Player Matchup

King Arthur
King Arthur
Awkward_Gaymer
King Arthur
Level 81
God Stats
2W - 4L
1,269 SR
Queue Stats
298W - 325L
1,434 Elo+
Solo
Camazotz
Camazotz
Huntster96
Camazotz
Level 126
God Stats
2W - 1L
1,473 SR
Queue Stats
342W - 359L
1,383 Elo+
Solo
Izanami
Izanami
KingElvisF520
Izanami
Level 66
God Stats
4W - 7L
1,469 SR
Queue Stats
1,119W - 1,208L
1,462 Elo+
Solo
Chaac
Chaac
StandbyCoyote32
Chaac
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
15W - 17L
1,485 Elo+
Party 2
Discordia
Discordia
luistaco
Discordia
Level 148
God Stats
1W - 1L
1,398 SR
Queue Stats
63W - 76L
1,394 Elo+
Party 2
Team Averages
Level 90
1,373 SR
1,431 Elo+

VS

Team Averages
Level 89
1,514 SR
1,445 Elo+
Ah Puch
Ah Puch
AXLHETFIELD13
Ah Puch
Level 137
God Stats
17W - 16L
1,568 SR
Queue Stats
966W - 1,069L
1,445 Elo+
Solo
Raijin
Raijin
ApprasionGift
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
JDemetrius
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,681 Elo+
Solo
Janus
Janus
PurpleHaze69
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,441 Elo+
Party 1
Kumbhakarna
Kumbhakarna
chepebones
Kumbhakarna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awkward_Gaymer
King Arthur
20
4 / 6 / 9
12,749
671
9,846
18,971
27,421
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Camazotz
Huntster96
Camazotz
19
6 / 7 / 18
13,218
696
18,966
42,587
24,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
20
3 / 1 / 15
13,426
707
8,289
30,302
15,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 2 / 21
13,389
705
8,440
24,068
44,156
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
luistaco
Discordia
20
18 / 3 / 15
16,757
882
38,270
17,817
8,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
6 / 9 / 7
14,303
753
42,606
24,656
12,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 2 / 1
8,325
438
2,056
3,043
1,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JDemetrius
Zhong Kui
19
7 / 11 / 6
12,160
640
21,469
24,328
15,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 7 / 2
12,159
640
18,475
14,168
5,872
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
chepebones
Kumbhakarna
20
1 / 7 / 12
12,157
640
8,355
24,277
37,820
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
36
Kills
18
19
Deaths
36
78
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
6
9
7
1.06
L
1
2
1
0.75
W
King Arthur
Awkward_Gaymer
King Arthur
4
6
9
1.42
W
Camazotz
Huntster96
Camazotz
6
7
18
2.14
L
Zhong Kui
JDemetrius
Zhong Kui
7
11
6
0.91
W
Izanami
3
1
15
10.5
L
3
7
2
0.57
W
5
2
21
7.75
L
Kumbhakarna
chepebones
Kumbhakarna
1
7
12
1
W
Discordia
luistaco
Discordia
18
3
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,811
Damage
92,961
133,745
Taken
90,472
119,926
Mitigated
72,535
74,737
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
42,606
1,235
1,715
6,934
24,656
12,367
0
8,353
16,303
79,093
0
L
2,056
327
344
299
3,043
1,298
0
1,469
1,574
3,706
0
W
King Arthur
Awkward_Gaymer
King Arthur
9,846
590
3,348
1,927
18,971
27,421
235
11,732
7,239
0
26,878
W
Camazotz
Huntster96
Camazotz
18,966
4,117
3,347
19,146
42,587
24,267
994
29,855
12,703
0
31,364
L
Zhong Kui
JDemetrius
Zhong Kui
21,469
3,066
1,069
3,453
24,328
15,178
0
10,427
13,901
32,884
0
W
Izanami
8,289
4,003
8,204
15,606
30,302
15,287
2,477
21,247
9,055
0
43,405
L
18,475
877
357
475
14,168
5,872
0
9,331
4,837
41,638
0
W
8,440
787
2,547
7,567
24,068
44,156
495
19,492
4,560
0
21,043
L
Kumbhakarna
chepebones
Kumbhakarna
8,355
245
0
1,536
24,277
37,820
0
8,690
15,587
16,896
0
W
Discordia
luistaco
Discordia
38,270
1,400
6,368
6,677
17,817
8,795
2,940
10,590
7,227
70,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,539
Gold Earned
59,104
230
Minions Killed
167
0
Camps Cleared
0
1,678,636
Distance Traveled
1,164,300
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,303
753
75
4
0
286,851
1
L
Raijin
8,325
438
3
0
0
56,430
0
W
King Arthur
12,749
671
40
2
0
321,267
0
W
Camazotz
13,218
696
17
1
0
331,219
0
L
Zhong Kui
12,160
640
25
1
0
252,291
1
W
Izanami
13,426
707
81
4
0
328,560
0
L
Janus
12,159
640
47
2
0
257,602
0
W
Chaac
13,389
705
31
2
0
338,669
0
L
Kumbhakarna
12,157
640
17
1
0
311,126
0
W
Discordia
16,757
882
61
3
0
358,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role