Player Matchup

Jing Wei
Jing Wei
AlanBozoFan
Jing Wei
Level 149
God Stats
0W - 1L
1,317 SR
Queue Stats
21W - 25L
1,375 Elo+
Party 1
Nike
Nike
TheDomeLord
Nike
Level 108
God Stats
0W - 1L
1,730 SR
Queue Stats
33W - 29L
1,593 Elo+
Party 1
Janus
Janus
eternal nyx4
Janus
Level 115
God Stats
1W - 1L
1,352 SR
Queue Stats
105W - 84L
1,545 Elo+
Party 1
Team Averages
Level 124
1,466 SR
1,504 Elo+

VS

Team Averages
Level 63
1,691 SR
1,368 Elo+
Anubis
Anubis
JuanConnor
Anubis
Level 53
God Stats
17W - 8L
1,548 SR
Queue Stats
60W - 95L
1,331 Elo+
Party 2
Sobek
Sobek
Sugar_Daddy_17
Sobek
Level 29
God Stats
3W - 0L
1,743 SR
Queue Stats
25W - 40L
1,268 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZuluMain
Tsukuyomi
Level 107
God Stats
10W - 4L
1,780 SR
Queue Stats
249W - 275L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlanBozoFan
Jing Wei
15
4 / 5 / 5
11,003
688
9,330
19,599
7,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 7
12,238
765
17,935
17,715
16,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 8 / 5
11,809
738
15,932
14,566
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JuanConnor
Anubis
18
12 / 5 / 4
13,290
831
19,553
19,873
9,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 10
10,757
672
5,145
21,247
32,485
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
ZuluMain
Tsukuyomi
16
5 / 8 / 8
12,061
754
20,297
18,325
7,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
16
Kills
18
18
Deaths
16
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlanBozoFan
Jing Wei
4
5
5
1.3
W
Anubis
JuanConnor
Anubis
12
5
4
2.8
W
1
3
10
2
L
6
5
7
1.9
W
Tsukuyomi
ZuluMain
Tsukuyomi
5
8
8
1.13
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,197
Damage
44,995
51,880
Taken
59,445
30,664
Mitigated
49,715
3,707
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlanBozoFan
Jing Wei
9,330
7,100
0
2,152
19,599
7,050
608
10,228
9,371
0
34,958
W
Anubis
JuanConnor
Anubis
19,553
1,045
0
7,146
19,873
9,680
875
6,142
13,731
50,997
0
W
5,145
805
487
4,331
21,247
32,485
422
4,468
16,779
23,047
0
L
17,935
3,461
0
1,110
17,715
16,946
285
6,825
10,890
0
38,286
W
Tsukuyomi
ZuluMain
Tsukuyomi
20,297
5,301
0
2,142
18,325
7,550
1,270
5,939
12,386
0
50,064
L
15,932
908
0
445
14,566
6,668
140
8,425
6,141
42,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,050
Gold Earned
36,108
152
Minions Killed
152
8
Camps Cleared
7
758,088
Distance Traveled
814,498
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,003
688
54
3
4
257,364
2
W
Anubis
13,290
831
70
4
4
248,655
2
W
Sobek
10,757
672
28
2
0
292,641
3
L
Nike
12,238
765
48
3
2
258,368
0
W
Tsukuyomi
12,061
754
54
3
3
273,202
5
L
Janus
11,809
738
50
3
2
242,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role