - 191L
1,447 Elo+
Solo
Amaterasu
Amaterasu
RapidOlive101
Amaterasu
Level 126
God Stats
5W - 9L
1,535 SR
Queue Stats
251W - 278L
1,420 Elo+
Solo
Olorun
Olorun
RobtheKing7
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,463 Elo+
Party 2
Izanami
Izanami
WarmasterHoris
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,301 Elo+
Party 2
Team Averages
Level 59
1,582 SR
1,415 Elo+

VS

Team Averages
Level 81
1,599 SR
1,499 Elo+
Olorun
Olorun
BabaNawaf
Olorun
Level 86
God Stats
2W - 2L
1,733 SR
Queue Stats
437W - 466L
1,443 Elo+
Solo
Arachne
Arachne
CarebRee
Arachne
Level 93
God Stats
5W - 1L
1,739 SR
Queue Stats
117W - 89L
1,568 Elo+
Party 1
Cerberus
Cerberus
D1etRootBeer
Cerberus
Level 47
God Stats
3W - 0L
1,294 SR
Queue Stats
205W - 181L
1,512 Elo+
Party 1
Chaac
Chaac
Grandelf66
Chaac
Level 55
God Stats
15W - 10L
1,671 SR
Queue Stats
232W - 216L
1,537 Elo+
Party 1
Janus
Janus
PAWDYY
Janus
Level 124
God Stats
4W - 0L
1,560 SR
Queue Stats
23W - 19L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 1 / 1
5,389
490
2,994
10,014
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 3 / 1
4,965
451
3,584
9,707
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
RapidOlive101
Amaterasu
11
0 / 1 / 0
6,342
577
3,218
7,875
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
10
1 / 1 / 1
6,004
546
3,347
4,209
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 5 / 1
4,897
445
4,351
7,859
2,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BabaNawaf
Olorun
10
2 / 2 / 5
6,243
568
7,127
7,381
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
CarebRee
Arachne
10
4 / 0 / 4
6,474
589
6,784
7,781
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
D1etRootBeer
Cerberus
8
2 / 1 / 3
5,628
512
3,489
8,887
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
11
1 / 0 / 0
6,311
574
3,954
5,143
5,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
PAWDYY
Janus
11
2 / 0 / 1
6,311
574
4,870
3,307
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
0
1
1
0.5
W
Olorun
BabaNawaf
Olorun
2
2
5
2.25
W
Arachne
CarebRee
Arachne
4
0
4
6
W
Cerberus
D1etRootBeer
Cerberus
2
1
3
3.5
W
Chaac
1
0
0
1
L
1
3
1
0.5
W
Janus
PAWDYY
Janus
2
0
1
2.5
L
Amaterasu
RapidOlive101
Amaterasu
0
1
0
0
L
Olorun
1
1
1
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
26,224
39,664
Taken
32,499
19,152
Mitigated
17,469
11,355
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,994
141
0
1,128
10,014
6,625
0
5,441
4,573
17,071
0
W
Olorun
BabaNawaf
Olorun
7,127
3,053
442
3,833
7,381
2,738
753
1,556
5,785
44,917
0
W
Arachne
CarebRee
Arachne
6,784
4,901
0
2,316
7,781
2,916
0
1,139
6,562
0
39,873
W
Cerberus
D1etRootBeer
Cerberus
3,489
313
0
3,332
8,887
4,983
183
1,952
6,923
14,080
0
W
Chaac
3,954
728
0
3,075
5,143
5,735
0
0
5,143
0
41,711
L
3,584
2,694
0
2,057
9,707
3,312
0
2,452
7,255
0
21,906
W
Janus
PAWDYY
Janus
4,870
535
0
1,172
3,307
1,097
476
1,446
1,745
43,211
0
L
Amaterasu
RapidOlive101
Amaterasu
3,218
1,529
0
4,630
7,875
4,547
0
477
7,398
0
47,478
L
Olorun
3,347
2,075
0
2,131
4,209
1,781
235
2,377
1,832
35,230
0
L
4,351
3,176
0
1,409
7,859
2,887
0
4,739
3,120
0
25,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
30,967
294
Minions Killed
373
0
Camps Cleared
0
1,099,723
Distance Traveled
1,141,470
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,389
490
29
3
0
217,784
1
W
Olorun
6,243
568
82
7
0
184,625
4
W
Arachne
6,474
589
71
6
0
285,012
4
W
Cerberus
5,628
512
44
4
0
230,374
3
W
Chaac
6,311
574
88
8
0
211,834
1
L
Arachne
4,965
451
41
4
0
260,600
3
W
Janus
6,311
574
88
8
0
229,625
4
L
Amaterasu
6,342
577
99
9
0
217,556
4
L
Olorun
6,004
546
79
7
0
212,638
0
L
Izanami
4,897
445
46
4
0
191,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role