Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
CaptainElm5371
Set
Level 69
God Stats
0W - 2L
1,268 SR
Queue Stats
9W - 8L
1,439 Elo+
Party 3
Heimdallr
Heimdallr
JESUCRI5TO7799
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
SGN-TylerFtw1
Mulan
Level 67
God Stats
40W - 27L
1,420 SR
Queue Stats
338W - 322L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
goldenboy8424
Nu Wa
Level 49
God Stats
5W - 12L
1,310 SR
Queue Stats
225W - 248L
1,413 Elo+
Party 2
Team Averages
Level 72
1,400 SR
1,465 Elo+

VS

Team Averages
Level 60
1,534 SR
1,516 Elo+
Bacchus
Bacchus
A G E6596
Bacchus
Level 23
God Stats
3W - 2L
1,583 SR
Queue Stats
3W - 4L
1,510 Elo+
Party 1
Osiris
Osiris
Bubawitz
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,622 Elo+
Party 1
Zeus
Zeus
DCuni PRIDE90
Zeus
Level 109
God Stats
1W - 1L
1,496 SR
Queue Stats
41W - 45L
1,497 Elo+
Party 1
Cupid
Cupid
Im Big D0M
Cupid
Level 77
God Stats
2W - 0L
1,669 SR
Queue Stats
43W - 38L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Love-as-a-Weapon
Cu Chulainn
Level 86
God Stats
2W - 5L
1,423 SR
Queue Stats
46W - 54L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 1 / 1
6,634
390
3,331
8,048
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 0
7,476
440
3,468
17,610
9,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
JESUCRI5TO7799
Heimdallr
12
0 / 3 / 0
6,904
406
4,637
9,638
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 6 / 1
7,298
429
9,164
13,613
9,888
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
7,121
419
4,753
6,966
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A G E6596
Bacchus
13
1 / 0 / 7
8,492
500
4,829
11,099
12,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Bubawitz
Osiris
16
7 / 1 / 6
10,349
609
9,527
15,579
13,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 0 / 1
10,774
634
8,529
5,929
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
16
2 / 0 / 5
9,179
540
6,665
8,606
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Love-as-a-Weapon
Cu Chulainn
14
1 / 3 / 6
8,968
528
7,467
15,522
14,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
19
19
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Bacchus
A G E6596
Bacchus
1
0
7
4.5
W
Osiris
Bubawitz
Osiris
7
1
6
10
L
1
6
0
0.17
W
8
0
1
8.5
W
Cupid
2
0
5
4.5
L
Heimdallr
JESUCRI5TO7799
Heimdallr
0
3
0
0
W
Cu Chulainn
Love-as-a-Weapon
Cu Chulainn
1
3
6
1.33
L
2
6
1
0.42
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,353
Damage
37,017
55,875
Taken
56,735
30,654
Mitigated
47,687
14,047
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,331
292
706
2,287
8,048
5,254
0
2,501
5,547
24,282
0
W
Bacchus
A G E6596
Bacchus
4,829
608
0
1,429
11,099
12,572
495
2,347
8,752
15,493
0
W
Osiris
Bubawitz
Osiris
9,527
3,835
0
4,106
15,579
13,978
0
2,484
13,095
0
97,624
L
3,468
1,216
0
6,397
17,610
9,060
0
1,943
15,667
0
55,621
W
8,529
2,328
0
2,024
5,929
2,776
3,345
1,296
4,633
94,908
0
W
Cupid
6,665
3,966
144
3,949
8,606
3,964
429
1,984
6,622
0
82,040
L
Heimdallr
JESUCRI5TO7799
Heimdallr
4,637
1,410
71
1,492
9,638
3,940
932
2,817
6,821
0
39,116
W
Cu Chulainn
Love-as-a-Weapon
Cu Chulainn
7,467
1,609
0
927
15,522
14,397
4,812
871
14,651
0
56,380
L
9,164
2,296
0
1,765
13,613
9,888
0
3,336
10,277
0
37,015
L
4,753
584
0
1,329
6,966
2,512
730
2,761
4,205
42,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
47,762
326
Minions Killed
546
0
Camps Cleared
0
1,288,492
Distance Traveled
1,690,914
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,634
390
39
2
0
218,780
2
W
Bacchus
8,492
500
22
1
0
341,929
0
W
Osiris
10,349
609
123
7
0
390,402
3
L
Set
7,476
440
99
6
0
304,378
1
W
Zeus
10,774
634
183
11
0
300,289
2
W
Cupid
9,179
540
134
8
0
333,794
0
L
Heimdallr
6,904
406
57
3
0
272,783
3
W
Cu Chulainn
8,968
528
84
5
0
324,500
0
L
Mulan
7,298
429
64
4
0
214,449
2
L
Nu Wa
7,121
419
67
4
0
278,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role