Player Matchup

Baron Samedi
Baron Samedi
Blasphameeep
Baron Samedi
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 19L
1,141 Elo+
Party 1
Ullr
Ullr
Hypnotik_hunta
Ullr
Level 29
God Stats
2W - 4L
1,445 SR
Queue Stats
40W - 45L
1,509 Elo+
Solo
Hercules
Hercules
Sir Meeeps
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,141 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VQ_Pops
Tsukuyomi
Level 15
God Stats
0W - 3L
1,227 SR
Queue Stats
3W - 24L
1,168 Elo+
Party 1
Sol
Sol
ilykilluaa
Sol
Level 16
God Stats
0W - 8L
1,075 SR
Queue Stats
2W - 23L
1,168 Elo+
Party 1
Team Averages
Level 15
1,350 SR
1,225 Elo+

VS

Team Averages
Level 101
1,473 SR
1,380 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
RAIDERXKILL3R
Bastet
Level 157
God Stats
8W - 0L
1,724 SR
Queue Stats
282W - 362L
1,403 Elo+
Party 2
Izanami
Izanami
Slug3816
Izanami
Level 33
God Stats
6W - 8L
1,523 SR
Queue Stats
26W - 60L
1,317 Elo+
Party 2
Sylvanus
Sylvanus
SrPanc
Sylvanus
Level 100
God Stats
2W - 2L
1,236 SR
Queue Stats
59W - 86L
1,293 Elo+
Solo
Freya
Freya
fxxckingaimbot
Freya
Level 69
God Stats
4W - 8L
1,384 SR
Queue Stats
119W - 191L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blasphameeep
Baron Samedi
17
3 / 4 / 7
9,848
703
13,523
12,987
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 4
10,099
721
11,688
16,309
7,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Sir Meeeps
Hercules
17
3 / 2 / 7
9,703
693
9,128
23,008
16,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
VQ_Pops
Tsukuyomi
17
3 / 3 / 3
9,981
713
5,960
13,100
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 5
8,794
628
7,223
9,730
3,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 1 / 5
11,194
800
18,120
7,307
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 2 / 6
10,755
768
15,982
12,765
6,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Slug3816
Izanami
15
0 / 1 / 2
9,143
653
1,299
7,192
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SrPanc
Sylvanus
18
2 / 4 / 7
10,062
719
10,832
25,455
21,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 4 / 5
11,016
787
13,322
13,746
7,356
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
12
Kills
15
15
Deaths
12
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
5
5.5
L
Baron Samedi
Blasphameeep
Baron Samedi
3
4
7
1.63
L
3
3
4
1.67
W
5
2
6
4
L
Hercules
Sir Meeeps
Hercules
3
2
7
3.25
W
Izanami
Slug3816
Izanami
0
1
2
1
W
Sylvanus
SrPanc
Sylvanus
2
4
7
1.38
L
Tsukuyomi
VQ_Pops
Tsukuyomi
3
3
3
1.5
W
5
4
5
1.88
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,522
Damage
59,555
75,134
Taken
66,465
38,101
Mitigated
42,068
19,422
Healing
25,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,120
3,819
0
250
7,307
3,181
2,412
910
6,397
48,881
0
L
Baron Samedi
Blasphameeep
Baron Samedi
13,523
1,122
2,315
3,121
12,987
5,905
0
7,360
5,627
49,308
0
L
11,688
5,545
0
1,329
16,309
7,223
0
7,341
8,968
0
50,028
W
15,982
4,282
0
4,308
12,765
6,043
114
3,026
9,739
0
46,155
L
Hercules
Sir Meeeps
Hercules
9,128
2,654
0
9,824
23,008
16,663
263
12,767
10,241
0
23,138
W
Izanami
Slug3816
Izanami
1,299
803
0
1,094
7,192
3,870
2,364
2,635
4,557
0
20,758
W
Sylvanus
SrPanc
Sylvanus
10,832
1,616
2,849
11,829
25,455
21,618
0
10,677
14,778
22,655
0
L
Tsukuyomi
VQ_Pops
Tsukuyomi
5,960
1,431
0
735
13,100
4,725
0
8,550
4,550
0
27,437
W
13,322
5,640
919
4,224
13,746
7,356
350
3,498
10,248
48,355
0
L
7,223
2,398
0
2,098
9,730
3,585
0
6,256
3,474
22,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
52,170
266
Minions Killed
274
0
Camps Cleared
0
1,338,229
Distance Traveled
1,400,759
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,194
800
75
5
0
294,707
1
L
Baron Samedi
9,848
703
70
5
0
269,957
2
L
Ullr
10,099
721
84
6
0
269,002
2
W
Bastet
10,755
768
55
4
0
335,696
3
L
Hercules
9,703
693
35
3
0
266,900
0
W
Izanami
9,143
653
41
3
0
234,354
0
W
Sylvanus
10,062
719
34
2
0
247,907
1
L
Tsukuyomi
9,981
713
43
3
0
257,174
0
W
Freya
11,016
787
69
5
0
288,095
0
L
Sol
8,794
628
34
2
0
275,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role