Player Matchup

Chaac
Chaac
HockeyChompy5
Chaac
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 38L
1,196 Elo+
Party 3
Jing Wei
Jing Wei
N HENDRIX
Jing Wei
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 38L
1,418 Elo+
Party 1
Awilix
Awilix
T SiZZLe 2006
Awilix
Level 57
God Stats
0W - 7L
1,500 SR
Queue Stats
40W - 50L
1,418 Elo+
Party 1
Sol
Sol
cptindestroyer
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,182 Elo+
Party 3
Ares
Ares
juma469
Ares
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 54L
1,141 Elo+
Party 3
Team Averages
Level 34
1,500 SR
1,271 Elo+

VS

Team Averages
Level 66
1,485 SR
1,410 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Assassin_CP
Cthulhu
Level 27
God Stats
3W - 1L
1,426 SR
Queue Stats
34W - 38L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
MOMODAMIGHTY
Danzaburou
Level 73
God Stats
11W - 11L
1,423 SR
Queue Stats
78W - 117L
1,366 Elo+
Party 2
Chang'e
Chang'e
Vroknyr
Chang'e
Level 69
God Stats
10W - 6L
1,447 SR
Queue Stats
310W - 326L
1,354 Elo+
Solo
Loki
Loki
Xx_LilMafia
Loki
Level 92
God Stats
8W - 3L
1,630 SR
Queue Stats
117W - 137L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,057
562
2,837
7,427
3,777
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Jing Wei
N HENDRIX
Jing Wei
7
0 / 3 / 0
4,107
456
1,426
4,851
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
4,190
466
391
5,045
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,515
502
1,707
6,210
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
juma469
Ares
7
0 / 1 / 0
3,942
438
2,664
6,439
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 2
5,644
627
3,340
1,496
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Assassin_CP
Cthulhu
9
2 / 0 / 1
5,569
619
2,409
4,845
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
MOMODAMIGHTY
Danzaburou
9
1 / 0 / 3
5,405
601
5,910
3,358
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Vroknyr
Chang'e
10
2 / 2 / 0
6,166
685
4,287
5,128
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 0
6,091
677
2,033
5,443
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
9
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
W
Cthulhu
Assassin_CP
Cthulhu
2
0
1
2.5
L
2
2
0
1
W
Danzaburou
MOMODAMIGHTY
Danzaburou
1
0
3
2.5
L
Jing Wei
N HENDRIX
Jing Wei
0
3
0
0
L
0
1
0
0
W
Chang'e
Vroknyr
Chang'e
2
2
0
1
W
3
0
0
3
L
0
2
0
0
L
Ares
juma469
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,025
Damage
17,979
29,972
Taken
20,270
14,370
Mitigated
8,649
6,368
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,340
509
0
619
1,496
560
490
1,185
311
26,994
0
W
Cthulhu
Assassin_CP
Cthulhu
2,409
119
347
1,140
4,845
3,684
104
1,705
2,944
14,629
0
L
2,837
891
0
2,094
7,427
3,777
300
4,207
3,220
0
21,916
W
Danzaburou
MOMODAMIGHTY
Danzaburou
5,910
2,638
0
1,848
3,358
1,067
1,492
683
2,595
0
34,676
L
Jing Wei
N HENDRIX
Jing Wei
1,426
974
0
0
4,851
1,622
0
1,065
3,786
0
19,260
L
391
248
0
500
5,045
1,496
0
261
4,784
0
16,101
W
Chang'e
Vroknyr
Chang'e
4,287
887
0
2,530
5,128
1,582
0
0
5,128
38,478
0
W
2,033
600
0
3,914
5,443
1,756
585
522
4,921
0
39,862
L
1,707
772
0
2,114
6,210
2,328
0
3,159
3,051
20,738
0
L
Ares
juma469
Ares
2,664
63
138
1,522
6,439
5,147
0
1,344
5,095
9,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,811
Gold Earned
28,875
160
Minions Killed
284
0
Camps Cleared
0
800,011
Distance Traveled
887,122
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,644
627
54
6
0
171,151
3
W
Cthulhu
5,569
619
24
3
0
174,022
0
L
Chaac
5,057
562
40
4
0
174,726
1
W
Danzaburou
5,405
601
54
6
0
155,693
4
L
Jing Wei
4,107
456
29
3
0
162,947
1
L
Awilix
4,190
466
37
4
0
139,770
1
W
Chang'e
6,166
685
70
8
0
174,149
4
W
Loki
6,091
677
82
9
0
212,107
1
L
Sol
4,515
502
41
5
0
140,900
2
L
Ares
3,942
438
13
1
0
181,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role