Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Angryricebowl
Danzaburou
Level 129
God Stats
14W - 9L
1,576 SR
Queue Stats
158W - 96L
1,428 Elo+
Party 3
Bastet
Bastet
HONKH0NK
Bastet
Level 7
God Stats
38W - 26L
1,368 SR
Queue Stats
86W - 57L
1,321 Elo+
Party 3
Nox
Nox
hitman43210
Nox
Level 23
God Stats
12W - 6L
1,198 SR
Queue Stats
99W - 56L
1,378 Elo+
Party 3
Geb
Geb
lKotal
Geb
Level 60
God Stats
121W - 70L
1,476 SR
Queue Stats
137W - 82L
1,400 Elo+
Party 3
Team Averages
Level 68
1,424 SR
1,405 Elo+

VS

Team Averages
Level 83
1,497 SR
1,520 Elo+
Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Dominiscus
Lancelot
Level 118
God Stats
3W - 0L
1,787 SR
Queue Stats
212W - 123L
1,617 Elo+
Party 1
Shiva
Shiva
DominoTheAngry
Shiva
Level 85
God Stats
23W - 15L
1,494 SR
Queue Stats
372W - 288L
1,528 Elo+
Party 1
Poseidon
Poseidon
FatalityIssues
Poseidon
Level 48
God Stats
1W - 1L
1,251 SR
Queue Stats
272W - 222L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
ToriD3M0N
Baron Samedi
Level 81
God Stats
6W - 6L
1,453 SR
Queue Stats
203W - 223L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 7 / 7
10,043
1,004
20,205
16,169
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Angryricebowl
Danzaburou
16
4 / 7 / 6
11,237
1,124
14,992
17,068
7,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
HONKH0NK
Bastet
16
3 / 9 / 3
10,409
1,041
8,320
18,212
7,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 7
10,049
1,005
5,816
10,463
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
lKotal
Geb
15
1 / 6 / 9
10,509
1,051
4,266
21,443
26,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

113

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 2 / 24
11,657
1,166
8,181
16,607
21,941
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lancelot
Dominiscus
Lancelot
17
9 / 3 / 15
11,882
1,188
20,650
11,456
9,152
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 2 / 16
13,735
1,374
24,878
16,342
10,419
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
17
7 / 2 / 13
11,396
1,140
8,947
8,845
3,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ToriD3M0N
Baron Samedi
17
4 / 1 / 19
11,429
1,143
14,812
8,582
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
10
Kills
33
33
Deaths
10
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
7
7
0.64
W
Cerberus
 
Cerberus
1
2
24
6.5
L
Danzaburou
Angryricebowl
Danzaburou
4
7
6
1
W
Lancelot
Dominiscus
Lancelot
9
3
15
5.5
W
12
2
16
10
W
Poseidon
7
2
13
6.75
L
Bastet
HONKH0NK
Bastet
3
9
3
0.5
W
Baron Samedi
ToriD3M0N
Baron Samedi
4
1
19
13.5
L
1
4
7
1.13
L
Geb
lKotal
Geb
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,599
Damage
77,468
83,355
Taken
61,832
51,831
Mitigated
49,036
6,646
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
20,205
428
0
1,516
16,169
6,568
0
4,239
11,930
44,825
0
W
Cerberus
 
Cerberus
8,181
1,362
0
3,017
16,607
21,941
0
6,926
9,681
16,948
0
L
Danzaburou
Angryricebowl
Danzaburou
14,992
7,819
0
1,907
17,068
7,173
0
6,309
10,759
0
39,357
W
Lancelot
Dominiscus
Lancelot
20,650
3,452
0
0
11,456
9,152
0
5,772
5,684
0
30,660
W
24,878
6,360
506
1,484
16,342
10,419
0
9,080
7,262
0
50,366
W
Poseidon
8,947
968
0
369
8,845
3,290
0
4,007
4,838
23,899
0
L
Bastet
HONKH0NK
Bastet
8,320
2,368
0
1,252
18,212
7,148
0
6,626
11,586
0
24,487
W
Baron Samedi
ToriD3M0N
Baron Samedi
14,812
1,553
3,561
2,877
8,582
4,234
0
4,502
4,080
37,893
0
L
5,816
1,113
0
177
10,463
4,332
0
2,578
7,885
18,288
0
L
Geb
lKotal
Geb
4,266
151
221
1,573
21,443
26,610
0
12,188
9,255
9,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
60,099
174
Minions Killed
215
6
Camps Cleared
9
919,394
Distance Traveled
998,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,043
1,004
54
5
1
183,988
0
W
Cerberus
11,657
1,166
25
3
0
186,555
0
L
Danzaburou
11,237
1,124
43
4
2
170,203
0
W
Lancelot
11,882
1,188
23
2
3
219,343
0
W
Shiva
13,735
1,374
41
4
1
197,663
0
W
Poseidon
11,396
1,140
47
5
3
219,272
0
L
Bastet
10,409
1,041
37
4
3
192,117
0
W
Baron Samedi
11,429
1,143
79
8
2
175,374
0
L
Nox
10,049
1,005
40
4
0
173,646
0
L
Geb
10,509
1,051
0
0
0
199,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role