Player Matchup

Erlang Shen
Erlang Shen
Platinum I
A7xsasuke006x
Erlang Shen
Platinum I
Level 126
God Stats
2W - 3L
1,439 SR
Queue Stats
45W - 42L
2,030 MMR
Party 1
Apollo
Apollo
Platinum II
DangItKyle3
Apollo
Platinum II
Level 160
God Stats
3W - 1L
1,732 SR
Queue Stats
137W - 128L
1,832 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
Darknes006
Zhong Kui
Gold II
Level 84
God Stats
13W - 13L
1,670 SR
Queue Stats
142W - 145L
1,677 MMR
Party 1
Ares
Ares
Platinum II
Reaper 239
Ares
Platinum II
Level 160
God Stats
7W - 11L
1,542 SR
Queue Stats
181W - 161L
1,813 MMR
Party 2
Bellona
Bellona
Platinum V
xHeistx
Bellona
Platinum V
Level 119
God Stats
11W - 6L
1,687 SR
Queue Stats
110W - 102L
1,782 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,614 SR
1,827 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,664 SR
1,827 MMR
Bacchus
Bacchus
Diamond V
CallMeC0SMIC
Bacchus
Diamond V
Level 145
God Stats
65W - 44L
1,659 SR
Queue Stats
482W - 469L
1,940 MMR
Party 3
Chronos
Chronos
Platinum V
HuskyNuts77
Chronos
Platinum V
Level 115
God Stats
5W - 3L
1,813 SR
Queue Stats
120W - 116L
1,717 MMR
Solo
Chang'e
Chang'e
Platinum IV
Iatn3M
Chang'e
Platinum IV
Level 126
God Stats
72W - 46L
1,697 SR
Queue Stats
477W - 462L
1,736 MMR
Party 3
Izanami
Izanami
Diamond IV
TJMONEY11
Izanami
Diamond IV
Level 157
God Stats
1W - 0L
1,688 SR
Queue Stats
226W - 204L
1,982 MMR
Party 4
Cabrakan
Cabrakan
Platinum I
TopBoy-EI
Cabrakan
Platinum I
Level 145
God Stats
9W - 12L
1,460 SR
Queue Stats
323W - 319L
1,762 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A7xsasuke006x
Erlang Shen
20
5 / 8 / 9
14,029
501
22,042
36,432
24,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
5 / 6 / 6
15,112
540
15,662
25,336
12,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Darknes006
Zhong Kui
18
0 / 8 / 7
11,492
410
22,715
25,533
24,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 6 / 10
13,574
485
21,857
29,575
41,731
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
xHeistx
Bellona
20
6 / 3 / 4
14,651
523
22,812
29,456
46,712
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KaliPoseidonAwilixBakasura

VS

Bans
LancelotKing ArthurMercuryFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallMeC0SMIC
Bacchus
20
7 / 3 / 18
15,006
536
14,255
36,658
74,990
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
HuskyNuts77
Chronos
20
5 / 1 / 10
15,851
566
24,926
28,322
20,220
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Iatn3M
Chang'e
20
6 / 6 / 12
14,792
528
26,207
30,891
20,711
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Izanami
TJMONEY11
Izanami
20
6 / 6 / 6
17,031
608
19,292
22,840
12,852
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
TopBoy-EI
Cabrakan
20
7 / 6 / 13
15,170
542
22,233
33,364
36,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
22
Kills
31
31
Deaths
22
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A7xsasuke006x
Erlang Shen
5
8
9
1.19
W
Bacchus
CallMeC0SMIC
Bacchus
7
3
18
5.33
L
Apollo
5
6
6
1.33
L
Zhong Kui
Darknes006
Zhong Kui
0
8
7
0.44
W
Chronos
HuskyNuts77
Chronos
5
1
10
10
W
Chang'e
Iatn3M
Chang'e
6
6
12
2
L
6
6
10
1.83
W
Izanami
TJMONEY11
Izanami
6
6
6
1.5
W
Cabrakan
TopBoy-EI
Cabrakan
7
6
13
2.25
L
Bellona
xHeistx
Bellona
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,088
Damage
106,913
146,332
Taken
152,075
149,048
Mitigated
165,096
36,760
Healing
51,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A7xsasuke006x
Erlang Shen
22,042
13,470
0
9,396
36,432
24,332
1,112
22,893
13,459
0
128,670
W
Bacchus
CallMeC0SMIC
Bacchus
14,255
2,062
0
7,759
36,658
74,990
185
12,444
24,214
45,196
0
L
Apollo
15,662
11,052
0
9,123
25,336
12,169
1,122
9,432
15,904
0
146,489
L
Zhong Kui
Darknes006
Zhong Kui
22,715
568
0
5,694
25,533
24,104
480
17,140
8,393
119,461
0
W
Chronos
HuskyNuts77
Chronos
24,926
14,311
0
6,569
28,322
20,220
3,247
6,543
21,779
139,876
14,946
W
Chang'e
Iatn3M
Chang'e
26,207
1,410
7,502
12,367
30,891
20,711
0
10,795
20,096
145,129
0
L
21,857
1,165
3,846
4,081
29,575
41,731
0
19,799
9,696
40,404
0
W
Izanami
TJMONEY11
Izanami
19,292
13,107
0
7,691
22,840
12,852
5,771
5,470
17,370
0
184,092
W
Cabrakan
TopBoy-EI
Cabrakan
22,233
2,588
0
9,635
33,364
36,323
0
12,249
21,115
125,648
0
L
Bellona
xHeistx
Bellona
22,812
3,677
0
4,620
29,456
46,712
0
15,353
13,909
0
124,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,858
Gold Earned
77,850
719
Minions Killed
853
0
Camps Cleared
0
2,583,918
Distance Traveled
2,558,333
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,029
501
155
6
0
525,715
2
W
Bacchus
15,006
536
37
1
0
502,543
5
L
Apollo
15,112
540
212
8
0
473,080
8
L
Zhong Kui
11,492
410
140
5
0
494,535
6
W
Chronos
15,851
566
224
8
0
550,373
1
W
Chang'e
14,792
528
175
6
0
484,372
9
L
Ares
13,574
485
23
1
0
544,973
2
W
Izanami
17,031
608
247
9
0
522,810
8
W
Cabrakan
15,170
542
170
6
0
498,235
3
L
Bellona
14,651
523
189
7
0
545,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role