Player Matchup

Ares
Ares
Bronze IV
AFHJEFF
Ares
Bronze IV
Level 110
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
King Arthur
King Arthur
Gold V
BackDoorMan562
King Arthur
Gold V
Level 65
God Stats
38W - 30L
1,525 SR
Queue Stats
91W - 94L
1,410 MMR
Solo
Jing Wei
Jing Wei
Bronze V
JHULS55
Jing Wei
Bronze V
Level 106
God Stats
0W - 1L
1,380 SR
Queue Stats
3W - 6L
1,408 MMR
Solo
Hades
Hades
Gold IV
tacos4life25
Hades
Gold IV
Level 69
God Stats
10W - 10L
1,607 SR
Queue Stats
23W - 26L
1,452 MMR
Solo
Fenrir
Fenrir
Gold IV
warchirimoya
Fenrir
Gold IV
Level 159
God Stats
2W - 3L
1,537 SR
Queue Stats
80W - 77L
1,290 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,465 SR
1,392 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,522 SR
1,417 MMR
Khepri
Khepri
Silver I
AwGeezSlick
Khepri
Silver I
Level 121
God Stats
5W - 8L
1,463 SR
Queue Stats
136W - 143L
1,217 MMR
Party 1
Scylla
Scylla
Gold II
BilbosEichel
Scylla
Gold II
Level 147
God Stats
46W - 47L
1,579 SR
Queue Stats
313W - 318L
1,399 MMR
Solo
Cupid
Cupid
Gold II
Pango1028
Cupid
Gold II
Level 106
God Stats
4W - 7L
1,334 SR
Queue Stats
198W - 203L
1,581 MMR
Party 1
Loki
Loki
Gold I
RevelationTW_
Loki
Gold I
Level 89
God Stats
4W - 2L
1,735 SR
Queue Stats
43W - 43L
1,666 MMR
Party 2
Hun Batz
Hun Batz
Silver I
gandolftheok
Hun Batz
Silver I
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 72L
1,221 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AFHJEFF
Ares
5
0 / 1 / 0
5,705
336
743
3,794
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
BackDoorMan562
King Arthur
14
0 / 1 / 0
8,416
495
5,793
11,509
12,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
JHULS55
Jing Wei
12
0 / 4 / 0
7,219
425
3,117
9,650
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 3
8,844
520
8,188
10,440
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
3 / 4 / 1
8,106
477
5,107
16,136
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetKaliArachne

VS

Bans
LancelotYmirBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 0 / 4
8,263
486
1,922
6,852
5,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
14
0 / 4 / 4
8,682
511
6,097
7,881
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Pango1028
Cupid
17
5 / 0 / 0
10,054
591
8,312
7,176
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 0 / 0
11,547
679
10,750
10,541
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
gandolftheok
Hun Batz
14
1 / 1 / 3
8,708
512
5,417
11,840
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
AFHJEFF
Ares
0
1
0
0
W
Khepri
0
0
4
2
L
King Arthur
BackDoorMan562
King Arthur
0
1
0
0
W
Scylla
0
4
4
0.5
L
Jing Wei
JHULS55
Jing Wei
0
4
0
0
W
Cupid
Pango1028
Cupid
5
0
0
5
W
6
0
0
6
W
Hun Batz
gandolftheok
Hun Batz
1
1
3
2.5
L
2
2
3
1.75
L
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
32,498
51,529
Taken
44,290
29,793
Mitigated
21,762
14,492
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AFHJEFF
Ares
743
0
0
406
3,794
1,689
0
168
3,626
7,117
0
W
Khepri
1,922
207
2,111
2,126
6,852
5,194
45
2,484
4,368
18,578
0
L
King Arthur
BackDoorMan562
King Arthur
5,793
910
0
780
11,509
12,806
0
197
11,312
0
66,850
W
Scylla
6,097
1,039
0
750
7,881
3,026
385
3,731
4,150
67,793
0
L
Jing Wei
JHULS55
Jing Wei
3,117
2,269
0
2,349
9,650
3,062
0
861
8,789
0
47,258
W
Cupid
Pango1028
Cupid
8,312
4,423
0
3,638
7,176
3,289
963
565
6,611
0
95,899
W
10,750
4,357
0
2,756
10,541
5,210
0
646
9,895
0
94,288
W
Hun Batz
gandolftheok
Hun Batz
5,417
996
0
5,050
11,840
5,043
107
1,954
9,886
0
71,596
L
8,188
715
427
4,678
10,440
5,140
0
3,061
7,185
82,224
0
L
Fenrir
5,107
1,499
0
5,852
16,136
7,096
0
3,378
12,598
0
55,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
47,254
441
Minions Killed
551
0
Camps Cleared
0
1,418,002
Distance Traveled
1,706,294
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,705
336
11
1
0
157,219
2
W
Khepri
8,263
486
33
2
0
341,075
6
L
King Arthur
8,416
495
128
8
0
317,190
3
W
Scylla
8,682
511
119
7
0
274,510
7
L
Jing Wei
7,219
425
65
4
0
289,347
3
W
Cupid
10,054
591
143
8
0
300,361
4
W
Loki
11,547
679
161
9
0
381,931
4
W
Hun Batz
8,708
512
95
6
0
408,417
6
L
Hades
8,844
520
153
9
0
325,272
7
L
Fenrir
8,106
477
84
5
0
328,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role