Player Matchup

Ah Puch
Ah Puch
KURDISH J3W
Ah Puch
Level 149
God Stats
6W - 7L
1,721 SR
Queue Stats
391W - 265L
1,686 Elo+
Party 2
Ullr
Ullr
KURDISH PHEN0M
Ullr
Level 160
God Stats
153W - 113L
1,693 SR
Queue Stats
510W - 350L
1,672 Elo+
Party 2
Danzaburou
Danzaburou
KURDISH RAMPAG3
Danzaburou
Level 158
God Stats
2W - 3L
1,681 SR
Queue Stats
225W - 130L
1,662 Elo+
Party 2
Lancelot
Lancelot
KURDISH TR4GEDY
Lancelot
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,340 Elo+
Party 2
Hercules
Hercules
KURDISH W1CKED
Hercules
Level 148
God Stats
2W - 3L
1,806 SR
Queue Stats
324W - 235L
1,644 Elo+
Party 2
Team Averages
Level 141
1,680 SR
1,601 Elo+

VS

Team Averages
Level 131
1,615 SR
1,571 Elo+
Artemis
Artemis
Caffekun
Artemis
Level 127
God Stats
7W - 2L
1,696 SR
Queue Stats
129W - 104L
1,559 Elo+
Party 1
Vamana
Vamana
TheAlexMgt
Vamana
Level 141
God Stats
1W - 1L
1,936 SR
Queue Stats
106W - 101L
1,551 Elo+
Party 3
Yu Huang
Yu Huang
TheRonaldNess
Yu Huang
Level 69
God Stats
2W - 5L
1,308 SR
Queue Stats
223W - 181L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
Themanchado
Sylvanus
Level 160
God Stats
19W - 17L
1,627 SR
Queue Stats
958W - 959L
1,580 Elo+
Solo
Thor
Thor
Velueta
Thor
Level 160
God Stats
10W - 7L
1,507 SR
Queue Stats
133W - 132L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KURDISH J3W
Ah Puch
20
2 / 5 / 8
17,432
646
29,165
36,484
18,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 6 / 8
18,870
699
40,115
42,427
20,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KURDISH RAMPAG3
Danzaburou
20
6 / 8 / 8
18,484
685
25,581
36,382
21,240
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
20
3 / 10 / 4
15,597
578
10,695
28,275
17,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
1 / 5 / 13
16,165
599
20,725
42,055
59,411
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caffekun
Artemis
20
5 / 6 / 9
19,001
704
23,547
29,376
14,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vamana
TheAlexMgt
Vamana
20
6 / 4 / 20
20,924
775
35,392
54,802
70,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
TheRonaldNess
Yu Huang
20
12 / 3 / 13
20,039
742
45,311
24,440
16,489
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Themanchado
Sylvanus
20
6 / 4 / 10
17,870
662
24,471
30,288
50,394
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
Velueta
Thor
20
5 / 4 / 14
19,846
735
27,500
26,676
16,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
100
21
Kills
34
34
Deaths
21
41
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Artemis
Caffekun
Artemis
5
6
9
1.58
L
Ah Puch
KURDISH J3W
Ah Puch
2
5
8
1.2
L
9
6
8
2.17
L
Danzaburou
KURDISH RAMPAG3
Danzaburou
6
8
8
1.25
L
Lancelot
3
10
4
0.5
L
Hercules
1
5
13
1.5
W
Vamana
TheAlexMgt
Vamana
6
4
20
4
W
Yu Huang
TheRonaldNess
Yu Huang
12
3
13
6.17
W
Sylvanus
Themanchado
Sylvanus
6
4
10
2.75
W
Thor
Velueta
Thor
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,281
Damage
156,221
185,623
Taken
165,582
136,901
Mitigated
168,558
37,959
Healing
50,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Caffekun
Artemis
23,547
9,890
0
8,668
29,376
14,998
6,128
7,233
22,143
0
102,824
L
Ah Puch
KURDISH J3W
Ah Puch
29,165
1,926
0
9,179
36,484
18,001
135
11,667
24,451
121,705
0
L
40,115
12,846
0
5,789
42,427
20,630
233
21,532
20,557
0
115,967
L
Danzaburou
KURDISH RAMPAG3
Danzaburou
25,581
11,118
0
7,315
36,382
21,240
61
14,169
22,086
0
105,797
L
Lancelot
10,695
980
0
2,074
28,275
17,619
0
11,762
15,285
0
27,377
L
Hercules
20,725
3,416
0
13,602
42,055
59,411
0
18,445
22,999
0
38,405
W
Vamana
TheAlexMgt
Vamana
35,392
11,926
2,512
13,887
54,802
70,568
1,534
11,201
42,634
17,183
79,386
W
Yu Huang
TheRonaldNess
Yu Huang
45,311
2,343
0
2,334
24,440
16,489
2,715
1,986
22,454
112,338
0
W
Sylvanus
Themanchado
Sylvanus
24,471
3,630
7,629
9,510
30,288
50,394
1,184
5,347
24,941
47,940
0
W
Thor
Velueta
Thor
27,500
2,456
0
5,529
26,676
16,109
1,286
3,398
23,190
0
106,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,548
Gold Earned
97,680
510
Minions Killed
564
0
Camps Cleared
0
2,401,123
Distance Traveled
2,707,670
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
19,001
704
123
5
0
522,487
0
L
Ah Puch
17,432
646
148
5
0
464,518
1
L
Ullr
18,870
699
149
6
0
547,751
4
L
Danzaburou
18,484
685
148
5
0
457,575
0
L
Lancelot
15,597
578
26
1
0
398,923
0
L
Hercules
16,165
599
39
1
0
532,356
4
W
Vamana
20,924
775
107
4
0
573,588
1
W
Yu Huang
20,039
742
132
5
0
562,297
4
W
Sylvanus
17,870
662
46
2
0
503,587
0
W
Thor
19,846
735
156
6
0
545,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role