Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
FuZeTeMpiE
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 2
Scylla
Scylla
KingCrimson636
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,472 Elo+
Party 2
Janus
Janus
LeanBeefPatty28
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 118L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
Lunadir
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,330 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,442 Elo+

VS

Team Averages
Level 43
1,366 SR
1,528 Elo+
Kukulkan
Kukulkan
Areneavir
Kukulkan
Level 56
God Stats
2W - 4L
1,280 SR
Queue Stats
139W - 180L
1,408 Elo+
Party 1
Terra
Terra
Kathe92
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,702 Elo+
Solo
Serqet
Serqet
Miasakii
Serqet
Level 48
God Stats
0W - 1L
1,212 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
TTVBloodlust_Vic
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
YnR_Legendzz
Loki
Level 66
God Stats
0W - 1L
1,337 SR
Queue Stats
22W - 28L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
1 / 4 / 28
11,234
661
11,037
25,152
29,454
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
3 / 6 / 20
11,037
649
18,588
18,428
7,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 2 / 12
14,674
863
32,316
10,099
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 1 / 21
13,020
766
35,106
16,290
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Lunadir
Nu Wa
19
7 / 7 / 20
12,184
717
16,292
16,618
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Areneavir
Kukulkan
19
5 / 6 / 5
10,907
642
23,752
18,317
11,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Kathe92
Terra
18
3 / 4 / 8
10,318
607
7,228
28,608
31,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Miasakii
Serqet
17
2 / 7 / 6
9,525
560
3,717
21,918
20,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
TTVBloodlust_Vic
Sun Wukong
16
1 / 8 / 15
9,378
552
7,196
26,395
22,644
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
8 / 10 / 9
10,904
641
17,007
23,951
12,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
62
35
Kills
19
20
Deaths
35
101
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
4
28
3.75
L
Kukulkan
Areneavir
Kukulkan
5
6
5
1.25
W
3
6
20
2.17
L
Terra
Kathe92
Terra
3
4
8
1.75
W
15
2
12
10.5
W
9
1
21
19.5
W
Nu Wa
Lunadir
Nu Wa
7
7
20
2.43
L
Serqet
Miasakii
Serqet
2
7
6
0.71
L
Sun Wukong
TTVBloodlust_Vic
Sun Wukong
1
8
15
1.06
L
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,339
Damage
58,900
86,587
Taken
119,189
53,093
Mitigated
98,962
42,464
Healing
31,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,037
1,311
11,274
9,877
25,152
29,454
494
8,445
15,750
0
16,374
L
Kukulkan
Areneavir
Kukulkan
23,752
1,025
479
1,625
18,317
11,038
0
15,204
3,113
62,763
0
W
18,588
4,012
475
4,536
18,428
7,077
816
6,670
11,592
0
29,610
L
Terra
Kathe92
Terra
7,228
1,355
12,118
11,600
28,608
31,552
0
17,630
10,978
19,772
0
W
32,316
1,472
2,570
833
10,099
4,069
2,372
2,567
7,304
66,663
0
W
35,106
2,483
3,484
6,107
16,290
6,602
2,269
5,537
10,297
64,458
0
W
Nu Wa
Lunadir
Nu Wa
16,292
2,754
1,426
1,882
16,618
5,891
1,964
7,761
8,463
31,124
0
L
Serqet
Miasakii
Serqet
3,717
193
2,102
1,104
21,918
20,951
0
18,132
3,786
0
7,137
L
Sun Wukong
TTVBloodlust_Vic
Sun Wukong
7,196
838
550
1,711
26,395
22,644
0
17,923
8,472
0
18,582
L
17,007
1,401
0
70
23,951
12,777
0
14,825
9,126
0
28,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,149
Gold Earned
51,032
183
Minions Killed
156
0
Camps Cleared
0
1,525,389
Distance Traveled
1,293,987
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,234
661
4
0
0
349,630
0
L
Kukulkan
10,907
642
82
5
0
253,314
0
W
Pele
11,037
649
25
1
0
297,750
0
L
Terra
10,318
607
24
1
0
282,106
0
W
Scylla
14,674
863
69
4
0
306,254
0
W
Janus
13,020
766
66
4
0
307,237
4
W
Nu Wa
12,184
717
19
1
0
264,518
0
L
Serqet
9,525
560
12
1
0
254,950
0
L
Sun Wukong
9,378
552
10
1
0
274,731
0
L
Loki
10,904
641
28
2
0
228,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role