Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BunnySuu
Charybdis
Level 88
God Stats
3W - 0L
1,732 SR
Queue Stats
45W - 69L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
KingEazy337
Jormungandr
Level 142
God Stats
5W - 4L
1,627 SR
Queue Stats
183W - 214L
1,413 Elo+
Solo
Ne Zha
Ne Zha
Stackint
Ne Zha
Level 49
God Stats
2W - 2L
1,275 SR
Queue Stats
47W - 60L
1,397 Elo+
Party 1
Chaac
Chaac
anikor89
Chaac
Level 108
God Stats
2W - 2L
1,233 SR
Queue Stats
64W - 90L
1,345 Elo+
Party 2
Team Averages
Level 91
1,473 SR
1,408 Elo+

VS

Team Averages
Level 103
1,458 SR
1,447 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DRCHACAL
Sol
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 188L
1,426 Elo+
Solo
Raijin
Raijin
Icetyrant3519
Raijin
Level 72
God Stats
0W - 2L
1,288 SR
Queue Stats
14W - 16L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Lilhurley420184
Jing Wei
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
1,435 Elo+
Solo
Xing Tian
Xing Tian
hectorcruz1234
Xing Tian
Level 63
God Stats
4W - 6L
1,500 SR
Queue Stats
324W - 361L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
2 / 2 / 16
10,090
721
10,699
9,277
4,932
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
BunnySuu
Charybdis
19
10 / 3 / 12
11,489
821
15,798
12,676
6,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
KingEazy337
Jormungandr
17
3 / 3 / 15
10,545
753
11,815
23,558
18,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Stackint
Ne Zha
18
8 / 4 / 10
11,033
788
15,200
16,032
8,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
anikor89
Chaac
19
4 / 2 / 17
10,888
778
15,123
19,656
22,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 6 / 9
9,521
680
12,973
15,088
6,313
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 6
8,818
630
10,209
12,241
4,739
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 6 / 7
9,831
702
9,728
12,859
5,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
19
4 / 2 / 6
10,846
775
15,409
15,150
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
hectorcruz1234
Xing Tian
16
2 / 8 / 6
9,833
702
9,959
22,402
26,927
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
27
Kills
14
14
Deaths
27
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
2
16
5
L
Hachiman
 
Hachiman
3
6
9
1.25
W
Charybdis
BunnySuu
Charybdis
10
3
12
5.33
L
1
5
6
0.8
L
4
6
7
1.25
W
Jormungandr
KingEazy337
Jormungandr
3
3
15
3.5
L
Jing Wei
4
2
6
3.5
W
Ne Zha
Stackint
Ne Zha
8
4
10
3.25
W
Chaac
anikor89
Chaac
4
2
17
6.25
L
Xing Tian
hectorcruz1234
Xing Tian
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,635
Damage
58,278
81,199
Taken
77,740
60,661
Mitigated
50,439
39,751
Healing
20,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,699
2,913
3,225
3,671
9,277
4,932
1,167
5,110
4,167
18,377
0
L
Hachiman
 
Hachiman
12,973
6,818
1,092
3,397
15,088
6,313
1,526
3,022
12,066
0
25,918
W
Charybdis
BunnySuu
Charybdis
15,798
6,421
1,968
2,783
12,676
6,327
2,931
6,307
6,369
0
27,471
L
10,209
3,249
1,475
3,122
12,241
4,739
108
3,881
8,360
19,594
0
L
9,728
1,078
2,439
851
12,859
5,535
0
4,432
8,427
23,900
0
W
Jormungandr
KingEazy337
Jormungandr
11,815
1,205
1,304
8,401
23,558
18,472
0
6,477
17,081
27,541
0
L
Jing Wei
15,409
7,574
444
5,904
15,150
6,925
377
4,939
10,211
0
44,539
W
Ne Zha
Stackint
Ne Zha
15,200
3,244
2,741
5,698
16,032
8,139
675
6,269
9,763
0
28,267
W
Chaac
anikor89
Chaac
15,123
1,071
1,596
8,364
19,656
22,791
1,171
5,733
13,923
0
34,797
L
Xing Tian
hectorcruz1234
Xing Tian
9,959
629
893
1,284
22,402
26,927
0
6,240
16,162
21,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
48,849
148
Minions Killed
154
0
Camps Cleared
0
1,363,520
Distance Traveled
1,099,947
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,090
721
21
2
0
249,137
0
L
Hachiman
9,521
680
31
2
0
203,149
0
W
Charybdis
11,489
821
31
2
0
256,782
0
L
Sol
8,818
630
20
1
0
193,593
0
L
Raijin
9,831
702
26
2
0
216,733
0
W
Jormungandr
10,545
753
45
3
0
255,150
0
L
Jing Wei
10,846
775
55
4
0
253,113
0
W
Ne Zha
11,033
788
20
1
0
296,018
1
W
Chaac
10,888
778
31
2
0
306,433
0
L
Xing Tian
9,833
702
22
2
0
233,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role