Player Matchup

King Arthur
King Arthur
Natsyel
King Arthur
Level 54
God Stats
8W - 5L
1,292 SR
Queue Stats
18W - 26L
1,253 Elo+
Party 1
Neith
Neith
SSbluethebunny
Neith
Level 148
God Stats
1W - 3L
1,186 SR
Queue Stats
77W - 89L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
ZentryVEVO
Ah Puch
Level 14
God Stats
2W - 2L
1,319 SR
Queue Stats
14W - 10L
1,436 Elo+
Party 1
Team Averages
Level 72
1,266 SR
1,372 Elo+

VS

Team Averages
Level 70
1,338 SR
1,450 Elo+
Mercury
Mercury
Tayloir
Mercury
Level 87
God Stats
0W - 3L
1,044 SR
Queue Stats
14W - 11L
1,393 Elo+
Party 2
Yemoja
Yemoja
ZapZapZapZap
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,484 Elo+
Party 2
Janus
Janus
alphamettric
Janus
Level 96
God Stats
1W - 2L
1,469 SR
Queue Stats
7W - 9L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Natsyel
King Arthur
16
2 / 2 / 6
10,327
688
7,337
12,476
10,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 2 / 3
11,208
747
16,571
12,443
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
ZentryVEVO
Ah Puch
15
4 / 4 / 7
11,105
740
11,987
11,885
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Tayloir
Mercury
16
7 / 4 / 0
11,052
737
10,731
15,091
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
13
0 / 1 / 7
9,982
665
7,076
15,475
18,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 6
9,889
659
10,361
12,794
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
13
Kills
8
8
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Natsyel
King Arthur
2
2
6
2.5
W
7
2
3
4.25
L
Mercury
Tayloir
Mercury
7
4
0
1.75
L
Yemoja
0
1
7
3.5
W
Ah Puch
ZentryVEVO
Ah Puch
4
4
7
1.88
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,895
Damage
28,168
36,804
Taken
43,360
23,052
Mitigated
31,486
5,384
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Natsyel
King Arthur
7,337
588
0
500
12,476
10,779
11
7,207
5,269
0
28,515
W
16,571
6,067
0
2,953
12,443
6,252
1,925
6,361
6,082
0
55,425
L
Mercury
Tayloir
Mercury
10,731
2,825
0
1,183
15,091
8,642
1,016
4,530
10,561
0
34,159
L
Yemoja
7,076
1,727
1,917
4,010
15,475
18,455
0
5,295
10,180
22,279
0
W
Ah Puch
ZentryVEVO
Ah Puch
11,987
505
0
1,931
11,885
6,021
180
4,305
7,580
29,700
0
L
10,361
86
0
10
12,794
4,389
669
2,824
9,970
35,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
30,923
162
Minions Killed
132
9
Camps Cleared
3
802,235
Distance Traveled
768,068
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,327
688
46
3
3
302,068
3
W
Neith
11,208
747
78
5
4
268,760
2
L
Mercury
11,052
737
52
3
3
278,285
1
L
Yemoja
9,982
665
28
2
0
243,844
7
W
Ah Puch
11,105
740
38
3
2
231,407
3
L
Janus
9,889
659
52
3
0
245,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role