Player Matchup

Baron Samedi
Baron Samedi
Brain_Dead46
Baron Samedi
Level 101
God Stats
12W - 5L
1,679 SR
Queue Stats
49W - 32L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Fede627
Sun Wukong
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 57L
1,415 Elo+
Solo
Medusa
Medusa
uchiha_thunder
Medusa
Level 109
God Stats
7W - 1L
1,600 SR
Queue Stats
22W - 14L
1,525 Elo+
Party 1
Team Averages
Level 106
1,593 SR
1,491 Elo+

VS

Team Averages
Level 102
1,370 SR
1,456 Elo+
Gilgamesh
Gilgamesh
imblackman13
Gilgamesh
Level 89
God Stats
2W - 2L
1,326 SR
Queue Stats
17W - 15L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
johnsmarty77
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,432 Elo+
Party 2
Lancelot
Lancelot
uPotatoed
Lancelot
Level 109
God Stats
0W - 2L
1,283 SR
Queue Stats
108W - 115L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brain_Dead46
Baron Samedi
18
3 / 1 / 17
12,380
728
18,840
13,982
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Fede627
Sun Wukong
19
12 / 3 / 11
13,834
814
20,263
21,601
29,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 8 / 9
12,825
754
15,384
20,644
12,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
imblackman13
Gilgamesh
16
3 / 6 / 5
11,540
679
9,114
23,980
23,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
johnsmarty77
Zhong Kui
16
5 / 9 / 4
11,674
687
18,507
21,308
15,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
uPotatoed
Lancelot
15
4 / 8 / 3
11,340
667
14,658
17,527
8,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
23
Kills
12
12
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brain_Dead46
Baron Samedi
3
1
17
11.5
W
Sun Wukong
Fede627
Sun Wukong
12
3
11
5.83
L
Gilgamesh
imblackman13
Gilgamesh
3
6
5
0.92
L
Zhong Kui
johnsmarty77
Zhong Kui
5
9
4
0.78
L
Lancelot
uPotatoed
Lancelot
4
8
3
0.69
W
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,487
Damage
42,279
56,227
Taken
62,815
48,570
Mitigated
46,947
21,488
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brain_Dead46
Baron Samedi
18,840
2,543
5,314
7,896
13,982
6,915
378
2,798
11,184
44,479
0
W
Sun Wukong
Fede627
Sun Wukong
20,263
3,721
0
5,285
21,601
29,126
409
8,458
13,143
0
45,298
L
Gilgamesh
imblackman13
Gilgamesh
9,114
2,754
382
2,009
23,980
23,392
0
8,315
15,109
0
31,006
L
Zhong Kui
johnsmarty77
Zhong Kui
18,507
704
0
3,256
21,308
15,002
0
3,864
16,992
45,810
0
L
Lancelot
uPotatoed
Lancelot
14,658
2,324
0
423
17,527
8,553
0
7,174
10,086
0
33,206
W
15,384
8,670
0
2,993
20,644
12,529
1,846
7,836
12,808
0
61,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
34,554
192
Minions Killed
154
9
Camps Cleared
4
904,586
Distance Traveled
870,264
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,380
728
64
4
2
304,355
2
W
Sun Wukong
13,834
814
34
2
1
323,911
4
L
Gilgamesh
11,540
679
39
2
3
289,145
1
L
Zhong Kui
11,674
687
78
5
1
281,961
2
L
Lancelot
11,340
667
37
2
0
299,158
2
W
Medusa
12,825
754
94
6
6
276,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role