Player Matchup

Lancelot
Lancelot
Orebros
Lancelot
Level 157
God Stats
1W - 1L
1,294 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
SuperAnimeNerd
Kuzenbo
Level 60
God Stats
1W - 1L
1,348 SR
Queue Stats
4W - 5L
1,034 Elo+
Party 2
Artemis
Artemis
TheBlueRex
Artemis
Level 118
God Stats
1W - 0L
1,818 SR
Queue Stats
105W - 97L
1,370 Elo+
Solo
Team Averages
Level 112
1,486 SR
1,302 Elo+

VS

Team Averages
Level 78
1,494 SR
1,316 Elo+
Ra
Ra
ThatsWack747
Ra
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 76L
1,344 Elo+
Party 1
Chaac
Chaac
cocojorx
Chaac
Level 89
God Stats
4W - 16L
1,318 SR
Queue Stats
132W - 206L
1,353 Elo+
Solo
Skadi
Skadi
tiktokfamous188
Skadi
Level 61
God Stats
0W - 3L
1,664 SR
Queue Stats
17W - 30L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Orebros
Lancelot
14
6 / 0 / 4
8,859
738
13,662
12,390
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 2 / 7
8,773
731
6,887
9,947
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TheBlueRex
Artemis
13
1 / 2 / 8
7,985
665
7,616
7,188
2,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,628
636
6,169
8,973
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
cocojorx
Chaac
12
1 / 1 / 2
8,002
667
7,053
14,954
10,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 1
7,608
634
7,641
10,326
3,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Orebros
Lancelot
6
0
4
8
W
3
2
7
3.25
L
1
4
2
0.5
W
Artemis
TheBlueRex
Artemis
1
2
8
2.5
L
Chaac
cocojorx
Chaac
1
1
2
2
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
20,863
29,525
Taken
34,253
23,945
Mitigated
18,153
7,332
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Orebros
Lancelot
13,662
4,314
0
5,240
12,390
9,021
0
2,593
9,797
0
29,335
W
6,887
2,807
0
982
9,947
12,107
56
2,142
7,805
20,411
0
L
6,169
328
1,363
1,586
8,973
3,552
0
563
8,255
23,518
0
W
Artemis
TheBlueRex
Artemis
7,616
4,079
0
1,110
7,188
2,817
148
2,072
5,116
0
35,579
L
Chaac
cocojorx
Chaac
7,053
881
1,054
5,911
14,954
10,694
0
4,326
10,335
0
25,914
L
7,641
3,570
0
708
10,326
3,907
0
2,626
7,543
0
24,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
23,238
123
Minions Killed
134
6
Camps Cleared
5
706,426
Distance Traveled
666,005
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,859
738
38
3
3
254,196
0
W
Kuzenbo
8,773
731
16
1
0
246,481
3
L
Ra
7,628
636
48
4
0
223,080
2
W
Artemis
7,985
665
69
6
3
205,749
3
L
Chaac
8,002
667
46
4
2
239,424
3
L
Skadi
7,608
634
40
3
3
203,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role