Player Matchup

Sobek
Sobek
AceVital
Sobek
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,476 Elo+
Party 1
Nox
Nox
PorterTheG
Nox
Level 155
God Stats
2W - 0L
1,766 SR
Queue Stats
63W - 42L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
lspacebaRl
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,370 Elo+
Party 1
Team Averages
Level 70
1,589 SR
1,512 Elo+

VS

Team Averages
Level 105
1,590 SR
1,474 Elo+
Neith
Neith
DYFwit DzNootz
Neith
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
JustMike6582
Lancelot
Level 129
God Stats
12W - 17L
1,490 SR
Queue Stats
227W - 257L
1,435 Elo+
Party 2
Terra
Terra
LLShadowFall
Terra
Level 107
God Stats
3W - 1L
1,779 SR
Queue Stats
19W - 21L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AceVital
Sobek
14
2 / 1 / 14
10,127
844
5,433
13,714
18,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 3 / 10
9,879
823
12,579
10,422
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
lspacebaRl
Danzaburou
15
9 / 7 / 7
11,032
919
16,037
13,666
6,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
8,318
693
10,889
14,916
5,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
JustMike6582
Lancelot
14
8 / 6 / 2
10,027
836
10,725
12,246
5,466
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 6 / 6
8,477
706
5,495
15,677
14,231
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
17
Kills
11
11
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
AceVital
Sobek
2
1
14
9
L
1
6
6
0.67
L
Lancelot
JustMike6582
Lancelot
8
6
2
1.5
L
2
6
6
0.83
W
6
3
10
3.67
W
Danzaburou
lspacebaRl
Danzaburou
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
27,109
37,802
Taken
42,839
30,008
Mitigated
25,168
7,461
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AceVital
Sobek
5,433
1,017
0
3,385
13,714
18,475
164
2,669
11,045
11,167
0
L
10,889
3,933
0
4,054
14,916
5,471
900
5,756
9,160
0
29,344
L
Lancelot
JustMike6582
Lancelot
10,725
1,451
0
5
12,246
5,466
0
6,131
6,115
0
27,539
L
5,495
856
296
2,214
15,677
14,231
0
6,318
9,359
14,029
0
W
12,579
1,522
0
1,482
10,422
5,124
814
1,297
9,125
42,992
0
W
Danzaburou
lspacebaRl
Danzaburou
16,037
11,085
0
2,594
13,666
6,409
1,907
1,755
11,911
0
42,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
26,822
139
Minions Killed
106
6
Camps Cleared
3
624,555
Distance Traveled
625,506
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,127
844
13
1
0
237,806
0
L
Neith
8,318
693
49
4
0
179,301
3
L
Lancelot
10,027
836
42
4
3
234,384
3
L
Terra
8,477
706
15
1
0
211,821
1
W
Nox
9,879
823
67
6
5
212,481
2
W
Danzaburou
11,032
919
59
5
1
174,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role