Player Matchup

Cu Chulainn
Cu Chulainn
Cu Chulainn4733
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PhatChina1687
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,236 Elo+
Party 1
Merlin
Merlin
supercop
Merlin
Level 50
God Stats
3W - 4L
1,577 SR
Queue Stats
8W - 16L
1,212 Elo+
Party 1
Team Averages
Level 43
1,526 SR
1,316 Elo+

VS

Team Averages
Level 42
1,750 SR
1,559 Elo+
Geb
Geb
Doughnuts
Geb
Level 55
God Stats
3W - 0L
1,785 SR
Queue Stats
50W - 41L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
Maderious
Kukulkan
Level 44
God Stats
4W - 1L
1,777 SR
Queue Stats
28W - 20L
1,586 Elo+
Party 2
Izanami
Izanami
Themooseisloose9
Izanami
Level 27
God Stats
16W - 11L
1,689 SR
Queue Stats
19W - 14L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cu Chulainn4733
Cu Chulainn
10
0 / 7 / 2
6,667
606
1,510
14,417
8,045
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
10
0 / 5 / 0
6,074
552
4,547
22,258
13,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
supercop
Merlin
10
0 / 7 / 0
6,123
557
2,242
10,629
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 11
9,064
824
4,875
13,461
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Maderious
Kukulkan
13
4 / 1 / 13
8,500
773
16,841
5,993
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
11 / 0 / 7
9,610
874
19,179
5,437
2,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
0
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cu Chulainn4733
Cu Chulainn
0
7
2
0.14
W
4
1
11
9.5
W
Kukulkan
Maderious
Kukulkan
4
1
13
10.5
L
Cthulhu
0
5
0
0
W
11
0
7
14.5
L
Merlin
supercop
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,299
Damage
40,895
47,304
Taken
24,891
26,599
Mitigated
19,639
4,183
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cu Chulainn4733
Cu Chulainn
1,510
240
0
0
14,417
8,045
0
6,993
7,424
0
9,917
W
4,875
899
0
2,583
13,461
13,904
78
3,002
10,459
9,133
0
W
Kukulkan
Maderious
Kukulkan
16,841
1,544
767
1,349
5,993
3,049
924
2,081
3,912
45,422
0
L
Cthulhu
4,547
762
122
3,601
22,258
13,942
0
8,806
13,452
15,414
0
W
19,179
16,142
0
2,208
5,437
2,686
1,152
2,564
2,873
0
47,837
L
Merlin
supercop
Merlin
2,242
227
0
460
10,629
4,612
0
5,917
4,712
14,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,864
Gold Earned
27,174
67
Minions Killed
129
0
Camps Cleared
6
496,226
Distance Traveled
603,046
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,667
606
22
2
0
163,384
0
W
Geb
9,064
824
4
0
1
216,701
1
W
Kukulkan
8,500
773
57
5
3
196,724
2
L
Cthulhu
6,074
552
18
2
0
185,071
2
W
Izanami
9,610
874
68
6
2
189,621
2
L
Merlin
6,123
557
27
2
0
147,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role