Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
InvaderRife
Sol
Level 14
God Stats
0W - 1L
1,106 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Stargem124
Yemoja
Level 9
God Stats
0W - 2L
988 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
ToxsickDemonz
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
YAMADA RACSO
Chaac
Level 87
God Stats
12W - 10L
1,659 SR
Queue Stats
217W - 249L
1,409 Elo+
Solo
Team Averages
Level 36
1,351 SR
1,482 Elo+

VS

Team Averages
Level 68
1,431 SR
1,408 Elo+
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Angel9999871
Cernunnos
Level 64
God Stats
10W - 14L
1,438 SR
Queue Stats
49W - 56L
1,384 Elo+
Solo
Thanatos
Thanatos
Joshua25438
Thanatos
Level 65
God Stats
8W - 3L
1,383 SR
Queue Stats
21W - 28L
1,397 Elo+
Party 2
Hercules
Hercules
MaarquisTheBeast
Hercules
Level 84
God Stats
10W - 8L
1,188 SR
Queue Stats
232W - 232L
1,372 Elo+
Solo
Discordia
Discordia
junkybully
Discordia
Level 18
God Stats
2W - 3L
1,648 SR
Queue Stats
19W - 20L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 0
6,542
654
3,641
6,848
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 0
6,290
629
4,988
9,841
5,487
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Stargem124
Yemoja
9
0 / 0 / 0
5,798
580
0
0
0
Nemesis
10
0 / 4 / 1
6,063
606
4,625
8,903
3,796
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
0 / 0 / 1
7,678
768
8,075
8,869
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 0 / 5
8,353
835
5,992
3,168
1,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Angel9999871
Cernunnos
14
1 / 0 / 5
7,427
743
5,360
8,435
3,664
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Joshua25438
Thanatos
14
7 / 0 / 3
7,957
796
6,663
6,020
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 5
7,157
716
4,272
8,534
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
junkybully
Discordia
13
1 / 3 / 5
7,011
701
5,205
6,084
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
11
11
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
0
0.5
W
Poseidon
 
Poseidon
1
0
5
3.5
W
Cernunnos
Angel9999871
Cernunnos
1
0
5
3.5
L
0
5
0
0
W
Thanatos
Joshua25438
Thanatos
7
0
3
8.5
W
1
0
5
3.5
L
Yemoja
Stargem124
Yemoja
0
0
0
0
L
Nemesis
0
4
1
0.13
L
0
0
1
0.5
W
Discordia
junkybully
Discordia
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
27,492
34,461
Taken
32,241
24,591
Mitigated
17,443
6,819
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,641
160
418
1,024
6,848
4,416
0
2,005
4,843
13,752
0
W
Poseidon
 
Poseidon
5,992
1,497
0
783
3,168
1,284
0
562
2,523
43,434
0
W
Cernunnos
Angel9999871
Cernunnos
5,360
2,526
130
1,231
8,435
3,664
808
2,831
5,296
0
27,683
L
4,988
1,059
0
1,876
9,841
5,487
0
3,059
6,782
16,887
0
W
Thanatos
Joshua25438
Thanatos
6,663
1,449
0
6,258
6,020
2,726
0
1,299
4,444
0
14,945
W
4,272
1,339
0
3,606
8,534
7,508
0
2,063
6,265
0
6,138
L
Yemoja
Stargem124
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
4,625
1,479
0
666
8,903
3,796
0
3,272
5,631
0
6,525
L
8,075
696
0
2,835
8,869
10,892
0
2,861
6,008
228
38,766
W
Discordia
junkybully
Discordia
5,205
126
0
0
6,084
2,261
40
1,298
4,191
21,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
37,905
132
Minions Killed
217
0
Camps Cleared
0
786,146
Distance Traveled
1,034,188
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,542
654
22
2
0
191,634
1
W
Poseidon
8,353
835
105
11
0
196,145
2
W
Cernunnos
7,427
743
49
5
0
177,813
2
L
Sol
6,290
629
23
2
0
170,155
1
W
Thanatos
7,957
796
20
2
0
239,492
1
W
Hercules
7,157
716
4
0
0
219,928
0
L
Yemoja
5,798
580
0
0
0
0
0
L
Nemesis
6,063
606
8
1
0
197,205
1
L
Chaac
7,678
768
79
8
0
227,152
0
W
Discordia
7,011
701
39
4
0
200,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role