Player Matchup

Bacchus
Bacchus
Brianoki
Bacchus
Level 91
God Stats
2W - 1L
1,606 SR
Queue Stats
17W - 16L
1,600 Elo+
Party 2
Merlin
Merlin
DaddyMerlin69
Merlin
Level 141
God Stats
60W - 23L
1,698 SR
Queue Stats
317W - 191L
1,678 Elo+
Party 2
Heimdallr
Heimdallr
Knoxxon
Heimdallr
Level 84
God Stats
1W - 2L
1,609 SR
Queue Stats
42W - 34L
1,574 Elo+
Party 2
Team Averages
Level 105
1,638 SR
1,617 Elo+

VS

Team Averages
Level 118
1,643 SR
1,422 Elo+
Baron Samedi
Baron Samedi
ICExALIDDAV
Baron Samedi
Level 125
God Stats
6W - 1L
1,844 SR
Queue Stats
73W - 97L
1,486 Elo+
Party 1
Hercules
Hercules
nak21savage
Hercules
Level 83
God Stats
9W - 11L
1,436 SR
Queue Stats
48W - 81L
1,241 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xGrandDragonx14
Ah Muzen Cab
Level 147
God Stats
22W - 12L
1,650 SR
Queue Stats
184W - 207L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brianoki
Bacchus
18
4 / 6 / 11
13,559
646
11,764
24,176
40,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 4 / 9
15,149
721
30,975
13,805
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Heimdallr
Knoxxon
Heimdallr
17
5 / 6 / 9
13,639
649
16,016
17,875
9,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ICExALIDDAV
Baron Samedi
20
8 / 7 / 7
15,366
732
15,325
19,639
11,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
nak21savage
Hercules
16
2 / 5 / 10
13,939
664
6,549
32,956
53,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ah Muzen Cab
xGrandDragonx14
Ah Muzen Cab
20
6 / 5 / 7
14,623
696
26,440
25,638
13,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
17
Kills
16
16
Deaths
17
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Brianoki
Bacchus
4
6
11
1.58
W
8
4
9
3.13
L
Baron Samedi
ICExALIDDAV
Baron Samedi
8
7
7
1.64
W
Heimdallr
Knoxxon
Heimdallr
5
6
9
1.58
L
Hercules
nak21savage
Hercules
2
5
10
1.4
L
Ah Muzen Cab
xGrandDragonx14
Ah Muzen Cab
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,755
Damage
48,314
55,856
Taken
78,233
57,273
Mitigated
78,908
8,469
Healing
23,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Brianoki
Bacchus
11,764
1,697
824
3,248
24,176
40,874
105
4,953
19,223
20,028
0
W
30,975
873
284
1,875
13,805
7,175
993
4,073
9,732
100,729
0
L
Baron Samedi
ICExALIDDAV
Baron Samedi
15,325
1,404
1,546
3,755
19,639
11,943
42
12,041
7,595
55,393
0
W
Heimdallr
Knoxxon
Heimdallr
16,016
5,259
0
2,238
17,875
9,224
1,590
6,608
11,267
0
36,383
L
Hercules
nak21savage
Hercules
6,549
1,668
0
7,837
32,956
53,744
466
16,280
16,676
0
19,225
L
Ah Muzen Cab
xGrandDragonx14
Ah Muzen Cab
26,440
13,560
227
10,257
25,638
13,221
1,026
15,157
10,481
0
87,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,347
Gold Earned
43,928
234
Minions Killed
209
9
Camps Cleared
7
1,044,655
Distance Traveled
1,183,122
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,559
646
31
1
0
346,973
7
W
Merlin
15,149
721
154
7
7
338,017
4
L
Baron Samedi
15,366
732
83
4
2
333,419
1
W
Heimdallr
13,639
649
49
2
2
359,665
2
L
Hercules
13,939
664
20
1
0
416,734
1
L
Ah Muzen Cab
14,623
696
106
5
5
432,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role