Player Matchup

Atlas
Atlas
Chepen__
Atlas
Level 25
God Stats
1W - 1L
1,593 SR
Queue Stats
5W - 9L
1,231 Elo+
Party 2
Arachne
Arachne
McCsaucin
Arachne
Level 24
God Stats
19W - 23L
1,252 SR
Queue Stats
52W - 63L
1,381 Elo+
Party 3
Discordia
Discordia
MisterShower
Discordia
Level 107
God Stats
5W - 8L
1,486 SR
Queue Stats
252W - 285L
1,493 Elo+
Party 3
Awilix
Awilix
XiBle55UpiX
Awilix
Level 126
God Stats
3W - 4L
1,463 SR
Queue Stats
246W - 267L
1,475 Elo+
Party 3
Ullr
Ullr
x_B_C_x_
Ullr
Level 119
God Stats
1W - 0L
1,358 SR
Queue Stats
8W - 11L
1,379 Elo+
Party 2
Team Averages
Level 80
1,430 SR
1,392 Elo+

VS

Team Averages
Level 37
1,485 SR
1,521 Elo+
He Bo
He Bo
Amzodon
He Bo
Level 44
God Stats
2W - 2L
1,702 SR
Queue Stats
62W - 51L
1,646 Elo+
Solo
Jormungandr
Jormungandr
DreamedPants336
Jormungandr
Level 86
God Stats
1W - 3L
1,241 SR
Queue Stats
109W - 90L
1,291 Elo+
Party 1
Thanatos
Thanatos
ODPREME
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
Vingthor71
Poseidon
Level 3
God Stats
2W - 2L
1,473 SR
Queue Stats
2W - 3L
1,723 Elo+
Party 1
Neith
Neith
cr7-byroon
Neith
Level 48
God Stats
49W - 46L
1,508 SR
Queue Stats
87W - 96L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chepen__
Atlas
18
1 / 1 / 10
11,126
654
10,256
20,542
20,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
McCsaucin
Arachne
20
5 / 3 / 8
12,479
734
12,882
19,045
11,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
MisterShower
Discordia
20
5 / 1 / 16
13,179
775
23,977
7,079
3,299
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
20
8 / 1 / 5
13,502
794
10,496
13,812
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
20
11 / 1 / 8
14,112
830
12,983
17,664
11,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Amzodon
He Bo
20
5 / 4 / 2
12,395
729
16,572
12,175
5,670
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
DreamedPants336
Jormungandr
19
1 / 2 / 4
11,363
668
14,217
24,224
24,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ODPREME
Thanatos
14
0 / 7 / 1
9,299
547
1,367
9,176
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Vingthor71
Poseidon
17
1 / 12 / 1
10,684
628
10,295
17,963
8,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
0 / 5 / 4
10,566
622
10,822
20,262
9,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
30
Kills
7
7
Deaths
30
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
Amzodon
He Bo
5
4
2
1.5
W
Atlas
Chepen__
Atlas
1
1
10
6
L
Jormungandr
DreamedPants336
Jormungandr
1
2
4
1.5
W
Arachne
McCsaucin
Arachne
5
3
8
3
W
Discordia
MisterShower
Discordia
5
1
16
13
L
Thanatos
ODPREME
Thanatos
0
7
1
0.07
L
Poseidon
Vingthor71
Poseidon
1
12
1
0.13
W
Awilix
8
1
5
10.5
L
Neith
0
5
4
0.4
W
Ullr
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,594
Damage
53,273
78,142
Taken
83,800
53,427
Mitigated
52,155
11,963
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Amzodon
He Bo
16,572
1,610
0
0
12,175
5,670
71
4,669
7,308
51,615
0
W
Atlas
Chepen__
Atlas
10,256
4,240
176
2,430
20,542
20,080
78
13,881
6,661
27,855
0
L
Jormungandr
DreamedPants336
Jormungandr
14,217
4,144
24
4,334
24,224
24,080
209
12,043
11,746
52,693
0
W
Arachne
McCsaucin
Arachne
12,882
9,122
0
3,080
19,045
11,046
0
9,189
9,856
0
38,435
W
Discordia
MisterShower
Discordia
23,977
700
0
1,795
7,079
3,299
700
4,627
2,452
71,045
0
L
Thanatos
ODPREME
Thanatos
1,367
376
0
1,150
9,176
4,823
137
3,264
5,912
0
5,676
L
Poseidon
Vingthor71
Poseidon
10,295
1,506
0
6
17,963
8,036
633
5,065
12,764
34,543
0
W
Awilix
10,496
3,468
0
2,105
13,812
7,831
1,382
6,035
7,777
0
72,497
L
Neith
10,822
4,810
0
3,539
20,262
9,546
430
8,320
11,676
0
41,980
W
Ullr
12,983
6,814
0
2,377
17,664
11,171
3,420
7,352
10,312
0
50,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,398
Gold Earned
54,307
344
Minions Killed
285
0
Camps Cleared
0
1,799,359
Distance Traveled
1,453,909
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,395
729
88
5
0
337,576
1
W
Atlas
11,126
654
35
2
0
323,521
3
L
Jormungandr
11,363
668
68
4
0
342,485
0
W
Arachne
12,479
734
39
2
0
363,886
0
W
Discordia
13,179
775
101
6
0
349,590
0
L
Thanatos
9,299
547
9
1
0
192,545
1
L
Poseidon
10,684
628
70
4
0
265,019
0
W
Awilix
13,502
794
107
6
0
388,742
0
L
Neith
10,566
622
50
3
0
316,284
2
W
Ullr
14,112
830
62
4
0
373,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role